Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Pseudocreme
Anubis
Level 159
God Stats
79W - 63L
1,677 SR
Queue Stats
480W - 477L
1,468 Elo+
Solo
Artemis
Artemis
Rex1017
Artemis
Level 108
God Stats
12W - 12L
1,793 SR
Queue Stats
61W - 55L
1,238 Elo+
Party 1
Ne Zha
Ne Zha
ZoatTheGoat
Ne Zha
Level 66
God Stats
2W - 1L
1,750 SR
Queue Stats
66W - 58L
1,452 Elo+
Party 1
Zhong Kui
Zhong Kui
Zombievictim181
Zhong Kui
Level 140
God Stats
10W - 10L
1,523 SR
Queue Stats
462W - 435L
1,511 Elo+
Solo
Team Averages
Level 122
1,649 SR
1,434 Elo+

VS

Team Averages
Level 126
1,547 SR
1,468 Elo+
Arachne
Arachne
 
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CoopYeets
Skadi
Level 146
God Stats
24W - 16L
1,670 SR
Queue Stats
416W - 410L
1,447 Elo+
Solo
Amaterasu
Amaterasu
Reeves3334
Amaterasu
Level 138
God Stats
15W - 7L
1,582 SR
Queue Stats
211W - 207L
1,451 Elo+
Solo
Hel
Hel
rimolo21
Hel
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 275L
1,507 Elo+
Solo
Nox
Nox
sstrenge1
Nox
Level 84
God Stats
16W - 12L
1,484 SR
Queue Stats
267W - 266L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 2 / 0
5,613
561
4,004
9,994
6,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
2 / 2 / 0
6,275
628
5,419
7,723
3,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
Rex1017
Artemis
11
2 / 3 / 0
5,063
506
2,876
6,138
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
8
0 / 3 / 1
4,658
466
2,599
7,422
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Zombievictim181
Zhong Kui
1
0 / 0 / 0
1,838
184
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 1 / 2
5,428
543
3,783
9,601
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
CoopYeets
Skadi
10
1 / 1 / 4
5,639
564
2,722
4,832
1,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Amaterasu
Reeves3334
Amaterasu
10
3 / 2 / 0
5,884
588
5,791
9,846
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 1
5,621
562
2,664
6,153
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 2
5,884
588
2,252
4,995
2,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
6
Kills
10
10
Deaths
7
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
0
1
W
Arachne
 
Arachne
3
1
2
4
W
Skadi
CoopYeets
Skadi
1
1
4
3
L
Anubis
2
2
0
1
W
Amaterasu
Reeves3334
Amaterasu
3
2
0
1.5
L
Artemis
Rex1017
Artemis
2
3
0
0.67
L
Ne Zha
0
3
1
0.17
L
Zhong Kui
Zombievictim181
Zhong Kui
0
0
0
0
W
1
2
1
0.75
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,898
Damage
17,212
31,277
Taken
35,427
15,414
Mitigated
13,707
10,905
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,004
908
0
4,279
9,994
6,250
0
0
9,994
28,717
816
W
Arachne
 
Arachne
3,783
2,246
0
5,024
9,601
3,142
0
1,898
7,703
0
32,791
W
Skadi
CoopYeets
Skadi
2,722
1,096
0
1,374
4,832
1,745
572
0
4,832
0
47,808
L
Anubis
5,419
163
0
3,860
7,723
3,825
0
2,650
5,073
48,643
148
W
Amaterasu
Reeves3334
Amaterasu
5,791
3,264
0
5,427
9,846
4,114
0
3,748
6,098
0
35,931
L
Artemis
Rex1017
Artemis
2,876
680
74
1,561
6,138
2,288
0
1,606
4,532
0
26,056
L
Ne Zha
2,599
1,361
0
1,131
7,422
3,051
0
646
6,776
0
25,375
L
Zhong Kui
Zombievictim181
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
2,664
331
722
2,963
6,153
1,773
0
3,613
2,540
38,408
755
W
2,252
187
188
1,074
4,995
2,933
16
0
4,995
20,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
28,456
209
Minions Killed
288
0
Camps Cleared
0
709,952
Distance Traveled
937,189
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,613
561
43
4
0
164,910
2
W
Arachne
5,428
543
52
5
0
202,579
0
W
Skadi
5,639
564
68
7
0
193,201
0
L
Anubis
6,275
628
85
9
0
173,614
0
W
Amaterasu
5,884
588
56
6
0
155,206
2
L
Artemis
5,063
506
39
4
0
179,729
2
L
Ne Zha
4,658
466
42
4
0
191,699
0
L
Zhong Kui
1,838
184
0
0
0
0
0
W
Hel
5,621
562
76
8
0
202,278
3
W
Nox
5,884
588
36
4
0
183,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role