Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
J8stin
Charybdis
Level 116
God Stats
11W - 8L
1,727 SR
Queue Stats
115W - 78L
1,739 Elo+
Party 2
Ra
Ra
crabapple720
Ra
Level 155
God Stats
3W - 3L
1,488 SR
Queue Stats
139W - 98L
1,737 Elo+
Party 2
Horus
Horus
sirlogan155
Horus
Level 159
God Stats
8W - 2L
1,843 SR
Queue Stats
154W - 106L
1,731 Elo+
Party 2
Team Averages
Level 147
1,612 SR
1,642 Elo+

VS

Team Averages
Level 126
1,618 SR
1,604 Elo+
Ix Chel
Ix Chel
MexicanAntelope
Ix Chel
Level 138
God Stats
21W - 13L
1,716 SR
Queue Stats
408W - 374L
1,670 Elo+
Solo
Zhong Kui
Zhong Kui
Reach4TheSummit
Zhong Kui
Level 89
God Stats
5W - 12L
1,455 SR
Queue Stats
324W - 280L
1,635 Elo+
Solo
Susano
Susano
TK_BIizzard
Susano
Level 157
God Stats
40W - 33L
1,600 SR
Queue Stats
479W - 466L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
Vampirefiredark
Heimdallr
Level 100
God Stats
18W - 12L
1,769 SR
Queue Stats
290W - 258L
1,572 Elo+
Solo
Mulan
Mulan
VaporTragedy-
Mulan
Level 148
God Stats
11W - 4L
1,548 SR
Queue Stats
157W - 136L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
4 / 0 / 0
4,312
862
3,524
6,784
2,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
 
Ymir
7
1 / 0 / 1
3,751
750
763
3,254
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
J8stin
Charybdis
7
2 / 0 / 0
4,277
855
2,205
2,456
857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,571
714
694
2,875
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
1 / 1 / 3
4,028
806
1,964
5,359
2,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,574
715
1,628
3,101
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Reach4TheSummit
Zhong Kui
5
0 / 3 / 0
2,907
581
1,461
3,931
1,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Susano
4
0 / 1 / 0
2,907
581
1,035
2,416
666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heimdallr
Vampirefiredark
Heimdallr
5
0 / 1 / 0
3,175
635
1,339
2,439
698
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

4
0 / 2 / 0
2,808
562
1,824
3,777
1,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
8
Kills
0
1
Deaths
8
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
0
0
4
W
Ymir
 
Ymir
1
0
1
1.5
W
Charybdis
J8stin
Charybdis
2
0
0
2
L
0
1
0
0
L
Zhong Kui
Reach4TheSummit
Zhong Kui
0
3
0
0
L
Susano
0
1
0
0
L
Heimdallr
Vampirefiredark
Heimdallr
0
1
0
0
L
0
2
0
0
W
0
0
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,150
Damage
7,287
20,728
Taken
15,664
8,946
Mitigated
5,452
6,619
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,524
662
0
1,795
6,784
2,686
0
290
6,291
0
24,697
W
Ymir
 
Ymir
763
273
0
815
3,254
1,629
0
660
2,594
20,163
0
W
Charybdis
J8stin
Charybdis
2,205
1,345
0
933
2,456
857
0
307
2,149
0
29,694
L
1,628
477
100
1,184
3,101
958
0
1,031
2,014
21,550
0
L
Zhong Kui
Reach4TheSummit
Zhong Kui
1,461
579
0
1,192
3,931
1,432
0
136
3,795
10,168
0
L
Susano
1,035
431
0
1,019
2,416
666
0
178
2,238
0
8,205
L
Heimdallr
Vampirefiredark
Heimdallr
1,339
914
0
985
2,439
698
0
56
2,383
0
16,949
L
1,824
668
0
1,414
3,777
1,698
0
0
3,777
0
10,213
W
694
0
240
728
2,875
798
0
630
2,245
23,843
0
W
1,964
980
160
1,948
5,359
2,976
0
1,202
4,157
0
10,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,939
Gold Earned
15,371
197
Minions Killed
135
0
Camps Cleared
0
566,249
Distance Traveled
434,828
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,312
862
39
8
0
105,434
0
W
Ymir
3,751
750
42
8
0
95,642
0
W
Charybdis
4,277
855
51
10
0
114,508
0
L
Ix Chel
3,574
715
46
9
0
97,477
0
L
Zhong Kui
2,907
581
19
4
0
111,854
0
L
Susano
2,907
581
23
5
0
70,721
0
L
Heimdallr
3,175
635
34
7
0
102,545
0
L
Mulan
2,808
562
13
3
0
52,231
0
W
Ra
3,571
714
53
11
0
122,412
0
W
Horus
4,028
806
12
2
0
128,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role