Player Matchup

Geb
Geb
BigMo13
Geb
Level 68
God Stats
6W - 6L
1,530 SR
Queue Stats
50W - 35L
1,394 Elo+
Solo
Mulan
Mulan
LUKESTARHUNTER
Mulan
Level 58
God Stats
3W - 8L
1,503 SR
Queue Stats
128W - 166L
1,429 Elo+
Party 1
Artemis
Artemis
here2serve
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 61L
1,398 Elo+
Solo
Surtr
Surtr
kennrodd3
Surtr
Level 46
God Stats
2W - 6L
1,103 SR
Queue Stats
97W - 112L
1,410 Elo+
Party 1
Hades
Hades
smoke1218
Hades
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,186 Elo+
Solo
Team Averages
Level 50
1,427 SR
1,364 Elo+

VS

Team Averages
Level 51
1,348 SR
1,394 Elo+
Scylla
Scylla
JerryEatsTrash
Scylla
Level 49
God Stats
5W - 16L
1,098 SR
Queue Stats
127W - 187L
1,366 Elo+
Solo
Hel
Hel
SpartanSam0034
Hel
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,414 Elo+
Solo
Bastet
Bastet
Undetected_Rain
Bastet
Level 59
God Stats
12W - 16L
1,465 SR
Queue Stats
144W - 144L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
burbu42
Sun Wukong
Level 39
God Stats
2W - 4L
1,382 SR
Queue Stats
64W - 98L
1,349 Elo+
Solo
Medusa
Medusa
theofelipe
Medusa
Level 35
God Stats
2W - 3L
1,294 SR
Queue Stats
67W - 73L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
1 / 1 / 3
5,787
579
2,478
8,066
4,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
6,963
696
5,891
10,467
5,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
here2serve
Artemis
11
4 / 0 / 1
6,103
610
5,991
5,016
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
kennrodd3
Surtr
11
3 / 0 / 2
5,813
581
2,699
7,730
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
smoke1218
Hades
9
2 / 2 / 3
5,227
523
5,449
7,377
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,258
526
5,429
5,168
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 0
4,751
475
1,288
5,758
1,655
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 4 / 0
5,468
547
4,325
10,019
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
burbu42
Sun Wukong
9
0 / 3 / 1
5,138
514
4,203
8,383
5,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
theofelipe
Medusa
9
0 / 2 / 0
4,658
466
4,248
8,573
2,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
4
4
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Geb
1
1
3
2.5
L
1
3
0
0.33
W
3
1
1
3.5
L
0
1
0
0
L
3
4
0
0.75
L
Sun Wukong
burbu42
Sun Wukong
0
3
1
0.17
W
Artemis
here2serve
Artemis
4
0
1
4.5
W
Surtr
kennrodd3
Surtr
3
0
2
4
W
Hades
smoke1218
Hades
2
2
3
1.75
L
Medusa
theofelipe
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,508
Damage
19,493
38,656
Taken
37,901
18,291
Mitigated
15,757
12,173
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
2,478
160
1,193
2,834
8,066
4,642
0
1,810
6,130
19,132
1,711
L
5,429
742
0
750
5,168
1,837
0
3,465
1,703
34,715
0
W
5,891
1,618
0
4,046
10,467
5,109
0
0
9,923
0
48,434
L
1,288
284
1,676
2,121
5,758
1,655
0
881
4,877
16,560
0
L
4,325
1,392
0
2,085
10,019
3,482
0
2,532
7,487
0
28,461
L
Sun Wukong
burbu42
Sun Wukong
4,203
1,193
0
2,369
8,383
5,963
0
0
8,383
0
31,726
W
Artemis
here2serve
Artemis
5,991
3,387
0
1,562
5,016
1,707
598
482
4,534
0
42,812
W
Surtr
kennrodd3
Surtr
2,699
1,219
0
1,268
7,730
3,678
30
421
7,257
889
36,624
W
Hades
smoke1218
Hades
5,449
793
49
1,221
7,377
3,155
0
3,391
3,551
20,429
973
L
Medusa
theofelipe
Medusa
4,248
2,033
0
1,490
8,573
2,820
0
912
7,661
0
34,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
25,273
273
Minions Killed
239
0
Camps Cleared
0
960,224
Distance Traveled
935,024
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,787
579
25
3
0
183,943
6
L
Scylla
5,258
526
62
6
0
184,222
0
W
Mulan
6,963
696
77
8
0
183,381
0
L
Hel
4,751
475
23
2
0
164,484
0
L
Bastet
5,468
547
58
6
0
223,659
0
L
Sun Wukong
5,138
514
53
5
0
179,490
0
W
Artemis
6,103
610
65
7
0
182,243
2
W
Surtr
5,813
581
62
6
0
224,880
0
W
Hades
5,227
523
44
4
0
185,777
0
L
Medusa
4,658
466
43
4
0
183,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role