Player Matchup

Anubis
Anubis
Diamond V
 
Anubis
Diamond V
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
 
Baron Samedi
Platinum IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Platinum V
XDbocha
Rama
Platinum V
Level 159
God Stats
1W - 1L
1,245 SR
Queue Stats
162W - 163L
1,812 MMR
Solo
Odin
Odin
Platinum III
elmdrmike
Odin
Platinum III
Level 203
God Stats
6W - 1L
1,792 SR
Queue Stats
94W - 85L
1,851 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 174
1,507 SR
1,633 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,640 SR
1,857 MMR
Ares
Ares
Platinum II
Gobbstoper
Ares
Platinum II
Level 147
God Stats
3W - 2L
1,195 SR
Queue Stats
234W - 226L
1,792 MMR
Solo
Cthulhu
Cthulhu
Platinum V
GodAquaBullet
Cthulhu
Platinum V
Level 147
God Stats
7W - 7L
1,844 SR
Queue Stats
204W - 201L
1,828 MMR
Party 2
Thanatos
Thanatos
Diamond V
GodFireBullet
Thanatos
Diamond V
Level 159
God Stats
2W - 1L
1,909 SR
Queue Stats
181W - 162L
2,019 MMR
Party 2
Ra
Ra
Platinum V
McChubinn
Ra
Platinum V
Level 125
God Stats
6W - 8L
1,749 SR
Queue Stats
301W - 300L
1,837 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum I
Şigh
Ah Muzen Cab
Platinum I
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 96L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 1 / 3
7,256
558
11,098
9,664
4,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baron Samedi
 
Baron Samedi
12
4 / 0 / 4
6,935
533
7,332
5,644
2,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
 
Kuzenbo
9
1 / 0 / 2
6,077
467
5,806
8,876
8,666
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
XDbocha
Rama
12
0 / 1 / 1
6,404
493
3,659
10,503
3,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odin
13
2 / 1 / 2
7,560
582
8,746
10,153
7,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
AwilixCharybdisBellonaAthenaThor

VS

Bans
NemesisVulcanOsirisNu WaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,659
435
2,733
8,645
6,807
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
12
0 / 3 / 1
6,960
535
6,197
12,252
10,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
GodFireBullet
Thanatos
11
2 / 5 / 0
6,477
498
4,983
14,607
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
7,102
546
6,540
9,424
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Şigh
Ah Muzen Cab
13
1 / 0 / 1
7,240
557
8,833
7,495
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
3
3
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
3
6.5
W
Baron Samedi
 
Baron Samedi
4
0
4
6
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
0
1
2
1
L
Cthulhu
0
3
1
0.17
L
Thanatos
GodFireBullet
Thanatos
2
5
0
0.4
L
0
3
0
0
W
Rama
XDbocha
Rama
0
1
1
0.5
W
Odin
2
1
2
3
L
Ah Muzen Cab
Şigh
Ah Muzen Cab
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
29,286
44,840
Taken
52,423
27,034
Mitigated
28,078
14,699
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,098
499
0
3,567
9,664
4,363
0
4,288
5,127
65,544
0
W
Baron Samedi
 
Baron Samedi
7,332
297
503
2,418
5,644
2,510
0
2,552
2,961
44,188
584
W
Kuzenbo
 
Kuzenbo
5,806
2,639
0
1,970
8,876
8,666
0
2,043
6,699
14,859
571
L
2,733
308
0
1,932
8,645
6,807
0
4,791
3,854
14,645
0
L
Cthulhu
6,197
522
182
3,295
12,252
10,485
0
2,951
9,301
45,666
0
L
Thanatos
GodFireBullet
Thanatos
4,983
1,107
0
10,204
14,607
4,183
0
7,520
7,087
0
44,189
L
6,540
552
718
2,577
9,424
3,829
0
5,917
3,507
64,330
827
W
Rama
XDbocha
Rama
3,659
3,105
0
4,021
10,503
3,695
0
927
9,576
0
57,229
W
Odin
8,746
2,216
0
2,220
10,153
7,800
0
4,362
5,023
0
55,767
L
Ah Muzen Cab
Şigh
Ah Muzen Cab
8,833
3,488
0
3,694
7,495
2,774
816
2,319
5,176
0
72,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,232
Gold Earned
33,438
382
Minions Killed
395
0
Camps Cleared
0
1,324,057
Distance Traveled
1,323,153
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,256
558
84
6
0
280,495
0
W
Baron Samedi
6,935
533
58
4
0
280,973
0
W
Kuzenbo
6,077
467
25
2
0
289,077
7
L
Ares
5,659
435
19
1
0
272,524
3
L
Cthulhu
6,960
535
91
7
0
254,563
2
L
Thanatos
6,477
498
67
5
0
267,909
0
L
Ra
7,102
546
124
10
0
264,660
0
W
Rama
6,404
493
115
9
0
230,759
0
W
Odin
7,560
582
100
8
0
242,753
2
L
Ah Muzen Cab
7,240
557
94
7
0
263,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role