Player Matchup

Neith
Neith
Bronze V
JimmyW223
Neith
Bronze V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 55L
606 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze V
Pyromaniac527
Baron Samedi
Bronze V
Level 43
God Stats
2W - 9L
1,390 SR
Queue Stats
3W - 29L
1,083 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze V
SSJHENDO
Sun Wukong
Bronze V
Level 47
God Stats
1W - 6L
1,358 SR
Queue Stats
3W - 43L
827 MMR
Party 2
Team Averages
Bronze V
Bronze V
Average Tier
Level 46
1,416 SR
838 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,591 SR
1,499 MMR
Cerberus
Cerberus
Silver I
DanzaMain01
Cerberus
Silver I
Level 145
God Stats
16W - 14L
1,660 SR
Queue Stats
251W - 348L
1,329 MMR
Solo
Scylla
Scylla
Gold IV
ItzRickyRozay
Scylla
Gold IV
Level 151
God Stats
3W - 1L
1,519 SR
Queue Stats
26W - 33L
1,587 MMR
Party 1
Artemis
Artemis
Gold V
dxrtypink
Artemis
Gold V
Level 82
God Stats
4W - 4L
1,593 SR
Queue Stats
11W - 10L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JimmyW223
Neith
11
0 / 5 / 2
7,623
586
7,102
12,411
4,110
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Pyromaniac527
Baron Samedi
13
2 / 7 / 1
8,183
629
6,368
11,885
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SSJHENDO
Sun Wukong
14
2 / 3 / 2
8,606
662
4,514
15,012
14,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesVulcanKukulkanBastetBacchus

VS

Bans
Ne ZhaAthenaMedusaMulanCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanzaMain01
Cerberus
15
3 / 2 / 10
9,657
743
6,710
17,685
16,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

16
8 / 1 / 7
10,952
842
14,826
6,239
2,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
dxrtypink
Artemis
14
4 / 1 / 7
9,904
762
10,770
5,785
2,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
4
Kills
15
15
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DanzaMain01
Cerberus
3
2
10
4
W
8
1
7
11.5
L
Neith
JimmyW223
Neith
0
5
2
0.2
L
Baron Samedi
Pyromaniac527
Baron Samedi
2
7
1
0.36
L
Sun Wukong
SSJHENDO
Sun Wukong
2
3
2
1
W
Artemis
dxrtypink
Artemis
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
32,306
39,308
Taken
29,709
24,137
Mitigated
22,388
7,906
Healing
3,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DanzaMain01
Cerberus
6,710
177
0
2,774
17,685
16,880
269
3,609
13,600
20,688
1,662
W
14,826
1,229
0
250
6,239
2,565
1,425
823
5,266
51,409
0
L
Neith
JimmyW223
Neith
7,102
1,910
0
2,472
12,411
4,110
0
6,527
5,522
0
29,188
L
Baron Samedi
Pyromaniac527
Baron Samedi
6,368
440
563
889
11,885
5,347
0
7,220
4,312
24,574
0
L
Sun Wukong
SSJHENDO
Sun Wukong
4,514
958
0
3,982
15,012
14,680
0
5,824
8,418
0
20,813
W
Artemis
dxrtypink
Artemis
10,770
3,733
0
0
5,785
2,943
1,610
1,136
4,396
0
29,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,412
Gold Earned
30,513
116
Minions Killed
159
0
Camps Cleared
0
587,927
Distance Traveled
726,726
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,657
743
34
3
0
252,963
1
W
Scylla
10,952
842
84
6
0
231,377
2
L
Neith
7,623
586
31
2
0
194,892
3
L
Baron Samedi
8,183
629
47
4
0
167,022
0
L
Sun Wukong
8,606
662
38
3
0
226,013
0
W
Artemis
9,904
762
41
3
0
242,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role