Player Matchup

Jing Wei
Jing Wei
MWhispa
Jing Wei
Level 17
God Stats
1W - 1L
1,287 SR
Queue Stats
23W - 25L
1,400 Elo+
Party 1
Baron Samedi
Baron Samedi
bslime
Baron Samedi
Level 36
God Stats
6W - 4L
1,827 SR
Queue Stats
26W - 31L
1,496 Elo+
Party 2
Awilix
Awilix
endlessgamer
Awilix
Level 60
God Stats
6W - 9L
1,339 SR
Queue Stats
124W - 118L
1,467 Elo+
Party 1
Olorun
Olorun
generalginger92
Olorun
Level 48
God Stats
1W - 4L
1,347 SR
Queue Stats
95W - 89L
1,466 Elo+
Party 1
Atlas
Atlas
wolfiepersia
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,496 Elo+
Party 2
Team Averages
Level 38
1,460 SR
1,465 Elo+

VS

Team Averages
Level 49
1,425 SR
1,413 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DubsDaDonskii
Apollo
Level 29
God Stats
3W - 3L
1,628 SR
Queue Stats
110W - 152L
1,424 Elo+
Party 3
Anubis
Anubis
Senor Azure
Anubis
Level 41
God Stats
2W - 4L
1,371 SR
Queue Stats
26W - 41L
1,403 Elo+
Solo
Yemoja
Yemoja
ShadowsongFma
Yemoja
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 112L
1,263 Elo+
Solo
Bastet
Bastet
sabitoV2
Bastet
Level 69
God Stats
1W - 2L
1,126 SR
Queue Stats
361W - 413L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MWhispa
Jing Wei
11
1 / 0 / 2
6,421
584
3,935
4,350
1,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
bslime
Baron Samedi
10
2 / 1 / 3
6,164
560
5,882
4,352
1,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
13
9 / 0 / 1
7,528
684
6,988
8,184
3,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 4
6,662
606
3,364
6,728
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 0 / 5
6,155
560
3,001
8,586
4,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
6
0 / 3 / 0
4,439
404
1,279
6,644
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 2 / 0
5,765
524
3,149
8,711
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
11
1 / 4 / 0
6,133
558
4,048
6,908
2,949
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
0 / 2 / 1
5,405
491
2,263
6,867
4,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
sabitoV2
Bastet
10
1 / 2 / 0
5,376
489
4,979
9,667
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
2
2
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
3
0
0
L
0
2
0
0
W
Jing Wei
MWhispa
Jing Wei
1
0
2
2
L
Anubis
1
4
0
0.25
L
0
2
1
0.25
W
Baron Samedi
bslime
Baron Samedi
2
1
3
3.5
W
Awilix
9
0
1
9.5
W
1
1
4
3
L
Bastet
sabitoV2
Bastet
1
2
0
0.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,170
Damage
15,718
32,200
Taken
38,797
14,086
Mitigated
17,674
13,351
Healing
12,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,279
104
0
998
6,644
3,859
0
1,667
4,977
0
16,151
L
3,149
1,917
0
4,060
8,711
3,153
0
1,467
7,244
0
42,850
W
Jing Wei
MWhispa
Jing Wei
3,935
2,562
0
1,355
4,350
1,583
486
21
4,329
0
37,424
L
Anubis
4,048
86
0
1,933
6,908
2,949
0
2,099
4,809
48,498
1,215
L
2,263
261
574
629
6,867
4,449
0
5,092
1,775
22,358
0
W
Baron Samedi
bslime
Baron Samedi
5,882
1,045
435
1,868
4,352
1,899
183
1,413
2,939
33,281
1,143
W
Awilix
6,988
3,322
0
2,111
8,184
3,749
373
1,390
6,794
0
60,571
W
3,364
1,556
0
4,311
6,728
2,185
408
2,440
4,288
40,052
3,610
L
Bastet
sabitoV2
Bastet
4,979
1,205
0
4,148
9,667
3,264
0
1,735
7,932
0
36,022
W
3,001
953
340
2,931
8,586
4,670
57
802
7,784
20,480
1,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,930
Gold Earned
27,118
323
Minions Killed
272
0
Camps Cleared
0
1,136,074
Distance Traveled
978,937
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,439
404
25
2
0
115,412
0
L
Apollo
5,765
524
66
6
0
214,496
0
W
Jing Wei
6,421
584
76
7
0
207,863
0
L
Anubis
6,133
558
95
9
0
214,830
4
L
Yemoja
5,405
491
31
3
0
173,181
0
W
Baron Samedi
6,164
560
49
4
0
195,351
0
W
Awilix
7,528
684
97
9
0
306,955
1
W
Olorun
6,662
606
80
7
0
203,519
0
L
Bastet
5,376
489
55
5
0
261,018
0
W
Atlas
6,155
560
21
2
0
222,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role