Player Matchup

Chaac
Chaac
Platinum II
Lαek
Chaac
Platinum II
Level 158
God Stats
2W - 0L
1,554 SR
Queue Stats
28W - 11L
1,914 MMR
Party 1
Neith
Neith
Platinum IV
haise2516
Neith
Platinum IV
Level 60
God Stats
38W - 17L
1,806 SR
Queue Stats
58W - 38L
1,920 MMR
Party 1
Zeus
Zeus
Platinum II
iOnlyPlayHades
Zeus
Platinum II
Level 129
God Stats
19W - 23L
1,661 SR
Queue Stats
651W - 595L
1,903 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,674 SR
1,912 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,640 SR
1,773 MMR
Maui
Maui
Platinum V
Vasilevskiy
Maui
Platinum V
Level 187
God Stats
0W - 2L
1,665 SR
Queue Stats
12W - 5L
1,806 MMR
Party 2
Aphrodite
Aphrodite
Gold III
eddy046
Aphrodite
Gold III
Level 142
God Stats
1W - 5L
1,230 SR
Queue Stats
175W - 192L
1,674 MMR
Solo
Artemis
Artemis
Platinum IV
namechanged8617
Artemis
Platinum IV
Level 38
God Stats
0W - 1L
2,025 SR
Queue Stats
12W - 5L
1,839 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lαek
Chaac
13
1 / 1 / 7
8,525
710
5,517
9,661
10,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
haise2516
Neith
16
4 / 0 / 7
9,845
820
14,348
12,637
7,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
6 / 1 / 3
9,546
796
14,033
4,956
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesThothKuzenboCharonNe Zha

VS

Bans
CthulhuAgniBaron SamediVulcanHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,020
585
2,849
12,374
11,782
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Aphrodite
eddy046
Aphrodite
12
0 / 4 / 1
7,233
603
2,905
12,872
8,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 1
7,581
632
11,497
13,863
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Lαek
Chaac
1
1
7
4.5
L
1
3
1
0.5
L
Aphrodite
eddy046
Aphrodite
0
4
1
0.13
W
Neith
haise2516
Neith
4
0
7
7.5
W
6
1
3
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,898
Damage
17,251
27,254
Taken
39,109
20,221
Mitigated
26,695
9,534
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Lαek
Chaac
5,517
889
0
2,486
9,661
10,741
73
1,634
8,027
0
22,872
L
2,849
508
0
917
12,374
11,782
0
4,690
7,232
7,281
0
L
Aphrodite
eddy046
Aphrodite
2,905
463
4,047
5,384
12,872
8,856
0
4,357
7,868
22,314
0
W
Neith
haise2516
Neith
14,348
4,097
0
6,510
12,637
7,326
1,566
3,025
9,586
0
52,336
W
14,033
670
0
538
4,956
2,154
953
1,128
3,815
36,016
0
L
11,497
6,208
0
1,925
13,863
6,057
0
4,847
8,528
0
39,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,916
Gold Earned
21,834
153
Minions Killed
106
0
Camps Cleared
0
635,721
Distance Traveled
574,498
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,525
710
25
2
0
170,592
0
L
Maui
7,020
585
9
1
0
212,547
1
L
Aphrodite
7,233
603
44
4
0
173,796
2
W
Neith
9,845
820
81
7
0
239,322
0
W
Zeus
9,546
796
47
4
0
225,807
1
L
Artemis
7,581
632
53
4
0
188,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role