Player Matchup

Sol
Sol
BussiBarrage
Sol
Level 119
God Stats
3W - 6L
1,387 SR
Queue Stats
250W - 257L
1,412 Elo+
Party 3
Atlas
Atlas
Its_Axel_Thoe
Atlas
Level 80
God Stats
5W - 5L
1,605 SR
Queue Stats
37W - 40L
1,417 Elo+
Party 2
Odin
Odin
SniperLife784
Odin
Level 17
God Stats
0W - 2L
1,416 SR
Queue Stats
39W - 50L
1,406 Elo+
Party 3
Agni
Agni
ThatLobster7890
Agni
Level 128
God Stats
1W - 2L
1,515 SR
Queue Stats
75W - 56L
1,463 Elo+
Solo
Hun Batz
Hun Batz
hectorcruz1234
Hun Batz
Level 108
God Stats
25W - 36L
1,473 SR
Queue Stats
70W - 67L
1,478 Elo+
Party 2
Team Averages
Level 90
1,479 SR
1,435 Elo+

VS

Team Averages
Level 88
1,638 SR
1,407 Elo+
Camazotz
Camazotz
Adrixnnnn__
Camazotz
Level 102
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 179L
1,390 Elo+
Party 1
Merlin
Merlin
DTB_CorruptD
Merlin
Level 67
God Stats
7W - 4L
1,914 SR
Queue Stats
14W - 13L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Kushina5_amos
Hou Yi
Level 106
God Stats
3W - 1L
1,787 SR
Queue Stats
95W - 106L
1,371 Elo+
Party 1
Ymir
Ymir
L1L_M1KE_4000
Ymir
Level 124
God Stats
7W - 3L
1,557 SR
Queue Stats
208W - 200L
1,436 Elo+
Party 1
Thanatos
Thanatos
UltraShot_21
Thanatos
Level 43
God Stats
12W - 14L
1,433 SR
Queue Stats
70W - 85L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,831
449
6,110
8,317
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 6 / 2
5,885
453
4,731
13,729
10,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 5 / 0
6,538
503
6,015
12,438
7,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 1 / 2
6,904
531
3,130
3,834
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
12
4 / 3 / 1
7,020
540
5,812
8,561
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Adrixnnnn__
Camazotz
14
6 / 1 / 1
9,050
696
10,329
13,483
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
1 / 2 / 3
7,342
565
3,161
5,327
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
4 / 1 / 4
7,399
569
5,785
5,447
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 1 / 6
7,184
553
9,459
10,737
7,598
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
UltraShot_21
Thanatos
12
5 / 1 / 2
7,336
564
3,614
10,968
4,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
18
18
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Adrixnnnn__
Camazotz
6
1
1
6.5
L
0
3
1
0.17
W
Merlin
1
2
3
1.25
L
0
6
2
0.17
W
4
1
4
6
W
2
1
6
5
L
1
5
0
0.2
L
1
1
2
2
W
Thanatos
UltraShot_21
Thanatos
5
1
2
6
L
Hun Batz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,798
Damage
32,348
46,879
Taken
45,962
26,439
Mitigated
24,018
6,217
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Adrixnnnn__
Camazotz
10,329
4,806
0
7,579
13,483
7,241
0
0
13,483
0
66,163
L
6,110
1,917
0
2,381
8,317
2,919
0
3,869
4,448
48,153
0
W
Merlin
3,161
179
0
394
5,327
1,994
561
2,901
2,426
42,543
1,479
L
4,731
1,638
0
2,446
13,729
10,477
0
5,210
8,519
20,569
0
W
5,785
2,169
0
2,500
5,447
2,194
438
2,962
2,485
0
56,362
W
9,459
2,231
0
2,876
10,737
7,598
0
6,742
3,995
37,104
3,525
L
6,015
2,401
0
0
12,438
7,963
0
0
11,983
0
32,137
L
3,130
316
0
1,000
3,834
1,307
26
1,029
2,805
46,725
0
W
Thanatos
UltraShot_21
Thanatos
3,614
958
0
5,173
10,968
4,991
0
1,366
9,602
0
45,505
L
Hun Batz
5,812
1,612
0
390
8,561
3,773
0
2,139
6,289
0
38,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,178
Gold Earned
38,311
298
Minions Killed
394
0
Camps Cleared
0
1,222,278
Distance Traveled
1,256,771
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,050
696
97
7
0
257,489
3
L
Sol
5,831
449
78
6
0
222,528
0
W
Merlin
7,342
565
82
6
0
216,940
1
L
Atlas
5,885
453
19
1
0
257,171
6
W
Hou Yi
7,399
569
79
6
0
244,295
0
W
Ymir
7,184
553
68
5
0
244,746
2
L
Odin
6,538
503
47
4
0
223,697
0
L
Agni
6,904
531
84
6
0
219,980
2
W
Thanatos
7,336
564
68
5
0
293,301
2
L
Hun Batz
7,020
540
70
5
0
298,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role