Player Matchup

Thor
Thor
DiIuc
Thor
Level 159
God Stats
2W - 0L
1,823 SR
Queue Stats
165W - 7L
2,205 Elo+
Party 1
Raijin
Raijin
Ender
Raijin
Level 209
God Stats
4W - 2L
1,561 SR
Queue Stats
170W - 26L
2,013 Elo+
Party 1
Persephone
Persephone
Jοyner
Persephone
Level 158
God Stats
5W - 0L
1,850 SR
Queue Stats
206W - 40L
1,949 Elo+
Party 1
Athena
Athena
Ookthar
Athena
Level 142
God Stats
4W - 0L
1,842 SR
Queue Stats
156W - 34L
1,751 Elo+
Party 1
Vamana
Vamana
Shipments
Vamana
Level 204
God Stats
6W - 1L
1,792 SR
Queue Stats
330W - 73L
1,887 Elo+
Party 1
Team Averages
Level 174
1,774 SR
1,961 Elo+

VS

Team Averages
Level 163
1,497 SR
1,529 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jebos
Nemesis
Level 155
God Stats
4W - 2L
1,818 SR
Queue Stats
260W - 251L
1,568 Elo+
Solo
Janus
Janus
WhoAskedBro
Janus
Level 154
God Stats
0W - 2L
1,167 SR
Queue Stats
97W - 88L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DiIuc
Thor
11
4 / 1 / 7
6,113
1,223
7,070
4,660
2,600
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Ender
Raijin
9
5 / 1 / 5
5,865
1,173
5,822
2,223
847
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Jοyner
Persephone
11
0 / 0 / 11
5,805
1,161
4,849
2,741
977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Athena
Ookthar
Athena
10
3 / 1 / 9
6,277
1,255
3,940
4,280
4,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Shipments
Vamana
10
3 / 1 / 8
6,350
1,270
6,037
3,957
3,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
2 / 3 / 1
5,483
1,097
3,638
4,820
1,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
 
Rama
11
1 / 3 / 1
5,386
1,077
3,658
4,844
2,060
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
9
0 / 2 / 3
5,321
1,064
1,673
7,477
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Jebos
Nemesis
8
1 / 4 / 2
5,066
1,013
4,208
9,490
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 3 / 0
4,471
894
228
2,976
961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
15
Kills
4
4
Deaths
15
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
3
1
0.83
L
Rama
 
Rama
1
3
1
0.5
L
Fafnir
 
Fafnir
0
2
3
0.75
W
Thor
DiIuc
Thor
4
1
7
7.5
W
Raijin
Ender
Raijin
5
1
5
7.5
L
Nemesis
Jebos
Nemesis
1
4
2
0.5
W
Persephone
Jοyner
Persephone
0
0
11
5.5
W
Athena
Ookthar
Athena
3
1
9
7.5
W
Vamana
Shipments
Vamana
3
1
8
7
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,718
Damage
13,405
17,861
Taken
29,607
12,519
Mitigated
19,407
6,286
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,638
201
0
250
4,820
1,961
0
2,792
2,028
9,673
0
L
Rama
 
Rama
3,658
2,625
0
436
4,844
2,060
0
2,435
2,409
0
9,967
L
Fafnir
 
Fafnir
1,673
455
347
2,044
7,477
8,788
0
3,088
4,389
2,801
0
W
Thor
DiIuc
Thor
7,070
1,385
0
1,068
4,660
2,600
0
1,689
2,891
0
9,052
W
Raijin
Ender
Raijin
5,822
285
0
0
2,223
847
0
762
1,266
11,222
0
L
Nemesis
Jebos
Nemesis
4,208
332
0
2,144
9,490
5,637
0
4,457
5,033
0
5,786
W
Persephone
Jοyner
Persephone
4,849
343
0
1,796
2,741
977
0
1,069
1,672
16,878
0
W
Athena
Ookthar
Athena
3,940
1,141
0
1,472
4,280
4,368
94
1,332
2,866
4,766
906
W
Vamana
Shipments
Vamana
6,037
1,904
498
1,452
3,957
3,727
0
687
3,153
0
8,249
L
228
85
0
40
2,976
961
0
1,546
1,430
3,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,410
Gold Earned
25,727
46
Minions Killed
44
0
Camps Cleared
0
581,328
Distance Traveled
441,638
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,483
1,097
20
4
0
108,462
0
L
Rama
5,386
1,077
17
3
0
92,099
0
L
Fafnir
5,321
1,064
1
0
0
107,969
0
W
Thor
6,113
1,223
5
1
0
123,742
0
W
Raijin
5,865
1,173
6
1
0
89,334
0
L
Nemesis
5,066
1,013
3
1
0
85,918
0
W
Persephone
5,805
1,161
24
5
0
125,515
0
W
Athena
6,277
1,255
5
1
0
118,159
0
W
Vamana
6,350
1,270
6
1
0
124,578
0
L
Janus
4,471
894
3
1
0
47,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role