Player Matchup

Apollo
Apollo
Silver V
 
Apollo
Silver V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver IV
Killer2779TTV
Nike
Silver IV
Level 108
God Stats
1W - 1L
1,743 SR
Queue Stats
22W - 46L
877 MMR
Solo
Sobek
Sobek
Silver IV
Prodigy_Rocket
Sobek
Silver IV
Level 121
God Stats
10W - 16L
1,467 SR
Queue Stats
92W - 107L
843 MMR
Solo
Osiris
Osiris
Silver II
UnHandyplotYT
Osiris
Silver II
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,030 MMR
Solo
Kukulkan
Kukulkan
Silver III
Yogurtnanners
Kukulkan
Silver III
Level 62
God Stats
9W - 17L
1,403 SR
Queue Stats
29W - 49L
969 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,523 SR
1,044 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,388 SR
888 MMR
Horus
Horus
Silver IV
DMVtommyjarvis
Horus
Silver IV
Level 68
God Stats
54W - 57L
1,380 SR
Queue Stats
57W - 63L
1,015 MMR
Party 1
Charybdis
Charybdis
Silver V
PoacherTy97
Charybdis
Silver V
Level 146
God Stats
57W - 43L
1,443 SR
Queue Stats
197W - 235L
656 MMR
Solo
Zeus
Zeus
Silver V
SlimeSzxn
Zeus
Silver V
Level 103
God Stats
11W - 12L
1,428 SR
Queue Stats
78W - 90L
759 MMR
Party 1
Hun Batz
Hun Batz
Silver I
jcsilvabelt
Hun Batz
Silver I
Level 88
God Stats
1W - 4L
1,188 SR
Queue Stats
358W - 382L
1,081 MMR
Solo
Maui
Maui
Silver II
oxy on mixer
Maui
Silver II
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 155L
928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 3 / 1
4,977
452
3,692
7,831
2,846
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 2 / 0
5,271
479
3,278
8,669
3,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 2
5,038
458
3,192
7,815
5,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 0 / 1
5,474
498
1,608
6,671
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Yogurtnanners
Kukulkan
11
1 / 0 / 0
6,254
569
1,662
3,242
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JormungandrChironIzanamiArachne

VS

Bans
SurtrCthulhuAchillesThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,467
588
3,946
7,088
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
PoacherTy97
Charybdis
11
2 / 0 / 1
6,088
553
7,019
4,584
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Zeus
12
0 / 1 / 1
6,670
606
2,008
3,560
1,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
jcsilvabelt
Hun Batz
12
2 / 1 / 0
5,897
536
2,274
9,112
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 3
5,846
531
2,359
9,033
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
5
5
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
3
1
0.5
W
1
0
1
1.5
L
0
2
0
0
W
Charybdis
PoacherTy97
Charybdis
2
0
1
2.5
L
1
0
2
2
W
Zeus
0
1
1
0.5
L
1
0
1
1.5
L
Kukulkan
Yogurtnanners
Kukulkan
1
0
0
1
W
Hun Batz
jcsilvabelt
Hun Batz
2
1
0
2
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,432
Damage
17,606
34,228
Taken
33,377
16,979
Mitigated
18,056
11,639
Healing
12,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,692
2,272
0
1,073
7,831
2,846
0
1,380
6,451
0
29,689
W
3,946
1,560
200
2,689
7,088
5,767
0
0
6,471
0
38,779
L
3,278
346
0
2,419
8,669
3,515
0
213
7,940
0
28,850
W
Charybdis
PoacherTy97
Charybdis
7,019
3,448
0
2,566
4,584
1,649
0
366
4,088
0
60,396
L
3,192
98
0
3,671
7,815
5,548
0
870
6,945
20,193
0
W
Zeus
2,008
195
0
1,282
3,560
1,507
0
827
2,733
44,020
2,556
L
1,608
239
0
3,643
6,671
3,881
0
750
5,921
0
25,364
L
Kukulkan
Yogurtnanners
Kukulkan
1,662
44
0
833
3,242
1,189
0
875
2,367
46,373
0
W
Hun Batz
jcsilvabelt
Hun Batz
2,274
361
0
4,336
9,112
3,570
0
939
8,165
0
49,802
W
2,359
520
0
1,875
9,033
5,563
0
2,020
6,449
21,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
30,968
283
Minions Killed
354
0
Camps Cleared
0
982,807
Distance Traveled
1,142,988
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,977
452
56
5
0
197,164
0
W
Horus
6,467
588
65
6
0
232,407
3
L
Nike
5,271
479
56
5
0
198,667
5
W
Charybdis
6,088
553
93
8
0
198,431
0
L
Sobek
5,038
458
24
2
0
207,911
1
W
Zeus
6,670
606
86
8
0
209,667
2
L
Osiris
5,474
498
51
5
0
169,024
2
L
Kukulkan
6,254
569
96
9
0
210,041
0
W
Hun Batz
5,897
536
82
7
0
269,396
1
W
Maui
5,846
531
28
3
0
233,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role