Player Matchup

Jormungandr
Jormungandr
BLAZEGGRYT
Jormungandr
Level 155
God Stats
12W - 5L
1,708 SR
Queue Stats
283W - 263L
1,524 Elo+
Solo
Medusa
Medusa
MorgueMaster21
Medusa
Level 77
God Stats
5W - 3L
1,761 SR
Queue Stats
20W - 7L
1,524 Elo+
Solo
Bellona
Bellona
Poncho116
Bellona
Level 87
God Stats
1W - 2L
1,239 SR
Queue Stats
83W - 49L
1,593 Elo+
Solo
Hercules
Hercules
SmokeyRC 21
Hercules
Level 159
God Stats
10W - 5L
1,594 SR
Queue Stats
399W - 399L
1,562 Elo+
Party 1
Anubis
Anubis
countrycbc
Anubis
Level 145
God Stats
2W - 8L
1,500 SR
Queue Stats
413W - 400L
1,583 Elo+
Party 1
Team Averages
Level 125
1,560 SR
1,557 Elo+

VS

Team Averages
Level 128
1,541 SR
1,502 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Clayboy94
Chronos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 157L
1,492 Elo+
Solo
Medusa
Medusa
IceWyte
Medusa
Level 151
God Stats
7W - 3L
1,707 SR
Queue Stats
113W - 117L
1,498 Elo+
Solo
Chaac
Chaac
ItsStarWrath
Chaac
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,516 Elo+
Solo
Bakasura
Bakasura
OWE_Cupid
Bakasura
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLAZEGGRYT
Jormungandr
10
2 / 0 / 9
6,580
658
5,273
8,045
7,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
6 / 0 / 5
6,438
644
8,762
6,577
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Poncho116
Bellona
10
0 / 2 / 1
6,064
606
2,993
9,879
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SmokeyRC 21
Hercules
9
3 / 1 / 4
5,519
552
4,062
9,288
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
countrycbc
Anubis
11
5 / 0 / 0
6,842
684
4,162
5,641
2,393
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 1
6,088
609
6,176
6,760
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Clayboy94
Chronos
11
0 / 2 / 0
5,661
566
2,394
5,762
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
IceWyte
Medusa
9
0 / 4 / 0
4,916
492
4,412
7,469
2,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

6
0 / 6 / 0
4,319
432
5,124
10,772
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
OWE_Cupid
Bakasura
9
1 / 3 / 0
5,014
501
2,805
9,371
3,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
3
3
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
1
1
2.5
W
Jormungandr
BLAZEGGRYT
Jormungandr
2
0
9
6.5
L
Chronos
Clayboy94
Chronos
0
2
0
0
L
Medusa
IceWyte
Medusa
0
4
0
0
L
0
6
0
0
W
6
0
5
8.5
L
Bakasura
OWE_Cupid
Bakasura
1
3
0
0.33
W
Bellona
Poncho116
Bellona
0
2
1
0.25
W
Hercules
SmokeyRC 21
Hercules
3
1
4
5
W
Anubis
countrycbc
Anubis
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,252
Damage
20,911
39,430
Taken
40,134
22,687
Mitigated
18,495
17,518
Healing
8,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,176
419
0
2,270
6,760
6,011
0
0
6,760
30,825
2,266
W
Jormungandr
BLAZEGGRYT
Jormungandr
5,273
1,636
0
2,676
8,045
7,275
55
0
7,990
26,710
1,701
L
Chronos
Clayboy94
Chronos
2,394
221
0
839
5,762
1,684
0
2,767
2,995
38,480
0
L
Medusa
IceWyte
Medusa
4,412
1,376
0
903
7,469
2,569
296
1,390
6,079
0
35,962
L
5,124
1,615
0
2,216
10,772
4,653
0
3,407
7,365
0
17,702
W
8,762
4,015
0
3,793
6,577
2,592
547
0
6,467
0
46,750
L
Bakasura
OWE_Cupid
Bakasura
2,805
1,607
0
2,475
9,371
3,578
0
1,578
7,793
0
28,142
W
Bellona
Poncho116
Bellona
2,993
606
0
3,567
9,879
6,675
0
4,916
4,295
0
38,698
W
Hercules
SmokeyRC 21
Hercules
4,062
1,749
0
4,126
9,288
3,752
0
473
8,459
0
27,947
W
Anubis
countrycbc
Anubis
4,162
42
0
3,356
5,641
2,393
180
2,200
3,005
49,298
2,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,443
Gold Earned
25,998
320
Minions Killed
300
0
Camps Cleared
0
997,611
Distance Traveled
1,049,007
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,088
609
60
6
0
216,048
0
W
Jormungandr
6,580
658
42
4
0
208,711
4
L
Chronos
5,661
566
103
10
0
190,972
0
L
Medusa
4,916
492
53
5
0
192,901
0
L
Chaac
4,319
432
28
3
0
199,934
0
W
Medusa
6,438
644
72
7
0
197,575
0
L
Bakasura
5,014
501
56
6
0
249,152
0
W
Bellona
6,064
606
83
8
0
182,659
0
W
Hercules
5,519
552
44
4
0
221,403
0
W
Anubis
6,842
684
79
8
0
187,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role