Player Matchup

Athena
Athena
AcriiDEX
Athena
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 5L
1,499 Elo+
Party 1
Janus
Janus
DeltaWolf No1
Janus
Level 127
God Stats
12W - 12L
1,652 SR
Queue Stats
185W - 175L
1,515 Elo+
Party 2
Osiris
Osiris
VANTAGE500
Osiris
Level 125
God Stats
8W - 5L
1,553 SR
Queue Stats
503W - 475L
1,608 Elo+
Party 2
Bastet
Bastet
Ztwxy
Bastet
Level 106
God Stats
2W - 1L
1,739 SR
Queue Stats
393W - 376L
1,551 Elo+
Party 2
Izanami
Izanami
davidhd2001
Izanami
Level 81
God Stats
4W - 1L
1,670 SR
Queue Stats
30W - 27L
1,472 Elo+
Party 1
Team Averages
Level 105
1,623 SR
1,529 Elo+

VS

Team Averages
Level 136
1,468 SR
1,540 Elo+
Fenrir
Fenrir
 
Fenrir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Bipad
King Arthur
Level 123
God Stats
2W - 3L
1,244 SR
Queue Stats
98W - 93L
1,549 Elo+
Solo
Discordia
Discordia
Leones_2015
Discordia
Level 173
God Stats
4W - 2L
1,597 SR
Queue Stats
832W - 783L
1,552 Elo+
Solo
Sobek
Sobek
skunkerooni
Sobek
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AcriiDEX
Athena
8
1 / 0 / 1
5,023
628
2,929
6,167
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,550
694
1,615
2,896
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
VANTAGE500
Osiris
10
2 / 3 / 0
5,662
708
4,437
9,776
8,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Ztwxy
Bastet
9
1 / 0 / 1
4,943
618
3,441
6,187
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
davidhd2001
Izanami
9
1 / 1 / 0
5,815
727
4,530
3,751
1,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 0 / 1
4,880
610
2,184
6,953
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
 
Skadi
4
0 / 1 / 1
3,671
459
1,186
2,670
768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Bipad
King Arthur
11
3 / 2 / 0
5,964
746
6,861
9,670
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Leones_2015
Discordia
10
1 / 1 / 0
5,347
668
3,656
3,301
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
1 / 1 / 0
4,440
555
1,370
6,788
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
1
0.5
L
Skadi
 
Skadi
0
1
1
0.5
W
Athena
AcriiDEX
Athena
1
0
1
1.5
L
King Arthur
Bipad
King Arthur
3
2
0
1.5
W
0
1
0
0
L
Discordia
Leones_2015
Discordia
1
1
0
1
W
Osiris
VANTAGE500
Osiris
2
3
0
0.67
W
Bastet
Ztwxy
Bastet
1
0
1
1.5
W
Izanami
davidhd2001
Izanami
1
1
0
1
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,952
Damage
15,257
28,777
Taken
29,382
18,324
Mitigated
14,689
11,412
Healing
7,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,184
498
0
1,441
6,953
3,131
0
1,006
5,865
0
35,221
L
Skadi
 
Skadi
1,186
781
0
750
2,670
768
0
1,109
1,561
0
11,334
W
Athena
AcriiDEX
Athena
2,929
991
0
1,405
6,167
4,927
0
1,076
5,091
14,871
0
L
King Arthur
Bipad
King Arthur
6,861
1,701
0
2,285
9,670
5,410
0
443
9,227
0
45,252
W
1,615
131
0
790
2,896
1,283
0
2,358
538
38,452
0
L
Discordia
Leones_2015
Discordia
3,656
63
0
750
3,301
1,011
0
861
2,296
38,941
710
W
Osiris
VANTAGE500
Osiris
4,437
1,920
0
3,814
9,776
8,833
0
0
9,776
0
36,938
W
Bastet
Ztwxy
Bastet
3,441
699
0
3,958
6,187
2,027
0
656
5,531
0
30,501
W
Izanami
davidhd2001
Izanami
4,530
3,645
0
1,445
3,751
1,254
649
661
3,090
0
45,386
L
1,370
406
0
2,632
6,788
4,369
0
899
5,889
11,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,993
Gold Earned
24,302
314
Minions Killed
263
0
Camps Cleared
0
910,398
Distance Traveled
797,115
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,880
610
66
8
0
204,871
1
L
Skadi
3,671
459
23
3
0
71,537
0
W
Athena
5,023
628
16
2
0
197,925
0
L
King Arthur
5,964
746
73
9
0
177,049
0
W
Janus
5,550
694
85
11
0
158,688
2
L
Discordia
5,347
668
89
11
0
169,847
0
W
Osiris
5,662
708
75
9
0
165,747
0
W
Bastet
4,943
618
51
6
0
220,797
0
W
Izanami
5,815
727
87
11
0
167,241
0
L
Sobek
4,440
555
12
2
0
173,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role