Player Matchup

Merlin
Merlin
Asmodeuslust
Merlin
Level 100
God Stats
25W - 23L
1,502 SR
Queue Stats
46W - 43L
1,427 Elo+
Solo
Achilles
Achilles
KalekaSPL
Achilles
Level 60
God Stats
4W - 2L
1,451 SR
Queue Stats
42W - 37L
1,492 Elo+
Party 2
Chiron
Chiron
boss9game
Chiron
Level 134
God Stats
3W - 2L
1,306 SR
Queue Stats
242W - 248L
1,478 Elo+
Solo
Bake Kujira
Bake Kujira
ccmixcoatl
Bake Kujira
Level 166
God Stats
16W - 16L
1,445 SR
Queue Stats
559W - 522L
1,505 Elo+
Solo
Serqet
Serqet
ŽODD
Serqet
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 67L
1,402 Elo+
Party 2
Team Averages
Level 115
1,441 SR
1,461 Elo+

VS

Team Averages
Level 143
1,457 SR
1,466 Elo+
Nut
Nut
Blazeken131
Nut
Level 143
God Stats
3W - 6L
1,284 SR
Queue Stats
41W - 40L
1,473 Elo+
Solo
Sylvanus
Sylvanus
NickoMode
Sylvanus
Level 159
God Stats
1W - 3L
1,742 SR
Queue Stats
262W - 241L
1,539 Elo+
Party 1
Thanatos
Thanatos
NuclearFantasy
Thanatos
Level 116
God Stats
1W - 3L
1,234 SR
Queue Stats
41W - 47L
1,476 Elo+
Solo
Charybdis
Charybdis
SFB_Stix
Charybdis
Level 155
God Stats
84W - 76L
1,552 SR
Queue Stats
437W - 432L
1,382 Elo+
Solo
Anubis
Anubis
TwinkyKiller42
Anubis
Level 144
God Stats
2W - 2L
1,476 SR
Queue Stats
175W - 192L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 2
7,939
567
5,679
7,000
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Achilles
KalekaSPL
Achilles
14
4 / 3 / 4
8,473
605
5,833
9,412
6,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
boss9game
Chiron
14
1 / 1 / 2
7,927
566
7,089
11,824
4,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bake Kujira
ccmixcoatl
Bake Kujira
13
3 / 1 / 2
7,686
549
6,460
12,009
12,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
ŽODD
Serqet
15
8 / 0 / 5
8,958
640
10,969
11,781
5,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,063
576
7,389
11,439
4,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
NickoMode
Sylvanus
11
1 / 2 / 2
7,214
515
6,102
13,389
12,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
13
3 / 5 / 3
7,354
525
5,968
14,141
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
SFB_Stix
Charybdis
14
0 / 1 / 0
7,768
555
6,891
8,999
3,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 6 / 1
7,238
517
6,635
11,072
4,727
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
17
Kills
9
9
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
4
2
0.5
L
3
3
1
1.17
W
Achilles
KalekaSPL
Achilles
4
3
4
2
L
Sylvanus
NickoMode
Sylvanus
1
2
2
1
L
Thanatos
3
5
3
0.9
L
Charybdis
SFB_Stix
Charybdis
0
1
0
0
L
2
6
1
0.42
W
Chiron
boss9game
Chiron
1
1
2
2
W
Bake Kujira
ccmixcoatl
Bake Kujira
3
1
2
4
W
Serqet
ŽODD
Serqet
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,030
Damage
32,985
52,026
Taken
59,040
30,796
Mitigated
31,204
14,448
Healing
27,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
5,679
384
0
735
7,000
2,368
434
374
6,626
51,343
1,407
L
7,389
5,490
0
2,986
11,439
4,594
1,200
7,660
3,617
0
57,440
W
Achilles
KalekaSPL
Achilles
5,833
1,656
0
2,760
9,412
6,474
47
4,338
5,074
0
49,882
L
Sylvanus
NickoMode
Sylvanus
6,102
1,792
1,350
5,828
13,389
12,360
105
2,796
10,544
33,983
0
L
Thanatos
5,968
1,622
0
9,818
14,141
5,700
0
897
12,657
0
45,299
L
Charybdis
SFB_Stix
Charybdis
6,891
3,527
0
3,990
8,999
3,823
792
388
8,427
0
78,756
L
6,635
106
0
3,861
11,072
4,727
0
155
10,229
52,422
761
W
Chiron
boss9game
Chiron
7,089
2,363
189
4,841
11,824
4,252
0
2,404
9,420
0
65,205
W
Bake Kujira
ccmixcoatl
Bake Kujira
6,460
3,387
0
1,461
12,009
12,531
260
2,532
9,477
55,188
0
W
Serqet
ŽODD
Serqet
10,969
3,973
0
4,462
11,781
5,171
0
2,967
8,814
0
68,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,983
Gold Earned
37,637
461
Minions Killed
428
0
Camps Cleared
0
1,367,867
Distance Traveled
1,219,875
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,939
567
95
7
0
249,749
0
L
Nut
8,063
576
101
7
0
195,310
1
W
Achilles
8,473
605
73
5
0
244,392
4
L
Sylvanus
7,214
515
45
3
0
251,380
1
L
Thanatos
7,354
525
73
5
0
299,833
0
L
Charybdis
7,768
555
132
9
0
247,769
0
L
Anubis
7,238
517
77
6
0
225,583
0
W
Chiron
7,927
566
111
8
0
243,651
0
W
Bake Kujira
7,686
549
82
6
0
280,870
2
W
Serqet
8,958
640
100
7
0
349,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role