Player Matchup

Thanatos
Thanatos
Winning Kink
Thanatos
Level 85
God Stats
20W - 22L
1,459 SR
Queue Stats
151W - 136L
1,506 Elo+
Solo
Athena
Athena
dragonfairy20
Athena
Level 83
God Stats
1W - 1L
1,166 SR
Queue Stats
1W - 2L
1,281 Elo+
Party 1
Baron Samedi
Baron Samedi
el3vidas
Baron Samedi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,514 Elo+
Solo
Medusa
Medusa
pukipuki__
Medusa
Level 127
God Stats
4W - 4L
1,673 SR
Queue Stats
112W - 118L
1,465 Elo+
Party 1
Zhong Kui
Zhong Kui
xXHorsyrblXx
Zhong Kui
Level 126
God Stats
7W - 0L
1,692 SR
Queue Stats
79W - 77L
1,505 Elo+
Solo
Team Averages
Level 93
1,498 SR
1,454 Elo+

VS

Team Averages
Level 131
1,520 SR
1,482 Elo+
Bastet
Bastet
AntonFree30
Bastet
Level 129
God Stats
0W - 6L
1,136 SR
Queue Stats
112W - 107L
1,492 Elo+
Solo
Sol
Sol
JEdu1921
Sol
Level 124
God Stats
7W - 8L
1,544 SR
Queue Stats
121W - 144L
1,497 Elo+
Party 2
Surtr
Surtr
Silverback1589
Surtr
Level 116
God Stats
2W - 2L
1,609 SR
Queue Stats
87W - 90L
1,421 Elo+
Solo
Hades
Hades
TheRealLayo
Hades
Level 158
God Stats
7W - 5L
1,641 SR
Queue Stats
184W - 206L
1,518 Elo+
Party 2
Ares
Ares
hungryboiii
Ares
Level 126
God Stats
1W - 1L
1,671 SR
Queue Stats
67W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Winning Kink
Thanatos
14
1 / 1 / 1
7,190
553
6,117
11,381
5,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 2
6,963
536
3,058
9,794
9,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
el3vidas
Baron Samedi
9
0 / 7 / 1
5,461
420
3,036
9,126
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
pukipuki__
Medusa
11
2 / 0 / 0
6,627
510
10,979
5,573
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xXHorsyrblXx
Zhong Kui
14
2 / 0 / 0
8,195
630
4,479
6,146
6,360
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 0 / 2
6,685
514
3,851
11,125
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,300
408
4,092
7,310
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
5,814
447
2,419
7,975
5,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 1 / 3
7,541
580
9,316
8,527
4,067
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
6,119
471
4,264
9,788
8,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
9
9
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bastet
2
0
2
3
L
0
2
1
0.25
L
0
2
0
0
L
6
1
3
7.5
W
Thanatos
Winning Kink
Thanatos
1
1
1
1.5
W
0
1
2
1
W
Baron Samedi
el3vidas
Baron Samedi
0
7
1
0.07
L
1
0
1
1.5
W
Medusa
pukipuki__
Medusa
2
0
0
2
W
Zhong Kui
xXHorsyrblXx
Zhong Kui
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
23,942
42,020
Taken
44,725
27,672
Mitigated
26,639
18,786
Healing
14,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
3,851
1,436
0
2,586
11,125
5,474
0
536
10,589
0
58,181
L
4,092
1,054
0
2,489
7,310
2,124
0
1,305
6,005
33,103
0
L
2,419
1,611
0
1,763
7,975
5,996
0
3,374
4,601
1,023
32,580
L
9,316
931
324
5,054
8,527
4,067
26
2,096
6,431
53,903
1,375
W
Thanatos
Winning Kink
Thanatos
6,117
857
0
11,878
11,381
5,053
0
2,873
8,508
0
56,440
W
3,058
764
0
1,939
9,794
9,672
208
5,555
4,239
16,724
0
W
Baron Samedi
el3vidas
Baron Samedi
3,036
507
0
131
9,126
4,168
53
6,247
2,879
24,421
0
L
4,264
105
0
2,375
9,788
8,978
0
2,814
6,974
18,357
0
W
Medusa
pukipuki__
Medusa
10,979
3,746
0
2,031
5,573
2,419
544
2,768
2,805
0
58,851
W
Zhong Kui
xXHorsyrblXx
Zhong Kui
4,479
770
0
2,807
6,146
6,360
654
181
5,965
57,316
5,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,436
Gold Earned
31,459
325
Minions Killed
307
0
Camps Cleared
0
1,260,577
Distance Traveled
1,241,887
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,685
514
95
7
0
294,324
4
L
Sol
5,300
408
54
4
0
244,211
0
L
Surtr
5,814
447
49
4
0
208,839
0
L
Hades
7,541
580
91
7
0
238,154
0
W
Thanatos
7,190
553
98
8
0
306,642
2
W
Athena
6,963
536
19
1
0
269,287
2
W
Baron Samedi
5,461
420
32
2
0
215,403
0
L
Ares
6,119
471
18
1
0
256,359
4
W
Medusa
6,627
510
76
6
0
279,473
0
W
Zhong Kui
8,195
630
100
8
0
189,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role