Player Matchup

Agni
Agni
Geoparty99
Agni
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 129L
1,515 Elo+
Party 3
Vamana
Vamana
Majin Che
Vamana
Level 125
God Stats
6W - 5L
1,437 SR
Queue Stats
249W - 241L
1,524 Elo+
Party 2
Artio
Artio
RiverMocha72681
Artio
Level 113
God Stats
2W - 3L
1,253 SR
Queue Stats
159W - 162L
1,485 Elo+
Solo
Merlin
Merlin
Sm0kesPots
Merlin
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
85W - 82L
1,496 Elo+
Party 2
Anhur
Anhur
clayk6
Anhur
Level 98
God Stats
4W - 7L
1,430 SR
Queue Stats
241W - 228L
1,484 Elo+
Party 3
Team Averages
Level 106
1,424 SR
1,501 Elo+

VS

Team Averages
Level 95
1,575 SR
1,447 Elo+
Ah Muzen Cab
Ah Muzen Cab
Brenzpanda
Ah Muzen Cab
Level 105
God Stats
6W - 5L
1,478 SR
Queue Stats
416W - 431L
1,524 Elo+
Solo
Anhur
Anhur
CrippledWalrus
Anhur
Level 127
God Stats
1W - 0L
1,540 SR
Queue Stats
14W - 19L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
MossOnTheRocks
Baron Samedi
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
695W - 735L
1,382 Elo+
Solo
Hou Yi
Hou Yi
Threw
Hou Yi
Level 109
God Stats
1W - 0L
1,725 SR
Queue Stats
16W - 22L
1,423 Elo+
Party 1
Zeus
Zeus
jlafine
Zeus
Level 105
God Stats
4W - 1L
1,631 SR
Queue Stats
50W - 49L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 3
11,187
699
19,394
12,730
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
Majin Che
Vamana
15
0 / 7 / 3
9,085
568
8,171
20,848
21,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 1
10,458
654
7,206
25,717
27,408
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Sm0kesPots
Merlin
17
1 / 7 / 2
10,605
663
13,374
14,538
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
clayk6
Anhur
16
2 / 4 / 1
10,028
627
6,699
15,088
6,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Brenzpanda
Ah Muzen Cab
20
3 / 1 / 19
11,368
711
17,680
15,750
6,507
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 1 / 14
11,292
706
15,403
11,499
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
MossOnTheRocks
Baron Samedi
16
2 / 1 / 10
9,984
624
9,498
13,644
6,504
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Threw
Hou Yi
20
11 / 2 / 9
12,322
770
20,412
12,952
5,394
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
jlafine
Zeus
19
6 / 0 / 13
11,489
718
19,684
6,311
2,600
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
92
5
Kills
27
27
Deaths
5
10
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Brenzpanda
Ah Muzen Cab
3
1
19
12.5
W
5
1
14
12
L
0
4
3
0.38
L
Vamana
Majin Che
Vamana
0
7
3
0.21
W
Baron Samedi
MossOnTheRocks
Baron Samedi
2
1
10
7
L
2
5
1
0.5
L
Merlin
Sm0kesPots
Merlin
1
7
2
0.29
W
Hou Yi
Threw
Hou Yi
11
2
9
7.75
L
Anhur
clayk6
Anhur
2
4
1
0.63
W
Zeus
jlafine
Zeus
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,844
Damage
82,677
88,921
Taken
60,156
67,138
Mitigated
25,567
22,289
Healing
31,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Brenzpanda
Ah Muzen Cab
17,680
3,845
373
852
15,750
6,507
0
9,060
5,550
0
34,395
W
15,403
8,595
1,255
4,339
11,499
4,562
300
6,341
4,073
0
31,670
L
19,394
242
2,015
1,707
12,730
5,884
45
5,147
7,583
48,416
366
L
Vamana
Majin Che
Vamana
8,171
1,565
962
2,431
20,848
21,326
0
4,971
15,877
0
15,256
W
Baron Samedi
MossOnTheRocks
Baron Samedi
9,498
61
5,078
6,899
13,644
6,504
0
8,355
4,368
21,705
703
L
7,206
181
3,344
4,536
25,717
27,408
0
8,548
17,169
7,451
2,831
L
Merlin
Sm0kesPots
Merlin
13,374
136
1,406
1,212
14,538
6,423
0
4,927
9,611
35,534
0
W
Hou Yi
Threw
Hou Yi
20,412
9,281
1,233
5,473
12,952
5,394
1,080
7,757
4,419
0
37,254
L
Anhur
clayk6
Anhur
6,699
1,084
1,801
2,875
15,088
6,097
144
4,553
10,535
232
15,450
W
Zeus
jlafine
Zeus
19,684
2,045
3,614
1,967
6,311
2,600
0
3,046
2,886
38,688
676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
56,455
210
Minions Killed
180
0
Camps Cleared
0
1,424,726
Distance Traveled
1,517,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,368
711
38
2
0
316,347
0
W
Anhur
11,292
706
38
2
0
307,848
0
L
Agni
11,187
699
81
5
0
298,103
0
L
Vamana
9,085
568
26
2
0
326,941
0
W
Baron Samedi
9,984
624
23
1
0
298,649
0
L
Artio
10,458
654
4
0
0
266,036
0
L
Merlin
10,605
663
65
4
0
259,696
0
W
Hou Yi
12,322
770
30
2
0
251,672
0
L
Anhur
10,028
627
34
2
0
273,950
0
W
Zeus
11,489
718
51
3
0
343,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role