Player Matchup

Medusa
Medusa
Bjartskullar
Medusa
Level 122
God Stats
3W - 5L
1,427 SR
Queue Stats
448W - 411L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
BlondeWonder
Jormungandr
Level 142
God Stats
2W - 2L
1,604 SR
Queue Stats
115W - 123L
1,487 Elo+
Party 2
Kali
Kali
Breakingpoint21
Kali
Level 129
God Stats
3W - 2L
1,722 SR
Queue Stats
154W - 149L
1,480 Elo+
Party 2
Ganesha
Ganesha
RlVERS
Ganesha
Level 125
God Stats
1W - 2L
1,439 SR
Queue Stats
281W - 258L
1,577 Elo+
Party 3
Ah Puch
Ah Puch
Vibrantsss
Ah Puch
Level 149
God Stats
1W - 4L
1,237 SR
Queue Stats
92W - 94L
1,475 Elo+
Party 2
Team Averages
Level 133
1,486 SR
1,509 Elo+

VS

Team Averages
Level 125
1,570 SR
1,543 Elo+
Osiris
Osiris
Cookk1994
Osiris
Level 142
God Stats
29W - 21L
1,625 SR
Queue Stats
216W - 200L
1,575 Elo+
Party 1
Da Ji
Da Ji
GrandMasterPeep
Da Ji
Level 125
God Stats
3W - 2L
1,634 SR
Queue Stats
141W - 133L
1,528 Elo+
Solo
Atlas
Atlas
Martinez973
Atlas
Level 155
God Stats
1W - 3L
1,392 SR
Queue Stats
182W - 184L
1,521 Elo+
Solo
Charybdis
Charybdis
ProphetSooner
Charybdis
Level 118
God Stats
50W - 36L
1,712 SR
Queue Stats
258W - 243L
1,581 Elo+
Party 1
Anubis
Anubis
She Kno Cold
Anubis
Level 86
God Stats
18W - 16L
1,488 SR
Queue Stats
309W - 291L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
2 / 0 / 1
6,431
643
5,199
5,951
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
BlondeWonder
Jormungandr
9
0 / 5 / 0
4,838
484
5,009
8,546
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 0
4,948
495
990
9,965
4,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
RlVERS
Ganesha
9
0 / 1 / 2
5,717
572
3,871
9,217
6,890
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
Vibrantsss
Ah Puch
9
0 / 4 / 0
5,127
513
4,185
7,335
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cookk1994
Osiris
13
6 / 0 / 1
7,581
758
9,003
13,324
8,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
4 / 0 / 2
5,961
596
4,131
8,789
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 4
5,777
578
4,903
5,160
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
ProphetSooner
Charybdis
11
0 / 2 / 1
6,013
601
4,255
7,945
2,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
2 / 1 / 2
5,675
568
3,802
6,233
2,889
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
13
13
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
0
1
2.5
L
Jormungandr
BlondeWonder
Jormungandr
0
5
0
0
L
1
3
0
0.33
W
Osiris
Cookk1994
Osiris
6
0
1
6.5
W
4
0
2
5
W
1
0
4
3
W
Charybdis
ProphetSooner
Charybdis
0
2
1
0.25
L
Ganesha
RlVERS
Ganesha
0
1
2
1
W
Anubis
2
1
2
3
L
Ah Puch
Vibrantsss
Ah Puch
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,254
Damage
26,094
41,014
Taken
41,451
20,809
Mitigated
19,896
9,177
Healing
18,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,199
1,711
0
1,178
5,951
2,041
0
875
5,076
0
53,529
L
Jormungandr
BlondeWonder
Jormungandr
5,009
1,959
0
1,008
8,546
5,088
0
0
8,546
31,051
0
L
990
226
0
2,183
9,965
4,073
0
1,799
8,166
0
31,912
W
Osiris
Cookk1994
Osiris
9,003
4,228
0
8,682
13,324
8,225
265
5,551
7,258
0
64,508
W
4,131
1,199
0
2,146
8,789
3,619
0
1,565
7,224
0
40,164
W
4,903
946
0
297
5,160
2,386
0
2,204
2,956
28,519
2,220
W
Charybdis
ProphetSooner
Charybdis
4,255
2,511
0
4,360
7,945
2,777
0
582
7,363
0
54,154
L
Ganesha
RlVERS
Ganesha
3,871
644
0
3,123
9,217
6,890
0
3,297
5,920
22,014
2,135
W
Anubis
3,802
273
0
2,739
6,233
2,889
288
2,593
3,640
34,257
0
L
Ah Puch
Vibrantsss
Ah Puch
4,185
159
0
1,685
7,335
2,717
0
2,293
5,042
34,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,061
Gold Earned
31,007
301
Minions Killed
361
0
Camps Cleared
0
1,028,638
Distance Traveled
1,024,499
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,431
643
127
13
0
212,115
0
L
Jormungandr
4,838
484
44
4
0
170,931
0
L
Kali
4,948
495
54
5
0
200,429
2
W
Osiris
7,581
758
93
9
0
194,051
1
W
Da Ji
5,961
596
55
6
0
236,236
2
W
Atlas
5,777
578
52
5
0
215,160
0
W
Charybdis
6,013
601
92
9
0
189,695
0
L
Ganesha
5,717
572
6
1
0
221,931
2
W
Anubis
5,675
568
69
7
0
189,357
0
L
Ah Puch
5,127
513
70
7
0
223,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role