Player Matchup

Tiamat
Tiamat
A6663L
Tiamat
Level 38
God Stats
2W - 2L
1,258 SR
Queue Stats
73W - 89L
1,273 Elo+
Solo
Susano
Susano
Bahhh66
Susano
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
241W - 230L
1,502 Elo+
Party 3
Nut
Nut
Guman121
Nut
Level 120
God Stats
2W - 1L
1,287 SR
Queue Stats
72W - 83L
1,310 Elo+
Party 2
Hercules
Hercules
Tommy-0793
Hercules
Level 82
God Stats
4W - 4L
1,483 SR
Queue Stats
72W - 91L
1,304 Elo+
Party 2
Surtr
Surtr
floodidiot298
Surtr
Level 83
God Stats
3W - 2L
1,455 SR
Queue Stats
43W - 48L
1,447 Elo+
Party 3
Team Averages
Level 90
1,397 SR
1,367 Elo+

VS

Team Averages
Level 67
1,408 SR
1,345 Elo+
Hercules
Hercules
AwkwardRevenant
Hercules
Level 66
God Stats
0W - 2L
1,266 SR
Queue Stats
47W - 74L
1,371 Elo+
Solo
Ra
Ra
BTANNER22
Ra
Level 18
God Stats
1W - 1L
1,682 SR
Queue Stats
22W - 31L
1,276 Elo+
Party 1
Sobek
Sobek
BussellAT
Sobek
Level 22
God Stats
8W - 11L
1,360 SR
Queue Stats
83W - 86L
1,320 Elo+
Party 1
Neith
Neith
MicMak_98
Neith
Level 102
God Stats
42W - 40L
1,520 SR
Queue Stats
501W - 483L
1,430 Elo+
Solo
Thanatos
Thanatos
haze81
Thanatos
Level 129
God Stats
0W - 4L
1,213 SR
Queue Stats
88W - 95L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A6663L
Tiamat
16
4 / 0 / 7
9,870
617
8,677
6,001
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
Bahhh66
Susano
14
6 / 3 / 6
8,827
552
9,186
14,824
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 3 / 5
7,760
485
9,868
12,243
4,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Tommy-0793
Hercules
12
0 / 2 / 1
6,901
431
4,367
12,359
10,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 0 / 6
10,411
651
11,063
12,729
9,416
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 6 / 0
6,437
402
4,336
12,479
8,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 1
6,029
377
2,260
8,503
3,431
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
BussellAT
Sobek
12
2 / 2 / 2
7,454
466
5,231
13,532
13,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
MicMak_98
Neith
11
1 / 5 / 3
6,402
400
8,235
12,245
4,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
haze81
Thanatos
13
4 / 3 / 1
7,323
458
5,870
16,493
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
21
Kills
8
8
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
A6663L
Tiamat
4
0
7
7.5
L
Hercules
1
6
0
0.17
L
0
5
1
0.1
W
Susano
Bahhh66
Susano
6
3
6
3
L
Sobek
BussellAT
Sobek
2
2
2
1.5
W
3
3
5
1.83
L
Neith
MicMak_98
Neith
1
5
3
0.5
W
Hercules
Tommy-0793
Hercules
0
2
1
0.25
W
8
0
6
11
L
Thanatos
haze81
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
25,932
58,156
Taken
63,252
34,338
Mitigated
37,200
18,665
Healing
22,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
A6663L
Tiamat
8,677
349
190
2,379
6,001
3,910
0
752
5,167
66,398
2,272
L
Hercules
4,336
1,454
0
1,997
12,479
8,286
0
680
11,700
0
27,137
L
2,260
254
108
1,929
8,503
3,431
0
3,681
4,723
33,577
0
W
Susano
Bahhh66
Susano
9,186
2,556
0
5,528
14,824
5,896
124
906
13,835
0
57,093
L
Sobek
BussellAT
Sobek
5,231
351
0
5,739
13,532
13,214
0
2,084
11,237
25,407
775
W
9,868
4,874
272
2,298
12,243
4,926
2,370
1,847
10,308
0
58,351
L
Neith
MicMak_98
Neith
8,235
3,971
0
3,756
12,245
4,454
0
713
11,447
0
44,958
W
Hercules
Tommy-0793
Hercules
4,367
913
311
3,991
12,359
10,190
894
3,710
8,559
0
27,115
W
11,063
5,049
0
3,696
12,729
9,416
1,407
104
12,322
1,764
74,791
L
Thanatos
haze81
Thanatos
5,870
1,638
0
8,544
16,493
7,815
0
1,369
15,042
0
54,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
33,645
427
Minions Killed
253
0
Camps Cleared
0
1,500,546
Distance Traveled
1,377,100
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,870
617
119
7
0
294,431
0
L
Hercules
6,437
402
37
2
0
242,008
3
L
Ra
6,029
377
42
3
0
256,058
0
W
Susano
8,827
552
82
5
0
358,512
0
L
Sobek
7,454
466
41
3
0
302,890
2
W
Nut
7,760
485
76
5
0
282,142
0
L
Neith
6,402
400
65
4
0
267,444
2
W
Hercules
6,901
431
38
2
0
300,240
0
W
Surtr
10,411
651
112
7
0
265,221
0
L
Thanatos
7,323
458
68
4
0
308,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role