Player Matchup

Shiva
Shiva
CrossOut1
Shiva
Level 124
God Stats
5W - 5L
1,567 SR
Queue Stats
114W - 108L
1,538 Elo+
Solo
Cu Chulainn
Cu Chulainn
DankShaw
Cu Chulainn
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,610 Elo+
Party 1
Bake Kujira
Bake Kujira
Dreeemo
Bake Kujira
Level 62
God Stats
4W - 2L
1,586 SR
Queue Stats
38W - 30L
1,526 Elo+
Solo
Zhong Kui
Zhong Kui
doubledown1231
Zhong Kui
Level 146
God Stats
1W - 0L
1,557 SR
Queue Stats
13W - 12L
1,472 Elo+
Solo
Nut
Nut
kdp12345
Nut
Level 154
God Stats
9W - 11L
1,569 SR
Queue Stats
174W - 169L
1,544 Elo+
Party 1
Team Averages
Level 128
1,556 SR
1,538 Elo+

VS

Team Averages
Level 121
1,620 SR
1,561 Elo+
Arachne
Arachne
JalapenoCheetoes
Arachne
Level 156
God Stats
13W - 12L
1,656 SR
Queue Stats
135W - 131L
1,570 Elo+
Solo
Scylla
Scylla
SaintKhepri
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 33L
1,597 Elo+
Solo
Achilles
Achilles
SirMelonLemon
Achilles
Level 86
God Stats
5W - 2L
1,848 SR
Queue Stats
38W - 25L
1,595 Elo+
Solo
Heimdallr
Heimdallr
jimhh
Heimdallr
Level 151
God Stats
12W - 10L
1,629 SR
Queue Stats
69W - 70L
1,520 Elo+
Party 2
Ymir
Ymir
z PERZIVAL z
Ymir
Level 66
God Stats
4W - 4L
1,466 SR
Queue Stats
48W - 46L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CrossOut1
Shiva
13
3 / 3 / 5
7,445
532
8,858
13,189
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
DankShaw
Cu Chulainn
15
7 / 1 / 3
9,561
683
12,511
15,426
15,848
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bake Kujira
Dreeemo
Bake Kujira
13
3 / 0 / 6
7,540
539
7,740
10,584
14,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
doubledown1231
Zhong Kui
14
1 / 0 / 5
8,113
580
7,796
6,799
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 6
9,293
664
8,985
9,119
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,783
485
8,005
16,028
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
11
0 / 2 / 0
6,476
463
3,841
8,461
2,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
SirMelonLemon
Achilles
13
3 / 4 / 0
7,851
561
9,807
15,806
12,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
jimhh
Heimdallr
11
1 / 4 / 2
6,345
453
6,679
12,355
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 5 / 2
5,647
403
2,321
11,019
7,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
18
Kills
5
5
Deaths
18
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
CrossOut1
Shiva
3
3
5
1.83
W
Cu Chulainn
DankShaw
Cu Chulainn
7
1
3
8.5
W
Bake Kujira
Dreeemo
Bake Kujira
3
0
6
6
L
1
3
1
0.5
L
Scylla
0
2
0
0
L
Achilles
SirMelonLemon
Achilles
3
4
0
0.75
W
Zhong Kui
doubledown1231
Zhong Kui
1
0
5
3.5
L
Heimdallr
jimhh
Heimdallr
1
4
2
0.5
W
4
1
6
7
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,890
Damage
30,653
55,117
Taken
63,669
45,955
Mitigated
34,065
16,681
Healing
18,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CrossOut1
Shiva
8,858
1,206
255
2,820
13,189
5,919
231
1,088
11,843
0
52,617
W
Cu Chulainn
DankShaw
Cu Chulainn
12,511
3,031
0
4,832
15,426
15,848
0
834
13,738
11,093
70,541
W
Bake Kujira
Dreeemo
Bake Kujira
7,740
4,193
0
1,258
10,584
14,485
277
1,947
8,500
39,875
0
L
8,005
6,047
0
7,170
16,028
6,509
0
4,141
11,626
0
63,319
L
Scylla
3,841
614
0
1,110
8,461
2,680
0
2,105
6,246
43,693
1,305
L
Achilles
SirMelonLemon
Achilles
9,807
1,992
0
6,081
15,806
12,161
0
1,985
13,790
0
42,585
W
Zhong Kui
doubledown1231
Zhong Kui
7,796
744
0
2,744
6,799
5,518
64
1,500
4,912
54,613
2,608
L
Heimdallr
jimhh
Heimdallr
6,679
3,919
0
3,099
12,355
4,823
0
2,584
9,771
0
46,439
W
8,985
5,399
0
4,772
9,119
4,185
264
797
8,242
0
102,843
L
2,321
350
0
903
11,019
7,892
0
5,418
5,332
12,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,952
Gold Earned
33,102
551
Minions Killed
341
0
Camps Cleared
0
1,515,038
Distance Traveled
1,347,139
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,445
532
68
5
0
308,681
0
W
Cu Chulainn
9,561
683
123
9
0
328,307
2
W
Bake Kujira
7,540
539
65
5
0
334,403
5
L
Arachne
6,783
485
94
7
0
284,958
0
L
Scylla
6,476
463
84
6
0
253,050
3
L
Achilles
7,851
561
76
5
0
272,352
0
W
Zhong Kui
8,113
580
133
10
0
272,533
0
L
Heimdallr
6,345
453
66
5
0
243,257
1
W
Nut
9,293
664
162
12
0
271,114
5
L
Ymir
5,647
403
21
2
0
293,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role