Player Matchup

Surtr
Surtr
Platinum I
 
Surtr
Platinum I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
PsychoSpyroo
Sun Wukong
Diamond V
Level 157
God Stats
5W - 4L
1,572 SR
Queue Stats
332W - 314L
2,038 MMR
Solo
Ix Chel
Ix Chel
Platinum I
lMrN1ceGuyl
Ix Chel
Platinum I
Level 126
God Stats
5W - 2L
1,915 SR
Queue Stats
214W - 191L
1,947 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
priusrox
Kuzenbo
Platinum I
Level 132
God Stats
7W - 7L
1,756 SR
Queue Stats
148W - 132L
1,945 MMR
Party 1
Anhur
Anhur
Diamond V
wøødu
Anhur
Diamond V
Level 145
God Stats
5W - 6L
1,563 SR
Queue Stats
126W - 109L
1,970 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,661 SR
1,880 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,648 SR
1,973 MMR
Zhong Kui
Zhong Kui
Diamond V
Chillynn
Zhong Kui
Diamond V
Level 170
God Stats
7W - 8L
1,559 SR
Queue Stats
307W - 287L
1,935 MMR
Solo
Sylvanus
Sylvanus
Diamond III
Dondavichos
Sylvanus
Diamond III
Level 193
God Stats
0W - 1L
1,607 SR
Queue Stats
14W - 8L
1,954 MMR
Solo
Loki
Loki
Platinum I
Lujuriä
Loki
Platinum I
Level 200
God Stats
54W - 39L
1,639 SR
Queue Stats
84W - 74L
1,992 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond V
NobranB
Morgan Le Fay
Diamond V
Level 103
God Stats
13W - 6L
1,879 SR
Queue Stats
136W - 123L
2,038 MMR
Solo
Olorun
Olorun
Platinum III
deadman80009
Olorun
Platinum III
Level 147
God Stats
1W - 1L
1,557 SR
Queue Stats
238W - 237L
1,948 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
5 / 2 / 4
9,426
589
9,480
14,077
7,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
PsychoSpyroo
Sun Wukong
16
1 / 1 / 3
9,793
612
10,996
18,286
12,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
lMrN1ceGuyl
Ix Chel
15
2 / 4 / 1
8,712
545
8,472
14,164
6,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
priusrox
Kuzenbo
13
1 / 2 / 4
8,073
505
5,802
13,881
14,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
wøødu
Anhur
17
3 / 1 / 1
9,594
600
9,365
11,801
4,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
TerraAgniBellonaCthulhu

VS

Bans
ThothAo KuangAthenaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chillynn
Zhong Kui
15
1 / 3 / 1
9,071
567
12,705
17,175
18,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sylvanus
Dondavichos
Sylvanus
12
2 / 1 / 1
7,763
485
8,115
13,382
11,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
4 / 1 / 1
8,140
509
7,250
10,726
4,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
NobranB
Morgan Le Fay
16
2 / 3 / 3
9,022
564
12,071
11,671
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
14
0 / 4 / 1
7,912
495
4,232
11,619
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
12
Kills
9
10
Deaths
12
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
5
2
4
3.5
L
Zhong Kui
Chillynn
Zhong Kui
1
3
1
0.5
L
Sylvanus
Dondavichos
Sylvanus
2
1
1
2.5
L
Loki
4
1
1
4.5
L
Morgan Le Fay
NobranB
Morgan Le Fay
2
3
3
1.17
W
Sun Wukong
PsychoSpyroo
Sun Wukong
1
1
3
2.5
L
Olorun
0
4
1
0.13
W
Ix Chel
lMrN1ceGuyl
Ix Chel
2
4
1
0.63
W
Kuzenbo
priusrox
Kuzenbo
1
2
4
1.5
W
Anhur
wøødu
Anhur
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,115
Damage
44,373
72,209
Taken
64,573
46,291
Mitigated
43,147
25,746
Healing
27,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,480
3,797
0
7,076
14,077
7,658
287
5,201
8,876
3,206
80,357
L
Zhong Kui
Chillynn
Zhong Kui
12,705
3,672
0
10,137
17,175
18,346
0
729
16,446
77,421
13,414
L
Sylvanus
Dondavichos
Sylvanus
8,115
1,966
1,679
5,050
13,382
11,262
0
3,622
9,610
35,642
4,907
L
Loki
7,250
1,914
0
5,293
10,726
4,506
0
2,315
8,213
0
68,715
L
Morgan Le Fay
NobranB
Morgan Le Fay
12,071
718
0
1,284
11,671
4,920
0
6,122
5,067
94,301
2,205
W
Sun Wukong
PsychoSpyroo
Sun Wukong
10,996
1,753
0
6,501
18,286
12,846
0
9,207
9,079
707
84,513
L
Olorun
4,232
2,136
360
3,924
11,619
4,113
0
1,816
9,803
66,353
3,572
W
Ix Chel
lMrN1ceGuyl
Ix Chel
8,472
521
884
2,982
14,164
6,457
0
8,653
5,511
79,788
0
W
Kuzenbo
priusrox
Kuzenbo
5,802
2,607
0
2,684
13,881
14,551
0
7,393
6,488
22,483
0
W
Anhur
wøødu
Anhur
9,365
4,830
0
5,619
11,801
4,779
1,038
4,343
7,458
0
95,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,598
Gold Earned
41,908
588
Minions Killed
587
0
Camps Cleared
0
1,690,976
Distance Traveled
1,617,717
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,426
589
112
7
0
384,734
4
L
Zhong Kui
9,071
567
152
10
0
269,659
0
L
Sylvanus
7,763
485
38
2
0
319,597
2
L
Loki
8,140
509
110
7
0
413,989
0
L
Morgan Le Fay
9,022
564
151
9
0
318,386
4
W
Sun Wukong
9,793
612
144
9
0
323,245
3
L
Olorun
7,912
495
136
9
0
296,086
2
W
Ix Chel
8,712
545
140
9
0
306,704
2
W
Kuzenbo
8,073
505
25
2
0
349,197
3
W
Anhur
9,594
600
167
10
0
327,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role