Player Matchup

Rama
Rama
Gongshow9
Rama
Level 16
God Stats
9W - 10L
1,333 SR
Queue Stats
153W - 108L
1,648 Elo+
Party 2
Mulan
Mulan
TERTGANG
Mulan
Level 84
God Stats
1W - 7L
1,389 SR
Queue Stats
264W - 221L
1,555 Elo+
Solo
Sobek
Sobek
ThatWas3asy
Sobek
Level 127
God Stats
1W - 1L
1,461 SR
Queue Stats
111W - 95L
1,533 Elo+
Party 2
Vulcan
Vulcan
TheF67tball
Vulcan
Level 116
God Stats
3W - 4L
1,168 SR
Queue Stats
160W - 138L
1,499 Elo+
Party 2
Osiris
Osiris
Weak3nOnlyfans
Osiris
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,299 Elo+
Solo
Team Averages
Level 75
1,370 SR
1,507 Elo+

VS

Team Averages
Level 67
1,574 SR
1,572 Elo+
Charon
Charon
Acidicity
Charon
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,465 Elo+
Solo
Pele
Pele
Nacho0899
Pele
Level 80
God Stats
13W - 13L
1,515 SR
Queue Stats
279W - 252L
1,540 Elo+
Solo
Shiva
Shiva
THE MASTER1988
Shiva
Level 108
God Stats
18W - 12L
1,634 SR
Queue Stats
41W - 31L
1,613 Elo+
Party 1
Hachiman
Hachiman
lPondl
Hachiman
Level 52
God Stats
1W - 3L
1,577 SR
Queue Stats
49W - 31L
1,644 Elo+
Party 1
Ra
Ra
poptart355
Ra
Level 57
God Stats
6W - 2L
1,646 SR
Queue Stats
36W - 28L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 0 / 1
5,204
520
5,645
5,641
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
TERTGANG
Mulan
8
0 / 4 / 1
4,628
463
4,952
9,674
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 2 / 1
5,963
596
3,388
9,770
8,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
11
0 / 1 / 0
5,967
597
1,313
3,795
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 2 / 0
4,227
423
1,551
4,432
2,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Acidicity
Charon
8
0 / 0 / 4
5,548
555
3,201
5,799
4,583
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
11
2 / 1 / 1
5,917
592
2,624
8,480
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
4 / 1 / 0
6,917
692
5,864
8,176
4,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
lPondl
Hachiman
9
2 / 1 / 2
5,344
534
6,237
7,190
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 1
6,214
621
2,447
3,394
1,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charon
Acidicity
Charon
0
0
4
2
L
Rama
1
0
1
1.5
W
Pele
2
1
1
2.5
L
Mulan
TERTGANG
Mulan
0
4
1
0.13
W
4
1
0
4
L
2
2
1
1.25
L
Vulcan
0
1
0
0
L
0
2
0
0
W
Hachiman
lPondl
Hachiman
2
1
2
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,849
Damage
20,373
33,312
Taken
33,039
18,285
Mitigated
17,258
11,135
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Acidicity
Charon
3,201
883
0
1,205
5,799
4,583
50
1,220
4,579
15,372
0
L
Rama
5,645
4,583
0
2,380
5,641
2,058
0
487
5,154
0
46,865
W
Pele
2,624
547
0
1,657
8,480
3,577
0
1,600
6,880
0
50,956
L
Mulan
TERTGANG
Mulan
4,952
561
0
1,987
9,674
4,018
0
1,349
8,325
0
28,002
W
5,864
1,586
0
1,658
8,176
4,711
589
342
7,622
0
46,089
L
3,388
317
0
4,505
9,770
8,277
0
2,198
7,572
14,711
0
L
Vulcan
1,313
56
0
388
3,795
1,361
0
1,557
2,181
51,537
685
L
1,551
828
0
1,875
4,432
2,571
0
0
4,432
0
15,140
W
Hachiman
lPondl
Hachiman
6,237
3,074
0
2,964
7,190
3,036
0
966
6,224
0
39,656
W
2,447
177
182
1,602
3,394
1,351
611
573
2,821
48,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,989
Gold Earned
29,940
280
Minions Killed
311
0
Camps Cleared
0
868,383
Distance Traveled
1,049,455
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,548
555
15
2
0
208,335
0
L
Rama
5,204
520
80
8
0
169,302
0
W
Pele
5,917
592
77
8
0
232,422
0
L
Mulan
4,628
463
46
5
0
194,178
0
W
Shiva
6,917
692
77
8
0
210,703
0
L
Sobek
5,963
596
21
2
0
233,610
0
L
Vulcan
5,967
597
98
10
0
192,963
2
L
Osiris
4,227
423
35
4
0
78,330
0
W
Hachiman
5,344
534
55
6
0
197,852
1
W
Ra
6,214
621
87
9
0
200,143
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role