Player Matchup

Achilles
Achilles
A Plague Of Mud
Achilles
Level 130
God Stats
1W - 1L
1,740 SR
Queue Stats
167W - 156L
1,537 Elo+
Party 2
Maui
Maui
ABagOfAnts
Maui
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,576 Elo+
Party 2
Thoth
Thoth
Clearlynotgay
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 143L
1,510 Elo+
Party 3
Thor
Thor
Knuggy 54
Thor
Level 158
God Stats
5W - 6L
1,497 SR
Queue Stats
337W - 359L
1,533 Elo+
Party 3
Xbalanque
Xbalanque
lauti27
Xbalanque
Level 69
God Stats
4W - 3L
1,727 SR
Queue Stats
99W - 91L
1,522 Elo+
Solo
Team Averages
Level 109
1,593 SR
1,535 Elo+

VS

Team Averages
Level 126
1,640 SR
1,590 Elo+
Amaterasu
Amaterasu
FlakAttak94
Amaterasu
Level 156
God Stats
4W - 1L
1,824 SR
Queue Stats
378W - 235L
1,607 Elo+
Party 1
Persephone
Persephone
Grandtheftcorgi
Persephone
Level 149
God Stats
8W - 0L
1,929 SR
Queue Stats
229W - 101L
1,680 Elo+
Party 1
Medusa
Medusa
JohnSnow9229
Medusa
Level 44
God Stats
3W - 3L
1,450 SR
Queue Stats
159W - 147L
1,514 Elo+
Solo
Cabrakan
Cabrakan
Reckxter
Cabrakan
Level 136
God Stats
4W - 3L
1,513 SR
Queue Stats
210W - 240L
1,484 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
taystation94
Ah Muzen Cab
Level 143
God Stats
4W - 2L
1,482 SR
Queue Stats
363W - 184L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 5 / 9
8,578
715
12,163
16,036
25,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 5 / 8
9,112
759
5,210
15,165
19,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
4 / 4 / 5
9,966
831
11,271
9,884
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
15
4 / 5 / 5
9,211
768
8,034
11,128
7,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
lauti27
Xbalanque
14
1 / 8 / 6
8,011
668
10,208
14,626
7,968
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlakAttak94
Amaterasu
17
3 / 2 / 22
10,038
837
9,523
18,345
16,995
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Persephone
Grandtheftcorgi
Persephone
18
9 / 2 / 10
11,529
961
20,314
9,367
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
19
9 / 3 / 12
11,278
940
16,667
10,469
5,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Reckxter
Cabrakan
15
2 / 3 / 14
9,278
773
4,409
13,006
18,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ah Muzen Cab
taystation94
Ah Muzen Cab
17
4 / 3 / 12
10,326
861
11,471
11,839
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
11
Kills
27
27
Deaths
13
33
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
1
5
9
1.1
L
1
5
8
1
L
4
4
5
1.63
W
Amaterasu
FlakAttak94
Amaterasu
3
2
22
7
W
Persephone
Grandtheftcorgi
Persephone
9
2
10
7
W
Medusa
9
3
12
5
L
Thor
4
5
5
1.3
W
Cabrakan
Reckxter
Cabrakan
2
3
14
3
L
Xbalanque
lauti27
Xbalanque
1
8
6
0.5
W
Ah Muzen Cab
taystation94
Ah Muzen Cab
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,886
Damage
62,384
66,839
Taken
63,026
65,573
Mitigated
51,428
12,365
Healing
24,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,163
1,522
0
4,195
16,036
25,422
0
5,255
10,379
1,121
20,164
L
5,210
524
700
1,529
15,165
19,832
0
5,782
8,990
8,096
0
L
11,271
583
706
947
9,884
4,860
0
3,442
6,291
30,351
82
W
Amaterasu
FlakAttak94
Amaterasu
9,523
3,105
1,241
9,614
18,345
16,995
546
4,067
13,622
38
11,629
W
Persephone
Grandtheftcorgi
Persephone
20,314
168
1,104
1,296
9,367
4,381
367
2,444
6,760
35,809
1,360
W
Medusa
16,667
6,936
2,043
2,061
10,469
5,765
2,176
3,148
7,233
0
38,891
L
Thor
8,034
250
539
1,189
11,128
7,491
0
6,118
4,882
0
15,986
W
Cabrakan
Reckxter
Cabrakan
4,409
510
2,113
2,827
13,006
18,590
144
3,711
8,773
8,460
0
L
Xbalanque
lauti27
Xbalanque
10,208
4,477
707
1,853
14,626
7,968
0
3,241
11,289
0
25,975
W
Ah Muzen Cab
taystation94
Ah Muzen Cab
11,471
2,704
715
1,981
11,839
5,697
609
3,661
8,053
0
31,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
52,449
159
Minions Killed
160
0
Camps Cleared
0
1,061,485
Distance Traveled
1,238,006
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,578
715
36
3
0
235,133
0
L
Maui
9,112
759
4
0
0
222,784
0
L
Thoth
9,966
831
45
4
0
215,406
0
W
Amaterasu
10,038
837
5
0
0
266,515
0
W
Persephone
11,529
961
43
4
0
238,134
0
W
Medusa
11,278
940
47
4
0
242,511
0
L
Thor
9,211
768
21
2
0
188,408
0
W
Cabrakan
9,278
773
14
1
0
231,130
0
L
Xbalanque
8,011
668
53
4
0
199,754
0
W
Ah Muzen Cab
10,326
861
51
4
0
259,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role