Player Matchup

Gilgamesh
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
Level 80
God Stats
1W - 2L
1,439 SR
Queue Stats
1W - 2L
1,678 Elo+
Party 3
Bellona
Bellona
Lord_Alarcon02
Bellona
Level 29
God Stats
1W - 5L
1,641 SR
Queue Stats
95W - 90L
1,312 Elo+
Party 3
Chiron
Chiron
S1RGhxst
Chiron
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,478 Elo+
Solo
Poseidon
Poseidon
Zap rat4119
Poseidon
Level 121
God Stats
0W - 2L
1,284 SR
Queue Stats
74W - 73L
1,488 Elo+
Solo
Mulan
Mulan
xELPRIMO XDx
Mulan
Level 89
God Stats
243W - 187L
1,634 SR
Queue Stats
494W - 455L
1,520 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,495 Elo+

VS

Team Averages
Level 94
1,446 SR
1,416 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
MapleCND
Ishtar
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,295 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tragedy02
Morgan Le Fay
Level 49
God Stats
6W - 4L
1,500 SR
Queue Stats
33W - 20L
1,295 Elo+
Party 2
Xing Tian
Xing Tian
WIx SCHLITZ x68
Xing Tian
Level 145
God Stats
8W - 4L
1,290 SR
Queue Stats
258W - 235L
1,525 Elo+
Solo
Mulan
Mulan
XxS1NFULxX
Mulan
Level 101
God Stats
80W - 70L
1,442 SR
Queue Stats
574W - 552L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
9
2 / 0 / 2
5,055
506
3,490
7,307
6,894
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

8
0 / 3 / 0
4,583
458
2,025
8,499
5,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
S1RGhxst
Chiron
2
0 / 1 / 0
3,517
352
130
1,239
263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Zap rat4119
Poseidon
9
2 / 2 / 0
5,093
509
4,328
4,820
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 4 / 2
5,539
554
4,988
10,276
4,120
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
5 / 1 / 1
6,210
621
3,830
9,582
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
MapleCND
Ishtar
9
2 / 3 / 0
5,394
539
4,600
5,320
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morgan Le Fay
Tragedy02
Morgan Le Fay
10
1 / 2 / 3
6,141
614
3,708
3,516
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
WIx SCHLITZ x68
Xing Tian
11
2 / 0 / 1
6,471
647
4,165
8,312
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mulan
9
0 / 1 / 3
5,838
584
3,848
8,947
5,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
7
Kills
10
10
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
1
1
5.5
L
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
2
0
2
3
L
0
3
0
0
W
Ishtar
MapleCND
Ishtar
2
3
0
0.67
L
Chiron
S1RGhxst
Chiron
0
1
0
0
W
Morgan Le Fay
Tragedy02
Morgan Le Fay
1
2
3
1.25
W
Xing Tian
WIx SCHLITZ x68
Xing Tian
2
0
1
2.5
W
Mulan
0
1
3
1.5
L
Poseidon
Zap rat4119
Poseidon
2
2
0
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,961
Damage
20,151
32,141
Taken
35,677
18,390
Mitigated
16,655
6,543
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,830
678
0
4,374
9,582
3,506
0
1,340
8,242
39,984
10,183
L
Gilgamesh
A11M1GHTYDR3W
Gilgamesh
3,490
1,251
0
1,730
7,307
6,894
0
0
7,307
0
17,413
L
2,025
627
0
1,045
8,499
5,542
0
3,431
4,425
0
25,267
W
Ishtar
MapleCND
Ishtar
4,600
3,740
0
0
5,320
1,970
453
0
5,320
0
28,847
L
Chiron
S1RGhxst
Chiron
130
130
0
312
1,239
263
0
0
1,239
0
2,373
W
Morgan Le Fay
Tragedy02
Morgan Le Fay
3,708
311
0
287
3,516
1,315
0
898
2,618
33,524
2,564
W
Xing Tian
WIx SCHLITZ x68
Xing Tian
4,165
225
0
1,510
8,312
4,216
0
1,553
6,759
35,017
2,044
W
Mulan
3,848
569
0
2,699
8,947
5,648
253
251
8,696
0
25,928
L
Poseidon
Zap rat4119
Poseidon
4,328
816
0
1,162
4,820
1,571
0
3,454
1,276
28,538
1,715
L
4,988
1,262
0
2,294
10,276
4,120
0
3,639
6,637
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
30,054
177
Minions Killed
287
0
Camps Cleared
0
819,865
Distance Traveled
935,805
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,210
621
77
8
0
237,009
0
L
Gilgamesh
5,055
506
26
3
0
205,174
1
L
Bellona
4,583
458
39
4
0
192,412
0
W
Ishtar
5,394
539
36
4
0
166,143
0
L
Chiron
3,517
352
3
0
0
21,080
0
W
Morgan Le Fay
6,141
614
56
6
0
153,665
2
W
Xing Tian
6,471
647
78
8
0
182,846
0
W
Mulan
5,838
584
40
4
0
196,142
0
L
Poseidon
5,093
509
54
5
0
194,478
1
L
Mulan
5,539
554
55
6
0
206,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role