Player Matchup

Bastet
Bastet
Bradforton
Bastet
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,505 Elo+
Party 3
Fenrir
Fenrir
JonathanFcx
Fenrir
Level 150
God Stats
19W - 19L
1,506 SR
Queue Stats
325W - 288L
1,545 Elo+
Solo
Khepri
Khepri
MildewyGarlic55
Khepri
Level 89
God Stats
27W - 16L
1,629 SR
Queue Stats
235W - 191L
1,539 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bwodie
Morgan Le Fay
Level 65
God Stats
4W - 2L
1,582 SR
Queue Stats
56W - 59L
1,535 Elo+
Party 3
Jing Wei
Jing Wei
gtka99
Jing Wei
Level 121
God Stats
2W - 2L
1,516 SR
Queue Stats
392W - 334L
1,551 Elo+
Party 2
Team Averages
Level 109
1,546 SR
1,535 Elo+

VS

Team Averages
Level 127
1,554 SR
1,538 Elo+
Ravana
Ravana
Beanzo
Ravana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,616 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DEVxASTATION
Kumbhakarna
Level 145
God Stats
7W - 6L
1,533 SR
Queue Stats
142W - 147L
1,462 Elo+
Solo
Achilles
Achilles
MelodyRedox3112
Achilles
Level 159
God Stats
4W - 3L
1,593 SR
Queue Stats
544W - 558L
1,492 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tnnkirk55
Morgan Le Fay
Level 47
God Stats
8W - 11L
1,416 SR
Queue Stats
191W - 208L
1,531 Elo+
Party 1
Izanami
Izanami
Z0mbie935
Izanami
Level 159
God Stats
4W - 7L
1,727 SR
Queue Stats
199W - 218L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bradforton
Bastet
14
6 / 0 / 3
8,452
650
13,546
13,206
5,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
14
6 / 0 / 7
7,892
607
8,273
8,733
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 8
6,689
515
2,655
6,107
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
bwodie
Morgan Le Fay
15
5 / 0 / 4
8,309
639
9,190
6,525
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
gtka99
Jing Wei
13
1 / 1 / 0
7,065
543
4,981
6,892
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Beanzo
Ravana
11
1 / 2 / 0
5,979
460
4,195
10,170
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
DEVxASTATION
Kumbhakarna
9
0 / 2 / 1
5,974
460
1,994
11,390
8,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
10
0 / 7 / 0
6,015
463
4,468
16,916
18,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Tnnkirk55
Morgan Le Fay
12
0 / 6 / 0
6,024
463
3,304
8,342
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Z0mbie935
Izanami
13
0 / 1 / 0
7,449
573
6,364
8,315
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
18
Kills
1
1
Deaths
18
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
Beanzo
Ravana
1
2
0
0.5
W
Bastet
Bradforton
Bastet
6
0
3
7.5
L
Kumbhakarna
DEVxASTATION
Kumbhakarna
0
2
1
0.25
W
Fenrir
6
0
7
9.5
L
Achilles
0
7
0
0
W
0
0
8
4
L
Morgan Le Fay
Tnnkirk55
Morgan Le Fay
0
6
0
0
L
Izanami
Z0mbie935
Izanami
0
1
0
0
W
Morgan Le Fay
bwodie
Morgan Le Fay
5
0
4
7
W
Jing Wei
gtka99
Jing Wei
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,645
Damage
20,325
41,463
Taken
55,133
18,872
Mitigated
37,364
20,677
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Beanzo
Ravana
4,195
925
0
734
10,170
4,404
0
2,389
7,633
0
38,963
W
Bastet
Bradforton
Bastet
13,546
4,672
0
7,587
13,206
5,506
0
652
12,554
0
64,639
L
Kumbhakarna
DEVxASTATION
Kumbhakarna
1,994
420
204
3,370
11,390
8,487
0
3,437
7,707
13,636
0
W
Fenrir
8,273
1,984
0
5,699
8,733
4,023
192
728
7,925
0
63,114
L
Achilles
4,468
863
0
3,816
16,916
18,143
0
689
16,143
0
38,118
W
2,655
228
0
2,351
6,107
4,236
0
419
5,668
14,646
0
L
Morgan Le Fay
Tnnkirk55
Morgan Le Fay
3,304
158
0
267
8,342
3,050
0
3,712
4,242
43,844
0
L
Izanami
Z0mbie935
Izanami
6,364
5,262
0
3,043
8,315
3,280
0
593
7,722
0
78,160
W
Morgan Le Fay
bwodie
Morgan Le Fay
9,190
524
0
2,325
6,525
2,603
101
2,610
3,509
60,892
2,637
W
Jing Wei
gtka99
Jing Wei
4,981
3,002
0
2,715
6,892
2,504
0
383
6,509
0
53,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
31,441
409
Minions Killed
361
0
Camps Cleared
0
1,382,728
Distance Traveled
1,298,642
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,979
460
64
5
0
294,933
4
W
Bastet
8,452
650
86
7
0
274,224
0
L
Kumbhakarna
5,974
460
13
1
0
293,326
5
W
Fenrir
7,892
607
96
7
0
303,552
0
L
Achilles
6,015
463
68
5
0
203,106
2
W
Khepri
6,689
515
16
1
0
277,118
5
L
Morgan Le Fay
6,024
463
85
7
0
245,241
0
L
Izanami
7,449
573
131
10
0
262,036
2
W
Morgan Le Fay
8,309
639
102
8
0
264,937
0
W
Jing Wei
7,065
543
109
8
0
262,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role