Player Matchup

Horus
Horus
 
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Tĩll
Serqet
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 0L
1,830 Elo+
Party 2
Agni
Agni
βυmbαsHαmmεr
Agni
Level 28
God Stats
2W - 0L
1,781 SR
Queue Stats
25W - 8L
1,732 Elo+
Party 2
Team Averages
Level 65
1,594 SR
1,687 Elo+

VS

Team Averages
Level 113
1,539 SR
1,496 Elo+
Zeus
Zeus
Ividici
Zeus
Level 122
God Stats
26W - 26L
1,566 SR
Queue Stats
1,253W - 1,305L
1,526 Elo+
Party 1
Bacchus
Bacchus
Noora2017
Bacchus
Level 64
God Stats
22W - 21L
1,466 SR
Queue Stats
191W - 194L
1,377 Elo+
Solo
Horus
Horus
aggstriker
Horus
Level 153
God Stats
13W - 15L
1,584 SR
Queue Stats
195W - 179L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 1 / 11
8,014
801
7,453
7,201
5,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Tĩll
Serqet
13
7 / 0 / 7
8,701
870
10,681
7,195
3,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 1 / 9
8,910
891
9,746
8,164
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ividici
Zeus
12
0 / 5 / 1
6,887
689
5,978
8,625
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Noora2017
Bacchus
11
2 / 6 / 0
7,494
749
3,655
11,387
8,885
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Horus
9
0 / 5 / 1
6,034
603
3,872
11,061
4,374
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
11
8.5
L
Zeus
Ividici
Zeus
0
5
1
0.1
L
Bacchus
Noora2017
Bacchus
2
6
0
0.33
W
Serqet
Tĩll
Serqet
7
0
7
10.5
L
Horus
0
5
1
0.1
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,880
Damage
13,505
22,560
Taken
31,073
11,854
Mitigated
15,225
8,089
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,453
2,133
913
2,034
7,201
5,324
571
2,554
4,647
0
24,850
L
Zeus
Ividici
Zeus
5,978
138
0
1,190
8,625
1,966
0
1,826
6,047
28,090
0
L
Bacchus
Noora2017
Bacchus
3,655
147
405
1,431
11,387
8,885
0
3,615
7,189
10,703
0
W
Serqet
Tĩll
Serqet
10,681
1,520
0
1,514
7,195
3,594
846
3,117
4,078
0
29,272
L
Horus
3,872
1,791
0
365
11,061
4,374
0
3,546
6,331
0
9,575
W
9,746
1,000
0
3,628
8,164
2,936
1,028
4,036
4,128
36,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,625
Gold Earned
20,415
134
Minions Killed
78
0
Camps Cleared
0
588,685
Distance Traveled
481,299
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,014
801
39
4
0
173,778
0
L
Zeus
6,887
689
51
5
0
155,923
0
L
Bacchus
7,494
749
9
1
0
155,889
5
W
Serqet
8,701
870
37
4
0
227,960
0
L
Horus
6,034
603
18
2
0
169,487
2
W
Agni
8,910
891
58
6
0
186,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role