Player Matchup

Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
FluffyRaven
Vulcan
Level 159
God Stats
2W - 1L
1,298 SR
Queue Stats
178W - 121L
1,654 Elo+
Solo
Thanatos
Thanatos
GlizzyRick
Thanatos
Level 129
God Stats
2W - 1L
1,487 SR
Queue Stats
150W - 146L
1,558 Elo+
Party 1
Ares
Ares
SwerveMooffuan
Ares
Level 156
God Stats
4W - 0L
1,461 SR
Queue Stats
169W - 129L
1,586 Elo+
Solo
Hercules
Hercules
T4C0D3LL
Hercules
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 84L
1,497 Elo+
Solo
Team Averages
Level 150
1,449 SR
1,559 Elo+

VS

Team Averages
Level 149
1,577 SR
1,540 Elo+
Osiris
Osiris
 
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
Level 155
God Stats
1W - 2L
1,489 SR
Queue Stats
211W - 226L
1,514 Elo+
Party 2
Discordia
Discordia
MonoBlueEnjoyer
Discordia
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 43L
1,618 Elo+
Party 3
Bastet
Bastet
cfig0709
Bastet
Level 166
God Stats
1W - 1L
1,737 SR
Queue Stats
178W - 177L
1,537 Elo+
Party 2
Fenrir
Fenrir
ŁüBu
Fenrir
Level 145
God Stats
1W - 2L
1,661 SR
Queue Stats
136W - 131L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
4 / 1 / 12
12,103
865
10,417
8,863
4,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
19
8 / 1 / 9
11,793
842
20,899
8,830
4,786
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
GlizzyRick
Thanatos
15
5 / 5 / 11
10,014
715
10,736
12,672
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

17
2 / 2 / 17
11,021
787
10,727
15,890
23,004
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
T4C0D3LL
Hercules
17
3 / 1 / 15
10,250
732
9,352
18,320
25,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 5 / 3
7,519
537
6,011
13,166
13,901
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
16
1 / 2 / 6
8,939
639
10,075
12,462
5,401
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
MonoBlueEnjoyer
Discordia
16
1 / 4 / 4
8,990
642
14,148
9,959
4,038
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
cfig0709
Bastet
18
5 / 4 / 0
10,642
760
10,390
12,381
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
ŁüBu
Fenrir
15
2 / 7 / 4
8,540
610
4,833
18,252
22,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
22
Kills
9
10
Deaths
22
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
4
1
12
10
L
Osiris
 
Osiris
0
5
3
0.3
L
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
1
2
6
2
W
Vulcan
8
1
9
12.5
W
Thanatos
GlizzyRick
Thanatos
5
5
11
2.1
L
Discordia
MonoBlueEnjoyer
Discordia
1
4
4
0.75
W
2
2
17
5.25
W
Hercules
T4C0D3LL
Hercules
3
1
15
10.5
L
Bastet
cfig0709
Bastet
5
4
0
1.25
L
Fenrir
ŁüBu
Fenrir
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,131
Damage
45,457
64,575
Taken
66,220
64,361
Mitigated
50,862
22,298
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,417
1,116
148
1,898
8,863
4,894
968
1,280
7,447
46,885
0
L
Osiris
 
Osiris
6,011
1,482
465
1,978
13,166
13,901
0
8,075
5,091
0
12,773
L
Ah Muzen Cab
DampPrisonPocket
Ah Muzen Cab
10,075
3,378
1,317
1,368
12,462
5,401
0
7,478
4,934
0
41,903
W
Vulcan
20,899
378
1,137
399
8,830
4,786
1,499
2,116
6,544
46,012
90
W
Thanatos
GlizzyRick
Thanatos
10,736
1,103
0
4,226
12,672
6,237
0
3,163
9,342
0
13,578
L
Discordia
MonoBlueEnjoyer
Discordia
14,148
313
1,604
1,019
9,959
4,038
0
5,176
4,743
38,215
0
W
10,727
553
1,661
2,590
15,890
23,004
127
3,700
12,066
14,497
743
W
Hercules
T4C0D3LL
Hercules
9,352
2,664
341
9,898
18,320
25,440
1,002
3,889
14,132
0
14,049
L
Bastet
cfig0709
Bastet
10,390
1,780
67
1,190
12,381
5,044
0
9,541
2,694
0
22,718
L
Fenrir
ŁüBu
Fenrir
4,833
1,425
958
2,734
18,252
22,478
0
11,221
6,896
0
6,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
44,630
232
Minions Killed
155
0
Camps Cleared
0
1,342,114
Distance Traveled
1,308,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,103
865
84
6
0
222,573
0
L
Osiris
7,519
537
12
1
0
200,712
0
L
Ah Muzen Cab
8,939
639
67
5
0
277,778
0
W
Vulcan
11,793
842
88
6
0
280,872
0
W
Thanatos
10,014
715
11
1
0
268,520
0
L
Discordia
8,990
642
49
4
0
281,747
0
W
Ares
11,021
787
22
2
0
271,618
0
W
Hercules
10,250
732
27
2
0
298,531
0
L
Bastet
10,642
760
24
2
0
288,501
0
L
Fenrir
8,540
610
3
0
0
259,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role