Player Matchup

Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BatmaxUwU
Nut
Level 151
God Stats
2W - 1L
1,519 SR
Queue Stats
98W - 84L
1,550 Elo+
Party 2
Danzaburou
Danzaburou
BlackyXY
Danzaburou
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
35W - 36L
1,438 Elo+
Party 2
Bellona
Bellona
chickenheadG6
Bellona
Level 118
God Stats
5W - 4L
1,511 SR
Queue Stats
131W - 123L
1,524 Elo+
Solo
Ares
Ares
pchan234
Ares
Level 42
God Stats
1W - 1L
1,306 SR
Queue Stats
33W - 15L
1,636 Elo+
Solo
Team Averages
Level 109
1,515 SR
1,530 Elo+

VS

Team Averages
Level 64
1,584 SR
1,558 Elo+
Chaac
Chaac
COWDY
Chaac
Level 21
God Stats
3W - 1L
1,787 SR
Queue Stats
15W - 18L
1,551 Elo+
Party 1
Achilles
Achilles
DrThadiousWatt
Achilles
Level 68
God Stats
4W - 5L
1,591 SR
Queue Stats
48W - 46L
1,566 Elo+
Party 1
Thor
Thor
InfidelSlayer1
Thor
Level 52
God Stats
0W - 2L
1,300 SR
Queue Stats
229W - 242L
1,529 Elo+
Solo
Sobek
Sobek
Kobecakes
Sobek
Level 68
God Stats
1W - 3L
1,538 SR
Queue Stats
48W - 48L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZacA77akk
Morgan Le Fay
Level 109
God Stats
1W - 2L
1,706 SR
Queue Stats
33W - 35L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 1 / 3
6,048
1,210
2,916
4,007
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 9
6,473
1,295
6,282
3,210
1,460
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
BlackyXY
Danzaburou
11
8 / 0 / 3
7,900
1,580
8,759
3,942
1,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
11
1 / 1 / 9
6,243
1,249
3,419
6,037
5,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
0 / 2 / 7
6,059
1,212
3,189
6,240
6,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Team 1 Tickets

403

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
COWDY
Chaac
10
0 / 3 / 4
5,592
1,118
5,091
6,935
4,074
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Achilles
11
2 / 1 / 2
6,127
1,225
5,827
5,987
5,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,058
1,012
189
1,286
402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sobek
Kobecakes
Sobek
11
0 / 4 / 3
6,086
1,217
2,691
9,008
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
ZacA77akk
Morgan Le Fay
10
2 / 2 / 1
5,960
1,192
8,495
5,459
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
11
Kills
4
4
Deaths
11
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
3
2.5
W
1
0
9
5.5
W
Danzaburou
BlackyXY
Danzaburou
8
0
3
9.5
L
Chaac
COWDY
Chaac
0
3
4
0.67
L
Achilles
2
1
2
3
L
0
1
1
0.5
L
Sobek
Kobecakes
Sobek
0
4
3
0.38
L
Morgan Le Fay
ZacA77akk
Morgan Le Fay
2
2
1
1.25
W
Bellona
1
1
9
5.5
W
Ares
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,565
Damage
22,293
23,436
Taken
28,675
16,312
Mitigated
20,663
1,561
Healing
2,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,916
221
0
0
4,007
1,770
0
2,410
1,552
23,618
0
W
6,282
3,693
0
250
3,210
1,460
0
1,591
1,619
0
14,195
W
Danzaburou
BlackyXY
Danzaburou
8,759
4,429
0
498
3,942
1,899
0
1,220
2,643
0
13,344
L
Chaac
COWDY
Chaac
5,091
773
0
359
6,935
4,074
0
919
5,953
0
7,480
L
Achilles
5,827
772
0
1,198
5,987
5,805
0
1,482
4,391
0
14,586
L
189
0
0
100
1,286
402
0
93
1,193
0
2,579
L
Sobek
Kobecakes
Sobek
2,691
243
0
1,006
9,008
7,989
0
1,986
6,848
13,767
0
L
Morgan Le Fay
ZacA77akk
Morgan Le Fay
8,495
828
0
183
5,459
2,393
0
1,625
3,796
14,247
0
W
Bellona
3,419
478
0
415
6,037
5,178
0
3,346
2,490
0
6,897
W
Ares
3,189
177
0
398
6,240
6,005
0
2,619
3,417
4,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
28,823
84
Minions Killed
73
6
Camps Cleared
3
493,603
Distance Traveled
415,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,048
1,210
41
8
2
101,663
0
W
Nut
6,473
1,295
25
5
1
95,042
0
W
Danzaburou
7,900
1,580
9
2
1
90,852
0
L
Chaac
5,592
1,118
4
1
0
90,757
0
L
Achilles
6,127
1,225
19
4
2
112,621
0
L
Thor
5,058
1,012
3
1
1
18,973
0
L
Sobek
6,086
1,217
33
7
0
97,649
0
L
Morgan Le Fay
5,960
1,192
14
3
0
95,259
0
W
Bellona
6,243
1,249
8
2
1
104,004
0
W
Ares
6,059
1,212
1
0
1
102,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role