Player Matchup

Sobek
Sobek
Ephanmann
Sobek
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 17L
1,053 Elo+
Party 2
Jing Wei
Jing Wei
dirty_hobo724
Jing Wei
Level 66
God Stats
1W - 3L
1,005 SR
Queue Stats
4W - 13L
1,173 Elo+
Party 2
Anubis
Anubis
mkarlo43
Anubis
Level 54
God Stats
2W - 1L
1,676 SR
Queue Stats
2W - 3L
1,602 Elo+
Party 2
Team Averages
Level 49
1,394 SR
1,276 Elo+

VS

Team Averages
Level 54
1,332 SR
1,265 Elo+
Danzaburou
Danzaburou
AFH Tugboat
Danzaburou
Level 85
God Stats
2W - 7L
1,290 SR
Queue Stats
37W - 59L
1,188 Elo+
Party 1
Chaac
Chaac
Glizzy19997374
Chaac
Level 28
God Stats
31W - 40L
1,206 SR
Queue Stats
172W - 245L
1,170 Elo+
Party 1
Merlin
Merlin
Redonmybed69
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ephanmann
Sobek
14
5 / 1 / 5
9,131
761
6,816
13,617
14,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Jing Wei
dirty_hobo724
Jing Wei
13
5 / 3 / 6
9,047
754
9,455
12,871
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
mkarlo43
Anubis
13
4 / 3 / 8
8,828
736
9,626
6,498
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AFH Tugboat
Danzaburou
11
2 / 6 / 0
8,050
671
7,141
10,803
3,880
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
3 / 3 / 3
8,797
733
6,156
11,418
6,287
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
13
1 / 5 / 3
8,430
703
8,704
8,530
3,173
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
6
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AFH Tugboat
Danzaburou
2
6
0
0.33
W
Sobek
Ephanmann
Sobek
5
1
5
7.5
L
3
3
3
1.5
L
Merlin
1
5
3
0.5
W
Jing Wei
dirty_hobo724
Jing Wei
5
3
6
2.67
W
Anubis
mkarlo43
Anubis
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,897
Damage
22,001
32,986
Taken
30,751
22,565
Mitigated
13,340
10,200
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AFH Tugboat
Danzaburou
7,141
3,652
288
1,298
10,803
3,880
0
5,419
5,237
0
18,074
W
Sobek
Ephanmann
Sobek
6,816
479
0
5,102
13,617
14,391
0
2,303
11,314
16,415
465
L
6,156
2,046
317
1,901
11,418
6,287
0
5,264
5,633
0
24,485
L
Merlin
8,704
914
0
670
8,530
3,173
284
4,436
3,900
29,023
0
W
Jing Wei
dirty_hobo724
Jing Wei
9,455
6,956
0
3,883
12,871
4,528
391
5,013
7,858
0
21,673
W
Anubis
mkarlo43
Anubis
9,626
343
0
1,215
6,498
3,646
270
1,388
5,110
28,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,006
Gold Earned
25,277
99
Minions Killed
106
0
Camps Cleared
0
657,432
Distance Traveled
620,162
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,050
671
30
3
0
162,976
0
W
Sobek
9,131
761
25
2
0
264,782
0
L
Chaac
8,797
733
27
2
0
260,638
0
L
Merlin
8,430
703
49
4
0
196,548
2
W
Jing Wei
9,047
754
41
3
0
217,171
0
W
Anubis
8,828
736
33
3
0
175,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role