Player Matchup

Pele
Pele
CuriousCiber
Pele
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,601 Elo+
Solo
Sol
Sol
DruidOfTheSea
Sol
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
208W - 216L
1,498 Elo+
Solo
Hera
Hera
MARTIN6161
Hera
Level 120
God Stats
82W - 56L
1,634 SR
Queue Stats
257W - 249L
1,547 Elo+
Solo
Nut
Nut
Neldin
Nut
Level 201
God Stats
10W - 9L
1,507 SR
Queue Stats
221W - 209L
1,483 Elo+
Solo
Xing Tian
Xing Tian
Shandatrad313
Xing Tian
Level 58
God Stats
10W - 8L
1,500 SR
Queue Stats
121W - 107L
1,476 Elo+
Solo
Team Averages
Level 133
1,528 SR
1,521 Elo+

VS

Team Averages
Level 124
1,504 SR
1,546 Elo+
Odin
Odin
DeltaWolf No1
Odin
Level 127
God Stats
1W - 2L
1,587 SR
Queue Stats
185W - 175L
1,538 Elo+
Party 1
Danzaburou
Danzaburou
VANTAGE500
Danzaburou
Level 125
God Stats
17W - 14L
1,555 SR
Queue Stats
509W - 481L
1,621 Elo+
Party 1
Poseidon
Poseidon
X-KAOS-
Poseidon
Level 156
God Stats
17W - 19L
1,565 SR
Queue Stats
921W - 882L
1,569 Elo+
Solo
Cthulhu
Cthulhu
Ztwxy
Cthulhu
Level 107
God Stats
10W - 10L
1,266 SR
Queue Stats
411W - 394L
1,570 Elo+
Party 1
Neith
Neith
marbellaciao
Neith
Level 107
God Stats
66W - 69L
1,546 SR
Queue Stats
190W - 210L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
6,404
640
3,672
9,141
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 1
6,879
688
4,434
7,749
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
2 / 0 / 4
6,234
623
5,307
2,788
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nut
Neldin
Nut
9
2 / 1 / 3
5,388
539
5,040
6,516
2,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Shandatrad313
Xing Tian
9
2 / 1 / 4
5,902
590
3,025
9,813
7,399
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,560
456
2,068
5,013
2,884
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
VANTAGE500
Danzaburou
9
0 / 4 / 1
5,033
503
2,999
7,490
2,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
X-KAOS-
Poseidon
11
2 / 2 / 1
5,323
532
3,567
7,199
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Ztwxy
Cthulhu
10
1 / 1 / 0
5,338
534
4,831
6,197
4,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 3
5,043
504
3,412
7,036
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
3
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
0
1
0
0
W
1
1
1
1.5
W
2
0
4
4
W
Nut
Neldin
Nut
2
1
3
3.5
W
Xing Tian
Shandatrad313
Xing Tian
2
1
4
4
L
Danzaburou
VANTAGE500
Danzaburou
0
4
1
0.13
L
Poseidon
X-KAOS-
Poseidon
2
2
1
1.25
L
Cthulhu
Ztwxy
Cthulhu
1
1
0
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
16,877
36,007
Taken
32,935
16,562
Mitigated
14,731
14,994
Healing
5,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,672
1,269
0
5,030
9,141
3,370
0
207
8,934
0
52,191
L
2,068
601
0
1,379
5,013
2,884
0
2,039
2,974
0
11,676
W
4,434
1,839
0
4,521
7,749
2,625
0
4,111
3,176
42,328
13,300
W
5,307
1,631
0
500
2,788
878
389
471
2,317
39,237
865
W
Nut
Neldin
Nut
5,040
3,201
0
2,740
6,516
2,290
354
1,535
4,915
0
34,579
W
Xing Tian
Shandatrad313
Xing Tian
3,025
594
0
2,203
9,813
7,399
0
1,448
8,285
16,536
0
L
Danzaburou
VANTAGE500
Danzaburou
2,999
1,444
0
1,573
7,490
2,261
0
3,478
4,012
0
38,085
L
Poseidon
X-KAOS-
Poseidon
3,567
1,120
0
356
7,199
2,532
0
1,924
5,275
42,443
0
L
Cthulhu
Ztwxy
Cthulhu
4,831
655
0
1,050
6,197
4,357
0
2,161
4,036
29,180
727
L
3,412
671
0
1,303
7,036
2,697
0
2,427
4,609
0
24,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
25,297
341
Minions Killed
284
0
Camps Cleared
0
951,495
Distance Traveled
913,411
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,404
640
99
10
0
225,760
0
L
Odin
4,560
456
23
2
0
198,939
3
W
Sol
6,879
688
83
8
0
154,977
0
W
Hera
6,234
623
78
8
0
200,797
0
W
Nut
5,388
539
55
6
0
158,851
0
W
Xing Tian
5,902
590
26
3
0
211,110
2
L
Danzaburou
5,033
503
69
7
0
184,840
0
L
Poseidon
5,323
532
75
8
0
203,607
0
L
Cthulhu
5,338
534
65
7
0
194,573
0
L
Neith
5,043
504
52
5
0
131,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role