Player Matchup

Lancelot
Lancelot
DannTheDino
Lancelot
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,618 Elo+
Party 3
Zhong Kui
Zhong Kui
Kennin
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,741 Elo+
Party 3
Neith
Neith
StSavCAP
Neith
Level 134
God Stats
4W - 1L
1,699 SR
Queue Stats
91W - 90L
1,515 Elo+
Party 2
Olorun
Olorun
StSavFIST
Olorun
Level 93
God Stats
1W - 1L
1,283 SR
Queue Stats
80W - 81L
1,496 Elo+
Party 2
Nemesis
Nemesis
in6ig0
Nemesis
Level 128
God Stats
2W - 0L
1,753 SR
Queue Stats
315W - 267L
1,611 Elo+
Party 3
Team Averages
Level 116
1,547 SR
1,596 Elo+

VS

Team Averages
Level 148
1,541 SR
1,542 Elo+
Athena
Athena
FruitSnackJesus
Athena
Level 177
God Stats
0W - 1L
1,787 SR
Queue Stats
16W - 7L
1,542 Elo+
Party 1
Thanatos
Thanatos
HUSKYNINJA97
Thanatos
Level 140
God Stats
7W - 11L
1,418 SR
Queue Stats
31W - 52L
1,419 Elo+
Solo
Tiamat
Tiamat
NoeShadow
Tiamat
Level 158
God Stats
2W - 5L
1,504 SR
Queue Stats
46W - 35L
1,661 Elo+
Solo
Xbalanque
Xbalanque
Spudzzy1
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,542 Elo+
Party 1
Bellona
Bellona
Yaaaga
Bellona
Level 167
God Stats
0W - 1L
1,496 SR
Queue Stats
18W - 7L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DannTheDino
Lancelot
14
2 / 2 / 6
8,076
505
10,773
15,015
8,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Kennin
Zhong Kui
17
5 / 1 / 6
9,495
593
14,021
14,236
11,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
StSavCAP
Neith
16
2 / 0 / 2
9,453
591
6,639
6,882
2,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
StSavFIST
Olorun
17
5 / 0 / 1
10,243
640
10,190
8,373
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
in6ig0
Nemesis
16
3 / 0 / 6
10,000
625
15,515
21,045
14,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
8,066
504
5,606
18,549
19,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
HUSKYNINJA97
Thanatos
10
1 / 4 / 0
6,204
388
3,864
14,198
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
NoeShadow
Tiamat
15
0 / 3 / 0
8,084
505
8,250
13,216
9,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xbalanque
Spudzzy1
Xbalanque
13
0 / 3 / 0
7,382
461
4,197
9,658
3,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Yaaaga
Bellona
14
0 / 5 / 0
8,192
512
12,480
23,429
20,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
3
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Lancelot
DannTheDino
Lancelot
2
2
6
2.5
L
1
2
1
0.75
L
Thanatos
HUSKYNINJA97
Thanatos
1
4
0
0.25
W
Zhong Kui
Kennin
Zhong Kui
5
1
6
8
L
Tiamat
NoeShadow
Tiamat
0
3
0
0
L
Xbalanque
Spudzzy1
Xbalanque
0
3
0
0
W
Neith
StSavCAP
Neith
2
0
2
3
W
Olorun
StSavFIST
Olorun
5
0
1
5.5
L
Bellona
Yaaaga
Bellona
0
5
0
0
W
Nemesis
in6ig0
Nemesis
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,138
Damage
34,397
65,551
Taken
79,050
41,183
Mitigated
59,099
27,385
Healing
26,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
DannTheDino
Lancelot
10,773
1,799
228
2,850
15,015
8,424
0
4,708
10,124
0
43,533
L
5,606
1,887
0
3,645
18,549
19,008
0
8,164
10,385
30,956
1,072
L
Thanatos
HUSKYNINJA97
Thanatos
3,864
749
0
5,345
14,198
6,003
0
4,304
9,894
0
39,371
W
Zhong Kui
Kennin
Zhong Kui
14,021
2,181
0
10,488
14,236
11,356
0
3,508
10,668
92,676
0
L
Tiamat
NoeShadow
Tiamat
8,250
1,279
0
5,002
13,216
9,851
0
5,924
7,292
76,312
1,286
L
Xbalanque
Spudzzy1
Xbalanque
4,197
2,212
0
2,471
9,658
3,786
0
1,708
7,950
0
54,667
W
Neith
StSavCAP
Neith
6,639
1,020
0
3,488
6,882
2,890
815
693
6,189
0
80,771
W
Olorun
StSavFIST
Olorun
10,190
5,196
300
3,777
8,373
3,695
1,555
3,420
4,944
77,606
6,533
L
Bellona
Yaaaga
Bellona
12,480
4,849
0
10,133
23,429
20,451
0
4,171
19,258
0
77,054
W
Nemesis
in6ig0
Nemesis
15,515
5,344
0
6,254
21,045
14,818
0
1,129
19,916
789
81,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
37,928
619
Minions Killed
472
0
Camps Cleared
0
1,688,132
Distance Traveled
1,528,000
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,076
505
46
3
0
375,189
0
L
Athena
8,066
504
45
3
0
328,888
3
L
Thanatos
6,204
388
54
3
0
333,221
5
W
Zhong Kui
9,495
593
128
8
0
333,432
0
L
Tiamat
8,084
505
157
10
0
312,221
1
L
Xbalanque
7,382
461
90
6
0
273,283
0
W
Neith
9,453
591
139
9
0
324,687
0
W
Olorun
10,243
640
160
10
0
310,473
0
L
Bellona
8,192
512
126
8
0
280,387
1
W
Nemesis
10,000
625
146
9
0
344,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role