Player Matchup

Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AssassiNxB97
Bastet
Level 159
God Stats
2W - 3L
1,826 SR
Queue Stats
102W - 92L
1,473 Elo+
Party 2
Medusa
Medusa
Mtk420710
Medusa
Level 155
God Stats
1W - 5L
1,433 SR
Queue Stats
65W - 60L
1,444 Elo+
Party 2
Cerberus
Cerberus
STRAYBULLETX18
Cerberus
Level 145
God Stats
13W - 9L
1,647 SR
Queue Stats
91W - 83L
1,472 Elo+
Party 2
Poseidon
Poseidon
SantexReapx
Poseidon
Level 109
God Stats
19W - 6L
1,685 SR
Queue Stats
441W - 434L
1,428 Elo+
Solo
Team Averages
Level 139
1,618 SR
1,464 Elo+

VS

Team Averages
Level 119
1,660 SR
1,481 Elo+
Nu Wa
Nu Wa
Mbleach28
Nu Wa
Level 124
God Stats
2W - 2L
1,871 SR
Queue Stats
164W - 151L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
PerroVoladorMrkz
Danzaburou
Level 127
God Stats
2W - 0L
1,772 SR
Queue Stats
138W - 122L
1,537 Elo+
Party 3
Mulan
Mulan
ThePandax068
Mulan
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
390W - 372L
1,466 Elo+
Solo
Loki
Loki
XclaytonbigsbyX
Loki
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
238W - 219L
1,418 Elo+
Party 1
Sylvanus
Sylvanus
pzminator3000
Sylvanus
Level 113
God Stats
3W - 0L
1,659 SR
Queue Stats
34W - 27L
1,534 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 1
5,912
537
4,180
10,030
7,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
10
2 / 0 / 0
5,330
485
3,548
9,060
2,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Mtk420710
Medusa
10
1 / 2 / 0
5,708
519
3,745
7,220
2,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
10
1 / 5 / 0
5,380
489
3,729
12,465
9,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
SantexReapx
Poseidon
10
0 / 4 / 0
5,461
496
2,322
6,594
1,638
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Mbleach28
Nu Wa
12
2 / 1 / 7
6,970
634
5,944
4,240
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
PerroVoladorMrkz
Danzaburou
11
1 / 0 / 2
6,391
581
5,850
6,912
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 1
7,986
726
8,824
10,050
6,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 2 / 1
6,783
617
3,373
8,185
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
pzminator3000
Sylvanus
11
1 / 1 / 2
6,361
578
1,908
6,208
4,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
13
13
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
1
0.25
L
Bastet
2
0
0
2
W
Nu Wa
Mbleach28
Nu Wa
2
1
7
5.5
L
Medusa
Mtk420710
Medusa
1
2
0
0.5
W
Danzaburou
PerroVoladorMrkz
Danzaburou
1
0
2
2
L
Cerberus
1
5
0
0.2
L
Poseidon
SantexReapx
Poseidon
0
4
0
0
W
4
0
1
4.5
W
5
2
1
2.75
W
Sylvanus
pzminator3000
Sylvanus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
25,899
45,369
Taken
35,595
24,314
Mitigated
17,975
15,546
Healing
12,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,180
1,264
0
3,817
10,030
7,542
0
1,254
8,705
0
20,678
L
Bastet
3,548
1,130
0
5,189
9,060
2,952
0
1,387
7,528
0
36,062
W
Nu Wa
Mbleach28
Nu Wa
5,944
1,842
0
1,440
4,240
1,383
853
1,731
2,509
36,792
0
L
Medusa
Mtk420710
Medusa
3,745
1,369
0
1,827
7,220
2,402
0
1,665
5,533
0
48,780
W
Danzaburou
PerroVoladorMrkz
Danzaburou
5,850
2,683
0
3,281
6,912
3,063
557
0
6,912
0
54,125
L
Cerberus
3,729
215
0
3,081
12,465
9,780
0
182
12,233
30,870
709
L
Poseidon
SantexReapx
Poseidon
2,322
482
0
1,632
6,594
1,638
0
2,731
3,551
40,896
868
W
8,824
1,788
0
999
10,050
6,189
0
3,347
6,703
0
63,335
W
3,373
986
0
2,989
8,185
2,831
0
752
7,433
0
43,638
W
Sylvanus
pzminator3000
Sylvanus
1,908
603
1,375
2,624
6,208
4,509
243
0
6,208
15,420
1,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,791
Gold Earned
34,491
297
Minions Killed
355
0
Camps Cleared
0
1,055,400
Distance Traveled
1,065,160
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,912
537
30
3
0
234,536
0
L
Bastet
5,330
485
65
6
0
220,795
1
W
Nu Wa
6,970
634
66
6
0
221,636
0
L
Medusa
5,708
519
83
8
0
197,367
0
W
Danzaburou
6,391
581
85
8
0
206,361
0
L
Cerberus
5,380
489
62
6
0
204,823
0
L
Poseidon
5,461
496
57
5
0
197,879
0
W
Mulan
7,986
726
104
9
0
225,091
0
W
Loki
6,783
617
70
6
0
216,353
0
W
Sylvanus
6,361
578
30
3
0
195,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role