Player Matchup

Kukulkan
Kukulkan
Gold II
 
Kukulkan
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
AlligatorEyes
Cernunnos
Bronze III
Level 144
God Stats
1W - 0L
1,320 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Cthulhu
Cthulhu
Bronze III
BIG ROUSH 29
Cthulhu
Bronze III
Level 120
God Stats
1W - 0L
1,365 SR
Queue Stats
1W - 0L
1,500 MMR
Party 3
Da Ji
Da Ji
Gold II
McGhoulDR3AM
Da Ji
Gold II
Level 167
God Stats
77W - 52L
1,634 SR
Queue Stats
583W - 576L
1,454 MMR
Party 1
Lancelot
Lancelot
Gold III
SeRaPhG
Lancelot
Gold III
Level 149
God Stats
36W - 30L
1,569 SR
Queue Stats
265W - 271L
1,462 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 148
1,477 SR
1,483 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 141
1,425 SR
1,489 MMR
Khepri
Khepri
Bronze III
 
Khepri
Bronze III
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
 
Thanatos
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold V
GaleOxST
Hercules
Gold V
Level 146
God Stats
0W - 2L
1,166 SR
Queue Stats
60W - 66L
1,452 MMR
Solo
Scylla
Scylla
Bronze III
ogluquinha
Scylla
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,500 MMR
Party 2
Nut
Nut
Gold I
saadolf
Nut
Gold I
Level 157
God Stats
3W - 8L
1,456 SR
Queue Stats
153W - 150L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 0 / 2
8,892
635
7,209
6,916
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
AlligatorEyes
Cernunnos
14
0 / 1 / 2
8,172
584
6,619
8,865
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
BIG ROUSH 29
Cthulhu
12
2 / 1 / 2
7,183
513
5,770
8,517
7,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
5 / 1 / 3
8,074
577
5,120
10,627
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
SeRaPhG
Lancelot
16
4 / 0 / 2
10,198
728
10,811
11,863
10,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
JormungandrKuzenboLokiArachne

VS

Bans
MercuryAo KuangMorgan Le FayAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
2 / 2 / 1
6,618
473
2,611
9,576
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
 
Thanatos
10
0 / 5 / 3
5,993
428
4,016
11,665
4,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
GaleOxST
Hercules
13
0 / 3 / 1
7,629
545
5,451
15,472
16,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
ogluquinha
Scylla
11
1 / 3 / 2
6,303
450
3,150
7,677
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nut
14
0 / 0 / 1
8,054
575
4,083
9,645
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
3
3
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
2
3
L
Khepri
 
Khepri
2
2
1
1.25
L
Thanatos
 
Thanatos
0
5
3
0.3
W
Cernunnos
AlligatorEyes
Cernunnos
0
1
2
1
W
Cthulhu
BIG ROUSH 29
Cthulhu
2
1
2
3
L
Hercules
GaleOxST
Hercules
0
3
1
0.17
W
5
1
3
6.5
W
Lancelot
SeRaPhG
Lancelot
4
0
2
5
L
Scylla
ogluquinha
Scylla
1
3
2
0.67
L
Nut
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
19,311
46,788
Taken
54,035
29,205
Mitigated
35,431
10,984
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
7,209
1,005
0
994
6,916
3,048
0
2,110
4,636
77,517
1,081
L
Khepri
 
Khepri
2,611
220
0
1,476
9,576
8,000
0
3,692
5,525
21,920
1,208
L
Thanatos
 
Thanatos
4,016
1,093
0
7,689
11,665
4,455
0
2,258
9,335
0
33,380
W
Cernunnos
AlligatorEyes
Cernunnos
6,619
3,462
0
4,086
8,865
3,254
868
437
8,428
0
77,558
W
Cthulhu
BIG ROUSH 29
Cthulhu
5,770
652
377
1,400
8,517
7,219
353
1,641
6,767
30,249
0
L
Hercules
GaleOxST
Hercules
5,451
2,228
0
4,865
15,472
16,424
0
481
14,946
0
61,827
W
5,120
1,365
0
1,672
10,627
5,009
0
1,082
9,417
0
64,182
W
Lancelot
SeRaPhG
Lancelot
10,811
2,942
0
2,455
11,863
10,675
0
0
11,863
0
89,141
L
Scylla
ogluquinha
Scylla
3,150
575
0
250
7,677
2,805
0
3,955
3,631
29,387
0
L
Nut
4,083
2,350
0
5,934
9,645
3,747
871
1,647
7,709
0
80,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,519
Gold Earned
34,597
539
Minions Killed
440
0
Camps Cleared
0
1,517,779
Distance Traveled
1,414,024
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,892
635
134
10
0
295,710
0
L
Khepri
6,618
473
30
2
0
296,161
6
L
Thanatos
5,993
428
66
5
0
316,021
2
W
Cernunnos
8,172
584
118
8
0
259,350
0
W
Cthulhu
7,183
513
40
3
0
304,331
2
L
Hercules
7,629
545
119
9
0
271,787
2
W
Da Ji
8,074
577
90
6
0
352,017
0
W
Lancelot
10,198
728
157
11
0
306,371
2
L
Scylla
6,303
450
69
5
0
294,092
2
L
Nut
8,054
575
156
11
0
235,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role