Player Matchup

Mulan
Mulan
Coxyribose
Mulan
Level 141
God Stats
0W - 2L
1,306 SR
Queue Stats
23W - 22L
1,546 Elo+
Solo
Anhur
Anhur
DarkChipy
Anhur
Level 88
God Stats
15W - 23L
1,137 SR
Queue Stats
636W - 616L
1,513 Elo+
Solo
Ra
Ra
Red_to_Blue
Ra
Level 158
God Stats
1W - 2L
1,283 SR
Queue Stats
489W - 482L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Triks
Sylvanus
Level 154
God Stats
1W - 5L
1,377 SR
Queue Stats
462W - 438L
1,516 Elo+
Solo
Medusa
Medusa
kalssas
Medusa
Level 101
God Stats
11W - 9L
1,667 SR
Queue Stats
155W - 137L
1,520 Elo+
Solo
Team Averages
Level 128
1,354 SR
1,519 Elo+

VS

Team Averages
Level 129
1,569 SR
1,546 Elo+
Hercules
Hercules
 
Hercules
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CuriousCiber
Morgan Le Fay
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
16W - 10L
1,592 Elo+
Solo
Chaac
Chaac
DeltaWolf No1
Chaac
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
185W - 175L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
Ztwxy
Zhong Kui
Level 107
God Stats
3W - 5L
1,344 SR
Queue Stats
411W - 394L
1,567 Elo+
Party 1
Guan Yu
Guan Yu
詩情畫忆
Guan Yu
Level 99
God Stats
5W - 2L
1,768 SR
Queue Stats
90W - 67L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 3 / 0
5,192
519
5,794
12,211
8,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
DarkChipy
Anhur
10
0 / 3 / 0
5,051
505
2,503
8,802
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 0
4,792
479
2,373
6,948
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Triks
Sylvanus
7
0 / 5 / 0
4,327
433
3,794
10,033
4,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
kalssas
Medusa
9
0 / 4 / 0
4,839
484
4,174
9,084
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 0 / 3
6,063
606
5,931
8,261
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
CuriousCiber
Morgan Le Fay
12
5 / 0 / 3
6,840
684
5,513
4,441
1,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 5
5,733
573
4,162
7,382
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Ztwxy
Zhong Kui
11
4 / 0 / 2
6,378
638
8,288
7,000
5,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Guan Yu
詩情畫忆
Guan Yu
12
3 / 0 / 0
7,033
703
8,881
10,597
7,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
33
0
Kills
20
20
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
0
3
6.5
L
Mulan
0
3
0
0
W
Morgan Le Fay
CuriousCiber
Morgan Le Fay
5
0
3
6.5
L
Anhur
DarkChipy
Anhur
0
3
0
0
W
3
0
5
5.5
L
0
5
0
0
L
Sylvanus
Triks
Sylvanus
0
5
0
0
W
Zhong Kui
Ztwxy
Zhong Kui
4
0
2
5
L
Medusa
kalssas
Medusa
0
4
0
0
W
Guan Yu
詩情畫忆
Guan Yu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,638
Damage
32,775
47,078
Taken
37,681
21,287
Mitigated
25,387
11,829
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,931
2,740
0
2,869
8,261
3,975
532
1,037
7,224
0
37,434
L
Mulan
5,794
876
0
1,609
12,211
8,212
0
157
12,054
0
40,115
W
Morgan Le Fay
CuriousCiber
Morgan Le Fay
5,513
996
0
671
4,441
1,971
22
2,037
2,404
51,264
1,208
L
Anhur
DarkChipy
Anhur
2,503
1,033
0
4,027
8,802
2,696
0
1,118
7,658
0
33,227
W
4,162
1,217
0
3,057
7,382
6,213
0
1,285
6,097
0
26,598
L
2,373
86
84
1,010
6,948
2,082
0
3,381
3,287
30,346
0
L
Sylvanus
Triks
Sylvanus
3,794
1,469
414
2,531
10,033
4,853
0
3,270
6,683
15,650
7,541
W
Zhong Kui
Ztwxy
Zhong Kui
8,288
3,088
0
3,525
7,000
5,361
432
1,437
5,563
36,399
9,482
L
Medusa
kalssas
Medusa
4,174
1,522
0
2,154
9,084
3,444
0
4,970
4,114
0
33,064
W
Guan Yu
詩情畫忆
Guan Yu
8,881
1,806
0
5,466
10,597
7,867
0
0
10,597
880
51,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
32,047
279
Minions Killed
365
0
Camps Cleared
0
947,257
Distance Traveled
1,078,261
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,063
606
68
7
0
260,074
0
L
Mulan
5,192
519
69
7
0
191,996
0
W
Morgan Le Fay
6,840
684
95
10
0
212,940
0
L
Anhur
5,051
505
66
7
0
194,719
0
W
Chaac
5,733
573
49
5
0
198,208
2
L
Ra
4,792
479
58
6
0
212,412
0
L
Sylvanus
4,327
433
40
4
0
165,752
3
W
Zhong Kui
6,378
638
66
7
0
181,954
0
L
Medusa
4,839
484
46
5
0
182,378
0
W
Guan Yu
7,033
703
87
9
0
225,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role