Player Matchup

Eset
Eset
AandA022722
Eset
Level 67
God Stats
1W - 4L
1,616 SR
Queue Stats
58W - 65L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
FRANKismyname67
Danzaburou
Level 25
God Stats
1W - 8L
1,379 SR
Queue Stats
16W - 29L
1,286 Elo+
Party 1
Bake Kujira
Bake Kujira
Silentdurhead
Bake Kujira
Level 30
God Stats
1W - 2L
1,750 SR
Queue Stats
143W - 128L
1,433 Elo+
Party 1
Nemesis
Nemesis
Tryhardd Rod
Nemesis
Level 45
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 29L
1,415 Elo+
Solo
Chaac
Chaac
nimrod655
Chaac
Level 120
God Stats
1W - 4L
1,426 SR
Queue Stats
242W - 238L
1,411 Elo+
Party 1
Team Averages
Level 57
1,583 SR
1,397 Elo+

VS

Team Averages
Level 49
1,499 SR
1,381 Elo+
Kukulkan
Kukulkan
BmoreZaetoven
Kukulkan
Level 29
God Stats
5W - 6L
1,697 SR
Queue Stats
53W - 59L
1,396 Elo+
Party 2
Hachiman
Hachiman
Malele1
Hachiman
Level 16
God Stats
1W - 3L
1,438 SR
Queue Stats
3W - 9L
1,174 Elo+
Party 3
Ymir
Ymir
Roostie
Ymir
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,590 Elo+
Party 3
Gilgamesh
Gilgamesh
Sirgumshoe
Gilgamesh
Level 44
God Stats
8W - 7L
1,457 SR
Queue Stats
36W - 39L
1,372 Elo+
Solo
Loki
Loki
jerzzio
Loki
Level 34
God Stats
10W - 10L
1,401 SR
Queue Stats
107W - 107L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 0
8,110
451
5,629
11,620
4,547
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FRANKismyname67
Danzaburou
12
1 / 2 / 2
7,679
427
8,552
10,920
5,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bake Kujira
Silentdurhead
Bake Kujira
12
2 / 7 / 3
8,251
458
8,555
18,142
17,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Tryhardd Rod
Nemesis
12
3 / 2 / 2
7,465
415
7,426
11,184
4,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
nimrod655
Chaac
15
1 / 5 / 0
9,256
514
13,617
20,169
21,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BmoreZaetoven
Kukulkan
19
5 / 0 / 2
11,195
622
8,053
9,262
4,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Malele1
Hachiman
14
2 / 2 / 5
8,414
467
6,166
10,272
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Roostie
Ymir
13
1 / 3 / 8
8,667
482
6,479
16,905
15,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Sirgumshoe
Gilgamesh
16
6 / 1 / 2
10,155
564
17,649
22,844
19,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
jerzzio
Loki
15
9 / 2 / 5
10,345
575
11,014
13,624
5,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
8
Kills
23
24
Deaths
8
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Kukulkan
BmoreZaetoven
Kukulkan
5
0
2
6
L
Danzaburou
FRANKismyname67
Danzaburou
1
2
2
1
W
Hachiman
Malele1
Hachiman
2
2
5
2.25
W
Ymir
Roostie
Ymir
1
3
8
1.67
L
Bake Kujira
Silentdurhead
Bake Kujira
2
7
3
0.5
W
Gilgamesh
Sirgumshoe
Gilgamesh
6
1
2
7
L
Nemesis
Tryhardd Rod
Nemesis
3
2
2
2
W
Loki
jerzzio
Loki
9
2
5
5.75
L
Chaac
nimrod655
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,779
Damage
49,361
72,035
Taken
72,907
53,663
Mitigated
48,885
21,212
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,629
75
0
1,824
11,620
4,547
0
4,648
6,918
53,404
0
W
Kukulkan
BmoreZaetoven
Kukulkan
8,053
1,302
0
4,170
9,262
4,482
1,878
4,177
5,085
94,027
2,214
L
Danzaburou
FRANKismyname67
Danzaburou
8,552
3,449
0
3,710
10,920
5,194
624
3,552
7,368
0
49,338
W
Hachiman
Malele1
Hachiman
6,166
5,013
0
5,031
10,272
4,080
669
1,345
8,927
0
39,801
W
Ymir
Roostie
Ymir
6,479
945
163
2,718
16,905
15,120
0
4,452
12,402
35,746
1,541
L
Bake Kujira
Silentdurhead
Bake Kujira
8,555
5,043
0
2,408
18,142
17,495
462
4,587
13,455
44,438
688
W
Gilgamesh
Sirgumshoe
Gilgamesh
17,649
6,454
0
7,156
22,844
19,486
179
839
20,902
0
74,337
L
Nemesis
Tryhardd Rod
Nemesis
7,426
3,859
0
4,609
11,184
4,581
0
1,073
9,958
0
43,356
W
Loki
jerzzio
Loki
11,014
3,985
0
5,004
13,624
5,717
0
3,354
10,225
0
68,106
L
Chaac
nimrod655
Chaac
13,617
2,520
0
8,661
20,169
21,846
0
397
18,551
0
78,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,761
Gold Earned
48,776
419
Minions Killed
431
0
Camps Cleared
0
1,476,084
Distance Traveled
1,683,807
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,110
451
89
5
0
299,786
0
W
Kukulkan
11,195
622
156
9
0
355,533
8
L
Danzaburou
7,679
427
73
4
0
316,096
0
W
Hachiman
8,414
467
57
3
0
274,499
0
W
Ymir
8,667
482
34
2
0
326,929
1
L
Bake Kujira
8,251
458
57
3
0
347,471
6
W
Gilgamesh
10,155
564
95
5
0
332,483
0
L
Nemesis
7,465
415
70
4
0
224,879
0
W
Loki
10,345
575
89
5
0
394,363
0
L
Chaac
9,256
514
130
7
0
287,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role