Player Matchup

Chaac
Chaac
DuckX_OverlordX
Chaac
Level 117
God Stats
11W - 12L
1,476 SR
Queue Stats
269W - 255L
1,464 Elo+
Party 2
Thor
Thor
FreddyTheFredwi
Thor
Level 142
God Stats
2W - 2L
1,686 SR
Queue Stats
103W - 106L
1,498 Elo+
Solo
Maui
Maui
LilThiccy
Maui
Level 113
God Stats
4W - 4L
1,500 SR
Queue Stats
99W - 111L
1,489 Elo+
Party 2
Chernobog
Chernobog
PrimeGee
Chernobog
Level 60
God Stats
12W - 6L
1,836 SR
Queue Stats
165W - 152L
1,535 Elo+
Solo
Rama
Rama
Scrumkid
Rama
Level 125
God Stats
0W - 2L
1,130 SR
Queue Stats
227W - 209L
1,536 Elo+
Party 2
Team Averages
Level 111
1,526 SR
1,504 Elo+

VS

Team Averages
Level 154
1,592 SR
1,525 Elo+
Danzaburou
Danzaburou
E_215
Danzaburou
Level 187
God Stats
7W - 3L
1,717 SR
Queue Stats
106W - 98L
1,540 Elo+
Solo
Hades
Hades
Queentoki
Hades
Level 145
God Stats
6W - 4L
1,622 SR
Queue Stats
322W - 324L
1,491 Elo+
Party 1
Chaac
Chaac
UnlimitedParagon
Chaac
Level 152
God Stats
3W - 3L
1,473 SR
Queue Stats
227W - 206L
1,553 Elo+
Solo
Arachne
Arachne
XXBOXX SHUT OFF
Arachne
Level 128
God Stats
9W - 5L
1,650 SR
Queue Stats
223W - 218L
1,510 Elo+
Party 1
Thor
Thor
Zfighter8000
Thor
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
218W - 174L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,625
563
5,206
11,394
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 3 / 1
5,574
557
4,392
8,769
3,172
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
8
0 / 2 / 1
5,006
501
3,186
9,917
7,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chernobog
PrimeGee
Chernobog
10
2 / 4 / 4
6,030
603
7,419
10,195
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
10
0 / 3 / 0
5,012
501
2,142
7,760
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
E_215
Danzaburou
12
3 / 1 / 2
6,980
698
7,556
4,990
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Queentoki
Hades
10
3 / 3 / 3
5,981
598
4,970
8,789
3,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
5,886
589
6,908
10,426
6,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
5,878
588
2,918
9,725
4,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 5
6,142
614
9,264
8,659
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
6
Kills
12
13
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Danzaburou
E_215
Danzaburou
3
1
2
4
L
2
3
1
0.83
L
Maui
0
2
1
0.25
L
Chernobog
PrimeGee
Chernobog
2
4
4
1
W
Hades
Queentoki
Hades
3
3
3
1.5
L
Rama
0
3
0
0
W
0
2
0
0
W
3
0
3
4.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,345
Damage
31,616
48,035
Taken
42,589
26,532
Mitigated
20,823
12,679
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,206
672
0
5,202
11,394
9,906
0
998
10,396
0
39,801
W
Danzaburou
E_215
Danzaburou
7,556
3,150
0
2,836
4,990
1,899
0
934
4,056
0
53,061
L
4,392
712
0
390
8,769
3,172
0
1,781
6,988
0
32,278
L
Maui
3,186
815
0
1,778
9,917
7,595
0
0
9,917
19,763
1,460
L
Chernobog
PrimeGee
Chernobog
7,419
4,376
0
3,372
10,195
3,326
0
2,155
8,040
0
34,174
W
Hades
Queentoki
Hades
4,970
867
208
2,801
8,789
3,876
0
0
8,789
37,187
1,900
L
Rama
2,142
1,308
0
1,937
7,760
2,533
0
0
7,760
0
34,429
W
6,908
1,014
0
4,262
10,426
6,585
0
0
9,769
0
44,526
W
2,918
1,864
0
4,006
9,725
4,178
0
338
9,387
0
40,288
W
9,264
2,249
0
1,710
8,659
4,285
0
1,779
6,880
0
36,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
30,867
258
Minions Killed
344
0
Camps Cleared
0
1,020,791
Distance Traveled
1,023,085
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,625
563
61
6
0
207,755
0
W
Danzaburou
6,980
698
83
8
0
191,004
2
L
Thor
5,574
557
51
5
0
198,478
1
L
Maui
5,006
501
26
3
0
216,841
0
L
Chernobog
6,030
603
53
5
0
212,334
0
W
Hades
5,981
598
70
7
0
189,683
3
L
Rama
5,012
501
67
7
0
185,383
1
W
Chaac
5,886
589
80
8
0
184,396
0
W
Arachne
5,878
588
57
6
0
229,854
0
W
Thor
6,142
614
54
5
0
228,148
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role