Player Matchup

Xbalanque
Xbalanque
Gold V
DiabloKurtWagner
Xbalanque
Gold V
Level 88
God Stats
3W - 3L
1,614 SR
Queue Stats
23W - 24L
1,469 MMR
Solo
Jormungandr
Jormungandr
Silver III
Jeanboby
Jormungandr
Silver III
Level 136
God Stats
0W - 1L
1,283 SR
Queue Stats
46W - 66L
1,097 MMR
Solo
Eset
Eset
Silver I
Zenpaki
Eset
Silver I
Level 154
God Stats
8W - 13L
1,553 SR
Queue Stats
331W - 402L
1,283 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,483 SR
1,283 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,635 SR
1,642 MMR
Loki
Loki
Gold III
MagicTurtlePTSD
Loki
Gold III
Level 171
God Stats
2W - 2L
1,500 SR
Queue Stats
264W - 268L
1,697 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold I
PhatRoller
Morgan Le Fay
Gold I
Level 156
God Stats
8W - 3L
1,906 SR
Queue Stats
45W - 28L
1,739 MMR
Party 1
Charon
Charon
Gold IV
littleEntropy
Charon
Gold IV
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
15W - 10L
1,491 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
12
1 / 5 / 1
7,625
635
4,851
14,084
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Jeanboby
Jormungandr
15
3 / 2 / 1
8,955
746
8,335
17,580
13,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
Zenpaki
Eset
12
0 / 5 / 0
7,426
619
6,738
12,295
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ThothSobekBacchusKuzenboAgni

VS

Bans
AchillesVamanaGaneshaSurtrAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
9,739
812
11,055
11,291
5,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PhatRoller
Morgan Le Fay
16
7 / 3 / 3
10,193
849
18,670
9,452
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 7
9,120
760
10,272
10,463
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
12
12
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
1
5
1
0.3
L
Jormungandr
Jeanboby
Jormungandr
3
2
1
1.75
W
3
1
7
6.5
W
Morgan Le Fay
PhatRoller
Morgan Le Fay
7
3
3
2.83
L
Eset
Zenpaki
Eset
0
5
0
0
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,924
Damage
39,997
43,959
Taken
31,206
21,682
Mitigated
18,575
4,190
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
4,851
2,286
0
1,331
14,084
4,513
20
9,056
3,810
0
26,454
L
Jormungandr
Jeanboby
Jormungandr
8,335
1,646
0
1,962
17,580
13,258
0
10,668
5,069
27,797
0
W
11,055
2,326
0
2,864
11,291
5,576
190
4,164
6,676
0
53,329
W
Morgan Le Fay
PhatRoller
Morgan Le Fay
18,670
973
0
2,558
9,452
4,703
1,883
3,906
4,933
50,779
0
L
Eset
Zenpaki
Eset
6,738
297
150
747
12,295
3,911
0
5,804
5,149
24,039
640
W
10,272
1,052
0
2,918
10,463
8,296
305
4,879
4,756
20,934
1,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,006
Gold Earned
29,052
144
Minions Killed
180
0
Camps Cleared
0
674,711
Distance Traveled
751,783
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,625
635
35
3
0
218,110
1
L
Jormungandr
8,955
746
50
4
0
249,509
1
W
Loki
9,739
812
70
6
0
254,382
0
W
Morgan Le Fay
10,193
849
89
7
0
247,784
0
L
Eset
7,426
619
59
5
0
207,092
0
W
Charon
9,120
760
21
2
0
249,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role