Player Matchup

Chiron
Chiron
 
Chiron
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Haku-maruwu
Sol
Level 123
God Stats
36W - 39L
1,477 SR
Queue Stats
203W - 188L
1,492 Elo+
Solo
Loki
Loki
NAVIZM
Loki
Level 107
God Stats
13W - 9L
1,826 SR
Queue Stats
87W - 81L
1,413 Elo+
Solo
Chernobog
Chernobog
SWAGONBREAD
Chernobog
Level 81
God Stats
1W - 3L
1,448 SR
Queue Stats
95W - 68L
1,337 Elo+
Party 2
Vamana
Vamana
Yeezus42069
Vamana
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 65L
1,337 Elo+
Party 2
Team Averages
Level 88
1,550 SR
1,415 Elo+

VS

Team Averages
Level 114
1,518 SR
1,436 Elo+
Horus
Horus
 
Horus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
GunnSmoke762
Charybdis
Level 107
God Stats
3W - 4L
1,634 SR
Queue Stats
23W - 29L
1,368 Elo+
Solo
Nu Wa
Nu Wa
Nightflyer107
Nu Wa
Level 104
God Stats
29W - 26L
1,455 SR
Queue Stats
46W - 49L
1,351 Elo+
Solo
Surtr
Surtr
elbernasjuega
Surtr
Level 74
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 21L
1,456 Elo+
Party 1
Anhur
Anhur
skrillexck666
Anhur
Level 128
God Stats
28W - 29L
1,501 SR
Queue Stats
334W - 303L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
1 / 1 / 2
6,301
450
5,839
6,208
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 3 / 0
7,361
526
5,713
10,025
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
NAVIZM
Loki
13
3 / 5 / 1
7,089
506
4,793
11,242
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
SWAGONBREAD
Chernobog
13
0 / 1 / 0
7,188
513
1,650
6,155
2,439
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
11
1 / 2 / 3
6,407
458
6,095
10,481
10,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
4 / 0 / 5
7,892
564
6,318
8,572
4,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
GunnSmoke762
Charybdis
14
2 / 0 / 0
8,764
626
4,550
5,583
2,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
3 / 1 / 4
7,904
565
6,939
6,614
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 1 / 2
6,010
429
6,673
11,007
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 3 / 2
7,088
506
4,041
9,537
3,374
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
1
2
2
W
Horus
 
Horus
4
0
5
6.5
W
Charybdis
GunnSmoke762
Charybdis
2
0
0
2
L
0
3
0
0
L
Loki
NAVIZM
Loki
3
5
1
0.7
W
3
1
4
5
L
Chernobog
SWAGONBREAD
Chernobog
0
1
0
0
L
Vamana
1
2
3
1.25
W
1
1
2
2
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,090
Damage
28,521
44,111
Taken
41,313
21,073
Mitigated
19,516
12,962
Healing
7,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,839
2,483
419
1,604
6,208
1,869
160
336
5,872
0
46,172
W
Horus
 
Horus
6,318
3,306
240
1,001
8,572
4,624
0
1,371
7,201
0
74,667
W
Charybdis
GunnSmoke762
Charybdis
4,550
1,909
0
2,943
5,583
2,070
721
0
5,583
0
69,654
L
5,713
1,439
0
4,478
10,025
2,809
738
3,647
6,378
77,365
7,012
L
Loki
NAVIZM
Loki
4,793
384
0
2,992
11,242
3,739
0
1,958
9,284
0
44,613
W
6,939
2,220
70
401
6,614
2,464
0
3,797
2,817
47,068
0
L
Chernobog
SWAGONBREAD
Chernobog
1,650
880
0
2,381
6,155
2,439
0
248
5,907
0
58,051
L
Vamana
6,095
2,026
0
1,088
10,481
10,217
336
1,044
9,437
0
24,937
W
6,673
1,785
0
762
11,007
6,984
0
368
10,404
446
27,085
W
4,041
2,705
0
1,668
9,537
3,374
0
0
8,986
0
54,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
37,658
445
Minions Killed
426
0
Camps Cleared
0
1,288,108
Distance Traveled
1,346,562
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,301
450
82
6
0
199,344
0
W
Horus
7,892
564
108
8
0
315,555
0
W
Charybdis
8,764
626
122
9
0
239,419
0
L
Sol
7,361
526
128
9
0
249,390
5
L
Loki
7,089
506
97
7
0
267,492
0
W
Nu Wa
7,904
565
80
6
0
247,968
0
L
Chernobog
7,188
513
106
8
0
271,389
0
L
Vamana
6,407
458
32
2
0
300,493
0
W
Surtr
6,010
429
32
2
0
299,264
0
W
Anhur
7,088
506
84
6
0
244,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role