Player Matchup

Achilles
Achilles
HereToInt
Achilles
Level 140
God Stats
5W - 4L
1,504 SR
Queue Stats
28W - 15L
1,730 Elo+
Party 1
Erlang Shen
Erlang Shen
catchthesekicks
Erlang Shen
Level 147
God Stats
2W - 0L
1,621 SR
Queue Stats
62W - 40L
1,753 Elo+
Party 1
Vulcan
Vulcan
hashtagjakewins
Vulcan
Level 156
God Stats
6W - 4L
1,643 SR
Queue Stats
109W - 79L
1,630 Elo+
Party 1
Team Averages
Level 148
1,589 SR
1,704 Elo+

VS

Team Averages
Level 101
1,625 SR
1,577 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Chichin72u
Gilgamesh
Level 118
God Stats
87W - 70L
1,614 SR
Queue Stats
873W - 862L
1,588 Elo+
Solo
Cabrakan
Cabrakan
Jonnyboy42
Cabrakan
Level 129
God Stats
11W - 9L
1,760 SR
Queue Stats
285W - 220L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HereToInt
Achilles
14
3 / 2 / 4
8,385
762
8,332
12,008
10,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
catchthesekicks
Erlang Shen
14
2 / 0 / 5
8,254
750
8,071
7,347
6,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
2 / 2 / 5
9,106
828
14,837
4,427
2,605
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 3 / 2
7,929
721
7,157
9,819
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Chichin72u
Gilgamesh
13
2 / 1 / 2
7,990
726
4,890
13,727
7,740
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cabrakan
Jonnyboy42
Cabrakan
12
0 / 3 / 3
7,195
654
4,354
11,983
12,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
3
2
1
L
Gilgamesh
Chichin72u
Gilgamesh
2
1
2
3
W
Achilles
HereToInt
Achilles
3
2
4
2.5
L
Cabrakan
Jonnyboy42
Cabrakan
0
3
3
0.5
W
Erlang Shen
catchthesekicks
Erlang Shen
2
0
5
4.5
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
16,401
23,782
Taken
35,529
19,875
Mitigated
24,994
5,921
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,157
188
1,672
3,099
9,819
4,608
0
3,940
5,533
39,861
816
L
Gilgamesh
Chichin72u
Gilgamesh
4,890
1,897
0
2,736
13,727
7,740
0
5,752
7,158
0
28,537
W
Achilles
HereToInt
Achilles
8,332
885
0
3,449
12,008
10,909
338
4,607
7,051
0
23,490
L
Cabrakan
Jonnyboy42
Cabrakan
4,354
719
0
1,899
11,983
12,646
0
5,035
6,434
12,370
0
W
Erlang Shen
catchthesekicks
Erlang Shen
8,071
3,566
0
2,296
7,347
6,361
522
3,140
3,994
0
24,120
W
14,837
1,365
0
176
4,427
2,605
639
2,940
1,444
62,332
788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,745
Gold Earned
23,114
170
Minions Killed
136
0
Camps Cleared
0
713,124
Distance Traveled
676,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,929
721
59
5
0
217,472
0
L
Gilgamesh
7,990
726
58
5
0
248,766
0
W
Achilles
8,385
762
23
2
0
222,469
0
L
Cabrakan
7,195
654
19
2
0
209,920
0
W
Erlang Shen
8,254
750
35
3
0
257,491
0
W
Vulcan
9,106
828
112
10
0
233,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role