Player Matchup

Sobek
Sobek
Adyan 1201
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 76L
1,514 Elo+
Solo
He Bo
He Bo
DrTrace3
He Bo
Level 161
God Stats
4W - 3L
1,516 SR
Queue Stats
141W - 132L
1,534 Elo+
Party 1
Izanami
Izanami
GeekLuis
Izanami
Level 146
God Stats
16W - 10L
1,708 SR
Queue Stats
53W - 36L
1,561 Elo+
Solo
Awilix
Awilix
Kakarrot17
Awilix
Level 159
God Stats
4W - 8L
1,583 SR
Queue Stats
99W - 85L
1,515 Elo+
Party 1
Bake Kujira
Bake Kujira
Putridnebula697
Bake Kujira
Level 166
God Stats
4W - 1L
1,700 SR
Queue Stats
22W - 24L
1,383 Elo+
Solo
Team Averages
Level 140
1,601 SR
1,501 Elo+

VS

Team Averages
Level 103
1,367 SR
1,501 Elo+
Loki
Loki
ArticSnowFox93
Loki
Level 149
God Stats
66W - 66L
1,497 SR
Queue Stats
253W - 255L
1,492 Elo+
Solo
Ra
Ra
Bichot31774
Ra
Level 45
God Stats
2W - 3L
1,361 SR
Queue Stats
3W - 5L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
GarTheGamer
Cernunnos
Level 109
God Stats
0W - 2L
1,172 SR
Queue Stats
92W - 88L
1,430 Elo+
Solo
Achilles
Achilles
JoeyApollo
Achilles
Level 143
God Stats
1W - 1L
1,303 SR
Queue Stats
7W - 7L
1,532 Elo+
Party 2
Sobek
Sobek
Jungo
Sobek
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 118L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
1 / 1 / 8
8,395
466
7,841
11,758
13,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

He Bo
DrTrace3
He Bo
16
2 / 1 / 2
10,258
570
8,656
9,783
3,568
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
GeekLuis
Izanami
12
1 / 3 / 2
8,298
461
4,312
7,918
2,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Kakarrot17
Awilix
20
12 / 0 / 2
13,241
736
14,325
9,810
5,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
Putridnebula697
Bake Kujira
16
0 / 1 / 3
10,200
567
6,674
14,240
13,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
8,971
498
3,920
14,126
5,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 0
8,366
465
5,464
10,062
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
GarTheGamer
Cernunnos
13
1 / 6 / 1
7,872
437
8,927
15,054
6,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
JoeyApollo
Achilles
9
0 / 0 / 1
6,950
386
1,180
6,108
3,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Jungo
Sobek
12
1 / 4 / 1
7,468
415
5,616
20,041
19,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
8
5
L
2
2
0
1
L
1
5
0
0.2
W
He Bo
DrTrace3
He Bo
2
1
2
3
L
Cernunnos
GarTheGamer
Cernunnos
1
6
1
0.25
W
Izanami
GeekLuis
Izanami
1
3
2
0.67
L
Achilles
JoeyApollo
Achilles
0
0
1
0.5
L
Sobek
Jungo
Sobek
1
4
1
0.38
W
Awilix
Kakarrot17
Awilix
12
0
2
13
W
Bake Kujira
Putridnebula697
Bake Kujira
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,808
Damage
25,107
53,509
Taken
65,391
38,724
Mitigated
38,768
16,559
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,841
834
165
3,064
11,758
13,506
0
2,156
9,602
28,245
1,112
L
3,920
800
0
1,137
14,126
5,371
0
3,729
10,278
0
84,055
L
5,464
507
360
2,262
10,062
3,916
108
3,553
6,465
58,972
442
W
He Bo
DrTrace3
He Bo
8,656
246
0
2,810
9,783
3,568
391
3,532
6,174
89,259
830
L
Cernunnos
GarTheGamer
Cernunnos
8,927
4,260
0
2,517
15,054
6,392
808
6,568
8,068
0
61,423
W
Izanami
GeekLuis
Izanami
4,312
3,438
23
1,482
7,918
2,879
319
2,861
5,057
0
52,772
L
Achilles
JoeyApollo
Achilles
1,180
292
0
1,936
6,108
3,311
0
2,389
3,719
0
27,990
L
Sobek
Jungo
Sobek
5,616
1,091
1,244
3,858
20,041
19,778
90
6,122
13,320
28,535
1,431
W
Awilix
Kakarrot17
Awilix
14,325
5,571
0
7,115
9,810
5,012
0
1,027
8,783
0
162,551
W
Bake Kujira
Putridnebula697
Bake Kujira
6,674
2,544
0
1,900
14,240
13,759
219
2,308
11,932
79,678
1,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
39,627
636
Minions Killed
427
0
Camps Cleared
0
1,723,463
Distance Traveled
1,512,509
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,395
466
28
2
0
367,273
3
L
Loki
8,971
498
130
7
0
383,403
2
L
Ra
8,366
465
114
6
0
337,531
9
W
He Bo
10,258
570
139
8
0
326,712
0
L
Cernunnos
7,872
437
106
6
0
307,233
0
W
Izanami
8,298
461
99
6
0
216,204
0
L
Achilles
6,950
386
42
2
0
152,311
1
L
Sobek
7,468
415
35
2
0
332,031
1
W
Awilix
13,241
736
239
13
0
483,844
0
W
Bake Kujira
10,200
567
131
7
0
329,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role