Player Matchup

Fenrir
Fenrir
Jaqarvis
Fenrir
Level 38
God Stats
0W - 3L
1,379 SR
Queue Stats
10W - 29L
1,108 Elo+
Party 2
Cthulhu
Cthulhu
ude2017
Cthulhu
Level 23
God Stats
0W - 2L
1,207 SR
Queue Stats
3W - 16L
991 Elo+
Party 2
Zeus
Zeus
yoboijj222
Zeus
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,125 Elo+
Party 2
Team Averages
Level 52
1,362 SR
1,075 Elo+

VS

Team Averages
Level 77
1,397 SR
1,470 Elo+
Scylla
Scylla
STARRxLIGHT222
Scylla
Level 66
God Stats
1W - 0L
1,202 SR
Queue Stats
6W - 3L
1,505 Elo+
Party 1
Chang'e
Chang'e
killone712
Chang'e
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,650 Elo+
Party 1
Loki
Loki
oscar12309
Loki
Level 88
God Stats
2W - 1L
1,490 SR
Queue Stats
9W - 18L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jaqarvis
Fenrir
1
0 / 0 / 0
3,476
386
0
0
0
Cthulhu
ude2017
Cthulhu
1
0 / 0 / 0
3,476
386
0
0
0
13
2 / 3 / 0
7,302
811
6,427
11,310
5,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,403
823
3,162
5,512
1,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
killone712
Chang'e
12
1 / 0 / 1
7,206
801
4,529
7,830
2,851
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
1 / 2 / 1
7,144
794
2,110
5,769
2,047
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
2
Kills
3
3
Deaths
4
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jaqarvis
Fenrir
0
0
0
0
W
1
2
2
1
W
Chang'e
killone712
Chang'e
1
0
1
1.5
W
1
2
1
0.75
L
Cthulhu
ude2017
Cthulhu
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,427
Damage
9,801
11,310
Taken
19,111
5,932
Mitigated
6,720
980
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jaqarvis
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
3,162
526
95
530
5,512
1,822
943
1,514
3,942
20,767
3,422
W
Chang'e
killone712
Chang'e
4,529
572
315
2,664
7,830
2,851
1,169
2,757
5,039
28,408
0
W
2,110
753
0
331
5,769
2,047
0
2,071
3,670
0
30,552
L
Cthulhu
ude2017
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
6,427
1,157
0
980
11,310
5,932
0
7,604
3,673
34,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,254
Gold Earned
21,753
48
Minions Killed
138
0
Camps Cleared
0
141,056
Distance Traveled
437,378
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,476
386
0
0
0
0
0
W
Scylla
7,403
823
37
4
0
138,916
0
W
Chang'e
7,206
801
46
5
0
161,115
0
W
Loki
7,144
794
55
6
0
137,347
1
L
Cthulhu
3,476
386
0
0
0
0
0
L
Zeus
7,302
811
48
5
0
141,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role