Player Matchup

Artemis
Artemis
ClearlyAVai
Artemis
Level 142
God Stats
18W - 24L
1,382 SR
Queue Stats
448W - 485L
1,553 Elo+
Party 2
Mulan
Mulan
SgtDukeDukeTTV
Mulan
Level 129
God Stats
14W - 15L
1,546 SR
Queue Stats
118W - 129L
1,561 Elo+
Party 2
Ra
Ra
Sukeby
Ra
Level 184
God Stats
2W - 1L
1,609 SR
Queue Stats
22W - 12L
1,604 Elo+
Party 2
Team Averages
Level 152
1,512 SR
1,572 Elo+

VS

Team Averages
Level 108
1,564 SR
1,587 Elo+
Vulcan
Vulcan
Devilsgrace9202
Vulcan
Level 111
God Stats
6W - 2L
1,833 SR
Queue Stats
65W - 67L
1,537 Elo+
Party 1
Ares
Ares
HellsJanitor420
Ares
Level 128
God Stats
6W - 6L
1,656 SR
Queue Stats
84W - 77L
1,576 Elo+
Party 1
Hachiman
Hachiman
Herokzz
Hachiman
Level 86
God Stats
1W - 6L
1,203 SR
Queue Stats
103W - 94L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ClearlyAVai
Artemis
13
4 / 1 / 8
8,344
834
7,052
6,397
2,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 7
8,153
815
6,758
9,512
9,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ra
14
5 / 1 / 6
8,773
877
7,325
7,056
3,029
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,512
651
6,683
5,510
2,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 1
6,367
637
3,653
9,626
9,812
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Herokzz
Hachiman
12
3 / 5 / 1
7,550
755
5,375
9,858
3,692
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
4
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
ClearlyAVai
Artemis
4
1
8
8
L
0
3
4
0.67
L
1
5
1
0.3
L
Hachiman
Herokzz
Hachiman
3
5
1
0.7
W
4
2
7
3.75
W
Ra
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
15,711
22,965
Taken
24,994
14,733
Mitigated
15,867
4,380
Healing
2,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ClearlyAVai
Artemis
7,052
1,305
0
350
6,397
2,416
2,179
2,574
3,562
0
22,869
L
6,683
106
174
236
5,510
2,363
136
903
4,418
25,863
0
L
3,653
37
0
186
9,626
9,812
102
2,004
6,968
10,571
0
L
Hachiman
Herokzz
Hachiman
5,375
4,541
0
1,588
9,858
3,692
0
3,697
5,689
0
26,810
W
6,758
407
0
923
9,512
9,288
78
4,328
4,933
0
19,765
W
Ra
7,325
332
865
2,242
7,056
3,029
366
2,691
4,115
45,591
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,270
Gold Earned
20,429
160
Minions Killed
109
0
Camps Cleared
0
583,519
Distance Traveled
495,993
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,344
834
47
5
0
186,916
0
L
Vulcan
6,512
651
48
5
0
178,281
0
L
Ares
6,367
637
16
2
0
169,698
0
L
Hachiman
7,550
755
45
5
0
148,014
0
W
Mulan
8,153
815
26
3
0
190,205
0
W
Ra
8,773
877
87
9
0
206,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role