Player Matchup

Yemoja
Yemoja
Gold IV
Hdrizzle
Yemoja
Gold IV
Level 147
God Stats
3W - 3L
1,587 SR
Queue Stats
31W - 35L
1,487 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
JerryMaster2
Zhong Kui
Gold III
Level 81
God Stats
12W - 11L
1,601 SR
Queue Stats
172W - 174L
1,474 MMR
Solo
Nut
Nut
Gold IV
Phhiz
Nut
Gold IV
Level 146
God Stats
6W - 8L
1,460 SR
Queue Stats
58W - 64L
1,435 MMR
Party 1
Chaac
Chaac
Gold I
Vpexs
Chaac
Gold I
Level 126
God Stats
84W - 79L
1,596 SR
Queue Stats
101W - 101L
1,478 MMR
Solo
Agni
Agni
Gold III
tammys lover69
Agni
Gold III
Level 153
God Stats
15W - 15L
1,560 SR
Queue Stats
46W - 50L
1,513 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,561 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,541 SR
1,477 MMR
Morgan Le Fay
Morgan Le Fay
Silver I
B0LT16
Morgan Le Fay
Silver I
Level 149
God Stats
2W - 1L
1,869 SR
Queue Stats
129W - 112L
1,473 MMR
Solo
Chronos
Chronos
Gold III
JewBaccSquad
Chronos
Gold III
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 317L
1,499 MMR
Solo
Cupid
Cupid
Silver II
RavenMiyagi
Cupid
Silver II
Level 159
God Stats
1W - 1L
1,282 SR
Queue Stats
115W - 119L
1,465 MMR
Solo
Mulan
Mulan
Gold V
WitchBoyJay
Mulan
Gold V
Level 106
God Stats
3W - 0L
1,501 SR
Queue Stats
23W - 23L
1,473 MMR
Solo
Horus
Horus
Gold IV
therlosntmin
Horus
Gold IV
Level 150
God Stats
206W - 222L
1,556 SR
Queue Stats
558W - 564L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hdrizzle
Yemoja
7
0 / 2 / 1
4,438
555
3,702
5,876
4,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
JerryMaster2
Zhong Kui
9
0 / 2 / 0
5,244
656
2,794
6,336
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Nut
Phhiz
Nut
8
0 / 4 / 1
4,021
503
3,428
6,541
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Vpexs
Chaac
8
1 / 0 / 0
4,359
545
2,386
3,531
1,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
4,908
614
694
3,487
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AthenaCharonSerqetAnubis

VS

Bans
GilgameshThanatosArachneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B0LT16
Morgan Le Fay
9
3 / 0 / 1
4,973
622
2,815
3,007
1,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
JewBaccSquad
Chronos
9
1 / 0 / 1
4,977
622
2,368
4,515
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
3 / 0 / 2
5,441
680
3,111
6,220
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 4
5,015
627
3,603
7,492
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 3
5,224
653
2,591
6,611
3,681
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
10
10
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
B0LT16
Morgan Le Fay
3
0
1
3.5
L
Yemoja
Hdrizzle
Yemoja
0
2
1
0.25
L
Zhong Kui
JerryMaster2
Zhong Kui
0
2
0
0
W
Chronos
JewBaccSquad
Chronos
1
0
1
1.5
L
Nut
Phhiz
Nut
0
4
1
0.13
W
3
0
2
4
L
Chaac
Vpexs
Chaac
1
0
0
1
W
3
0
4
5
L
0
2
0
0
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,004
Damage
14,488
25,771
Taken
27,845
13,960
Mitigated
12,327
8,181
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
B0LT16
Morgan Le Fay
2,815
415
0
907
3,007
1,068
0
441
2,566
31,846
0
L
Yemoja
Hdrizzle
Yemoja
3,702
755
531
1,587
5,876
4,061
0
0
5,876
13,276
1,839
L
Zhong Kui
JerryMaster2
Zhong Kui
2,794
464
0
2,621
6,336
4,912
0
3,037
3,299
27,300
8,664
W
Chronos
JewBaccSquad
Chronos
2,368
767
0
794
4,515
2,368
0
2,002
2,513
24,478
0
L
Nut
Phhiz
Nut
3,428
2,559
0
1,617
6,541
2,146
0
364
6,177
0
23,905
W
3,111
1,475
26
4,395
6,220
2,073
0
1,808
4,412
0
24,618
L
Chaac
Vpexs
Chaac
2,386
479
0
1,410
3,531
1,695
0
216
3,315
0
27,961
W
3,603
887
0
2,774
7,492
3,137
0
1,339
6,153
0
23,936
L
694
39
0
415
3,487
1,146
0
1,566
1,921
37,571
0
W
2,591
1,382
240
3,137
6,611
3,681
0
1,709
4,902
0
25,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
25,630
253
Minions Killed
212
0
Camps Cleared
0
786,227
Distance Traveled
818,309
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
4,973
622
46
6
0
169,686
0
L
Yemoja
4,438
555
21
3
0
155,204
3
L
Zhong Kui
5,244
656
78
10
0
145,110
2
W
Chronos
4,977
622
52
7
0
150,484
0
L
Nut
4,021
503
40
5
0
145,374
0
W
Cupid
5,441
680
36
5
0
155,653
0
L
Chaac
4,359
545
44
6
0
158,724
0
W
Mulan
5,015
627
35
4
0
176,033
0
L
Agni
4,908
614
70
9
0
181,815
0
W
Horus
5,224
653
43
5
0
166,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role