Player Matchup

Scylla
Scylla
 
Scylla
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Daijokay
Neith
Level 81
God Stats
48W - 31L
1,671 SR
Queue Stats
584W - 606L
1,448 Elo+
Solo
Anubis
Anubis
Moonrider98
Anubis
Level 59
God Stats
13W - 11L
1,496 SR
Queue Stats
228W - 222L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
RavenousOutsider
Cu Chulainn
Level 138
God Stats
4W - 0L
1,799 SR
Queue Stats
48W - 49L
1,573 Elo+
Party 1
Nu Wa
Nu Wa
SameMaximus
Nu Wa
Level 164
God Stats
519W - 626L
1,492 SR
Queue Stats
759W - 937L
1,451 Elo+
Party 1
Team Averages
Level 103
1,592 SR
1,486 Elo+

VS

Team Averages
Level 105
1,568 SR
1,512 Elo+
Medusa
Medusa
AlexWolfbane310
Medusa
Level 61
God Stats
9W - 7L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Amaterasu
Amaterasu
KimZad
Amaterasu
Level 61
God Stats
9W - 7L
1,683 SR
Queue Stats
636W - 651L
1,502 Elo+
Solo
Scylla
Scylla
Rillaψ
Scylla
Level 63
God Stats
7W - 10L
1,513 SR
Queue Stats
68W - 76L
1,510 Elo+
Party 2
Zeus
Zeus
Thisguy9441
Zeus
Level 193
God Stats
33W - 24L
1,708 SR
Queue Stats
1,141W - 1,182L
1,524 Elo+
Solo
Cerberus
Cerberus
buntsea
Cerberus
Level 146
God Stats
0W - 1L
1,436 SR
Queue Stats
52W - 47L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
4 / 0 / 5
7,958
1,326
6,662
2,516
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Daijokay
Neith
12
1 / 1 / 6
7,444
1,241
7,875
5,106
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
12
2 / 2 / 3
7,084
1,181
3,678
5,369
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
RavenousOutsider
Cu Chulainn
12
2 / 1 / 7
7,262
1,210
5,450
5,492
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 0 / 8
7,103
1,184
7,665
1,396
540
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

344

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,023
1,004
1,791
3,369
1,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Amaterasu
KimZad
Amaterasu
12
0 / 2 / 4
6,907
1,151
2,266
11,795
9,187
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Rillaψ
Scylla
12
0 / 1 / 2
6,638
1,106
4,320
5,229
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
3 / 0 / 0
7,439
1,240
4,971
1,759
478
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
buntsea
Cerberus
12
1 / 5 / 3
6,888
1,148
5,141
11,152
9,627
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
10
Kills
4
4
Deaths
10
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
5
6.5
L
0
2
1
0.25
W
Neith
Daijokay
Neith
1
1
6
4
L
Amaterasu
KimZad
Amaterasu
0
2
4
1
W
Anubis
2
2
3
1.75
W
Cu Chulainn
RavenousOutsider
Cu Chulainn
2
1
7
5.5
L
Scylla
Rillaψ
Scylla
0
1
2
1
W
1
0
8
5
L
3
0
0
3
L
Cerberus
buntsea
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
18,489
19,879
Taken
33,304
10,237
Mitigated
21,908
2,179
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,662
375
0
0
2,516
980
0
1,739
737
14,848
0
L
1,791
453
184
108
3,369
1,012
0
1,809
1,522
0
3,399
W
Neith
Daijokay
Neith
7,875
2,531
0
409
5,106
1,795
0
3,248
1,742
0
21,382
L
Amaterasu
KimZad
Amaterasu
2,266
1,034
0
2,013
11,795
9,187
0
6,586
4,954
0
11,954
W
Anubis
3,678
72
0
1,189
5,369
2,724
0
4,307
948
20,937
0
W
Cu Chulainn
RavenousOutsider
Cu Chulainn
5,450
1,164
0
581
5,492
4,198
0
3,409
1,993
0
9,644
L
Scylla
Rillaψ
Scylla
4,320
276
0
154
5,229
1,604
0
2,515
2,625
22,622
580
W
7,665
2,175
0
0
1,396
540
0
1,075
241
19,308
0
L
4,971
267
0
0
1,759
478
0
870
850
24,460
577
L
Cerberus
buntsea
Cerberus
5,141
280
0
1,200
11,152
9,627
0
6,225
4,704
10,886
81

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,851
Gold Earned
33,895
125
Minions Killed
140
9
Camps Cleared
3
620,644
Distance Traveled
548,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,958
1,326
29
5
1
134,183
0
L
Medusa
6,023
1,004
6
1
0
44,181
0
W
Neith
7,444
1,241
26
4
5
123,654
0
L
Amaterasu
6,907
1,151
27
5
0
131,877
0
W
Anubis
7,084
1,181
32
5
1
112,147
0
W
Cu Chulainn
7,262
1,210
16
3
2
121,032
0
L
Scylla
6,638
1,106
51
9
1
140,110
0
W
Nu Wa
7,103
1,184
22
4
0
129,628
0
L
Zeus
7,439
1,240
41
7
1
119,128
0
L
Cerberus
6,888
1,148
15
3
1
112,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role