Player Matchup

Pele
Pele
ChukiTrayals32
Pele
Level 41
God Stats
2W - 4L
1,329 SR
Queue Stats
78W - 82L
1,361 Elo+
Party 1
Skadi
Skadi
Explicit2021
Skadi
Level 106
God Stats
7W - 4L
1,515 SR
Queue Stats
124W - 103L
1,486 Elo+
Party 2
Zhong Kui
Zhong Kui
GerardoVSB
Zhong Kui
Level 45
God Stats
2W - 4L
1,500 SR
Queue Stats
142W - 157L
1,355 Elo+
Party 1
Ares
Ares
Sniffthatmonkey
Ares
Level 40
God Stats
23W - 38L
1,385 SR
Queue Stats
108W - 108L
1,439 Elo+
Solo
Sylvanus
Sylvanus
guccigwen
Sylvanus
Level 17
God Stats
27W - 14L
1,584 SR
Queue Stats
29W - 18L
1,471 Elo+
Party 2
Team Averages
Level 50
1,463 SR
1,423 Elo+

VS

Team Averages
Level 73
1,600 SR
1,449 Elo+
Pele
Pele
Kafever
Pele
Level 76
God Stats
12W - 6L
1,475 SR
Queue Stats
159W - 144L
1,492 Elo+
Party 3
Persephone
Persephone
Lifesux6127
Persephone
Level 66
God Stats
4W - 2L
1,472 SR
Queue Stats
200W - 206L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
SantaIsYourMom
Zhong Kui
Level 108
God Stats
12W - 13L
1,646 SR
Queue Stats
118W - 108L
1,509 Elo+
Party 3
Surtr
Surtr
TheBlueLadm8
Surtr
Level 43
God Stats
4W - 3L
1,617 SR
Queue Stats
76W - 108L
1,378 Elo+
Solo
Cabrakan
Cabrakan
ynnejxela
Cabrakan
Level 73
God Stats
7W - 0L
1,792 SR
Queue Stats
173W - 160L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,410
541
5,018
10,242
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 2 / 0
5,469
547
3,941
5,005
1,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
GerardoVSB
Zhong Kui
11
2 / 2 / 0
5,853
585
3,103
5,279
4,081
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 4 / 1
4,478
448
2,177
9,566
6,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
guccigwen
Sylvanus
7
0 / 3 / 1
4,630
463
2,980
11,802
6,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kafever
Pele
12
5 / 0 / 2
6,464
646
3,268
7,039
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Lifesux6127
Persephone
10
1 / 0 / 1
6,195
620
3,821
4,901
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
SantaIsYourMom
Zhong Kui
10
4 / 0 / 4
6,014
601
11,881
5,955
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 2 / 2
6,062
606
3,373
7,757
5,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
ynnejxela
Cabrakan
10
2 / 1 / 4
5,497
550
5,326
6,520
6,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
12
12
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
0
2
0
0
L
Zhong Kui
GerardoVSB
Zhong Kui
2
2
0
1
W
Pele
Kafever
Pele
5
0
2
6
W
Persephone
Lifesux6127
Persephone
1
0
1
1.5
W
Zhong Kui
SantaIsYourMom
Zhong Kui
4
0
4
6
L
0
4
1
0.13
W
0
2
2
0.5
L
Sylvanus
guccigwen
Sylvanus
0
3
1
0.17
W
Cabrakan
ynnejxela
Cabrakan
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,219
Damage
27,669
41,894
Taken
32,172
23,201
Mitigated
20,380
10,057
Healing
14,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,018
1,135
0
3,652
10,242
3,986
5
3,033
7,209
0
38,830
L
3,941
1,030
0
125
5,005
1,891
0
3,156
1,849
0
41,349
L
Zhong Kui
GerardoVSB
Zhong Kui
3,103
565
0
2,334
5,279
4,081
0
127
5,152
34,051
0
W
Pele
Kafever
Pele
3,268
686
0
4,850
7,039
2,566
0
165
6,874
0
45,261
W
Persephone
Lifesux6127
Persephone
3,821
0
0
1,632
4,901
1,469
0
0
4,901
45,824
0
W
Zhong Kui
SantaIsYourMom
Zhong Kui
11,881
3,935
0
3,095
5,955
4,569
735
1,884
4,071
35,955
10,062
L
2,177
501
0
356
9,566
6,536
0
6,834
2,732
13,431
0
W
3,373
1,265
0
3,031
7,757
5,644
0
3,002
4,755
1,081
40,062
L
Sylvanus
guccigwen
Sylvanus
2,980
1,538
880
2,710
11,802
6,707
0
6,885
4,917
20,573
0
W
Cabrakan
ynnejxela
Cabrakan
5,326
588
0
1,997
6,520
6,132
0
3,209
3,311
24,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,840
Gold Earned
30,232
272
Minions Killed
317
0
Camps Cleared
0
942,737
Distance Traveled
910,068
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,410
541
59
6
0
239,067
0
L
Skadi
5,469
547
78
8
0
197,769
1
L
Zhong Kui
5,853
585
81
8
0
168,546
0
W
Pele
6,464
646
80
8
0
221,231
0
W
Persephone
6,195
620
77
8
0
176,778
0
W
Zhong Kui
6,014
601
65
7
0
174,630
0
L
Ares
4,478
448
21
2
0
172,790
0
W
Surtr
6,062
606
67
7
0
173,812
0
L
Sylvanus
4,630
463
33
3
0
164,565
0
W
Cabrakan
5,497
550
28
3
0
163,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role