Player Matchup

Medusa
Medusa
Th3 Silver King
Medusa
Level 84
God Stats
1W - 1L
1,349 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Maui
Maui
caleb4224
Maui
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,488 Elo+
Party 1
Mulan
Mulan
crazytos97
Mulan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,551 Elo+
Party 1
Team Averages
Level 99
1,450 SR
1,513 Elo+

VS

Team Averages
Level 41
1,533 SR
1,420 Elo+
Bastet
Bastet
Big Wavy Gravy
Bastet
Level 47
God Stats
2W - 5L
1,251 SR
Queue Stats
9W - 35L
1,214 Elo+
Solo
Nu Wa
Nu Wa
MadameAgony
Nu Wa
Level 49
God Stats
8W - 11L
1,595 SR
Queue Stats
51W - 56L
1,568 Elo+
Party 2
Bellona
Bellona
MadameDeadGirl
Bellona
Level 27
God Stats
1W - 2L
1,753 SR
Queue Stats
44W - 51L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 5
8,067
896
7,070
6,238
2,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
10
0 / 1 / 7
6,504
723
2,473
6,683
5,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
12
5 / 1 / 4
7,509
834
9,353
8,466
7,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,724
636
2,928
6,029
2,118
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 3 / 1
5,949
661
7,477
6,827
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 2
5,887
654
4,161
10,831
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
1
3
1
0.5
L
0
5
2
0.2
W
5
0
5
7.5
W
Maui
0
1
7
3.5
W
Mulan
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,896
Damage
14,566
21,387
Taken
23,687
14,988
Mitigated
13,267
5,042
Healing
923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,928
582
0
228
6,029
2,118
0
521
5,357
0
8,886
L
7,477
1,370
0
125
6,827
2,311
32
513
6,231
16,789
0
L
4,161
1,278
0
570
10,831
8,838
0
1,036
9,640
0
13,732
W
7,070
2,480
0
943
6,238
2,411
752
2,395
3,843
0
32,849
W
Maui
2,473
397
300
695
6,683
5,332
486
2,403
4,280
10,600
896
W
Mulan
9,353
1,332
0
3,104
8,466
7,245
0
2,803
5,663
0
29,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,080
Gold Earned
17,560
122
Minions Killed
50
0
Camps Cleared
0
501,383
Distance Traveled
488,304
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,724
636
5
1
0
132,744
3
L
Nu Wa
5,949
661
21
2
0
184,174
1
L
Bellona
5,887
654
24
3
0
171,386
0
W
Medusa
8,067
896
64
7
0
166,209
0
W
Maui
6,504
723
20
2
0
166,374
0
W
Mulan
7,509
834
38
4
0
168,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role