Player Matchup

Fenrir
Fenrir
JoeFredrick
Fenrir
Level 129
God Stats
7W - 8L
1,459 SR
Queue Stats
120W - 111L
1,459 Elo+
Party 4
Ix Chel
Ix Chel
SpearoHero
Ix Chel
Level 128
God Stats
10W - 6L
1,536 SR
Queue Stats
112W - 104L
1,463 Elo+
Party 4
Shiva
Shiva
TIlVlBERWOLF
Shiva
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,535 Elo+
Party 2
Lancelot
Lancelot
krunchySMK
Lancelot
Level 113
God Stats
1W - 1L
1,286 SR
Queue Stats
16W - 12L
1,565 Elo+
Solo
Sol
Sol
xl Shenanigan
Sol
Level 190
God Stats
1W - 1L
1,311 SR
Queue Stats
36W - 44L
1,462 Elo+
Party 2
Team Averages
Level 144
1,418 SR
1,497 Elo+

VS

Team Averages
Level 116
1,547 SR
1,515 Elo+
Fafnir
Fafnir
AlmightyGuardd
Fafnir
Level 124
God Stats
17W - 22L
1,395 SR
Queue Stats
128W - 126L
1,445 Elo+
Party 1
Ao Kuang
Ao Kuang
Uriah420
Ao Kuang
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 100L
1,560 Elo+
Solo
Thoth
Thoth
dawnofrebirth
Thoth
Level 159
God Stats
40W - 54L
1,414 SR
Queue Stats
355W - 341L
1,546 Elo+
Party 1
Apollo
Apollo
jimhh
Apollo
Level 151
God Stats
1W - 2L
1,599 SR
Queue Stats
69W - 70L
1,510 Elo+
Party 3
Mulan
Mulan
z PERZIVAL z
Mulan
Level 66
God Stats
6W - 4L
1,825 SR
Queue Stats
47W - 45L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 0 / 4
9,204
657
11,970
16,219
13,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
SpearoHero
Ix Chel
13
4 / 3 / 7
8,009
572
11,119
9,792
4,066
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 2 / 4
8,201
586
9,502
15,020
13,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
krunchySMK
Lancelot
13
3 / 2 / 0
7,501
536
7,146
11,786
5,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 1 / 1
7,981
570
9,495
9,163
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,164
512
4,865
13,934
15,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
Uriah420
Ao Kuang
10
2 / 6 / 2
5,861
419
6,786
17,003
6,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
4 / 3 / 3
7,807
558
7,233
9,637
3,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
jimhh
Apollo
11
0 / 4 / 3
5,836
417
7,002
12,719
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
5,812
415
8,208
14,446
14,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
17
Kills
8
8
Deaths
17
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
1
2
3
W
Fenrir
3
0
4
5
W
Ix Chel
SpearoHero
Ix Chel
4
3
7
2.5
W
3
2
4
2.5
L
Ao Kuang
Uriah420
Ao Kuang
2
6
2
0.5
L
4
3
3
1.83
L
Apollo
jimhh
Apollo
0
4
3
0.38
W
Lancelot
krunchySMK
Lancelot
3
2
0
1.5
W
4
1
1
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,232
Damage
34,094
61,980
Taken
67,739
39,853
Mitigated
44,171
19,282
Healing
20,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,865
986
0
3,635
13,934
15,047
0
6,411
7,523
19,772
2,400
W
Fenrir
11,970
5,464
0
5,335
16,219
13,728
984
2,537
12,819
0
70,822
W
Ix Chel
SpearoHero
Ix Chel
11,119
1,579
1,652
3,814
9,792
4,066
616
4,137
5,655
54,861
0
W
9,502
1,230
412
3,205
15,020
13,158
0
4,205
10,770
0
37,778
L
Ao Kuang
Uriah420
Ao Kuang
6,786
2,074
0
5,980
17,003
6,415
0
5,221
11,782
34,260
0
L
7,233
39
0
2,709
9,637
3,652
0
4,122
5,515
51,238
1,396
L
Apollo
jimhh
Apollo
7,002
3,979
0
4,187
12,719
4,688
0
3,270
9,449
0
55,461
W
Lancelot
krunchySMK
Lancelot
7,146
1,156
0
655
11,786
5,687
488
4,294
7,492
0
62,048
W
9,495
3,917
0
4,209
9,163
3,214
0
3,351
5,812
59,504
5,398
L
8,208
1,388
0
3,628
14,446
14,369
0
1,475
12,971
0
34,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
32,480
414
Minions Killed
304
0
Camps Cleared
0
1,402,281
Distance Traveled
1,259,816
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,164
512
17
1
0
242,906
2
W
Fenrir
9,204
657
105
8
0
274,727
0
W
Ix Chel
8,009
572
76
5
0
260,166
0
W
Shiva
8,201
586
48
3
0
292,630
2
L
Ao Kuang
5,861
419
53
4
0
268,505
0
L
Thoth
7,807
558
100
7
0
263,726
4
L
Apollo
5,836
417
87
6
0
240,229
1
W
Lancelot
7,501
536
81
6
0
311,084
0
W
Sol
7,981
570
104
7
0
263,674
0
L
Mulan
5,812
415
47
3
0
244,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role