Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Chaselifeshield
Ah Muzen Cab
Level 126
God Stats
38W - 27L
1,558 SR
Queue Stats
120W - 118L
1,433 Elo+
Party 1
Thoth
Thoth
DekkerdsonSQWUD
Thoth
Level 47
God Stats
11W - 10L
1,600 SR
Queue Stats
62W - 73L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Dexxlion
Cthulhu
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 29L
1,496 Elo+
Party 1
Erlang Shen
Erlang Shen
Vonatti
Erlang Shen
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 22L
1,500 Elo+
Solo
Loki
Loki
akcolbert
Loki
Level 52
God Stats
11W - 6L
1,754 SR
Queue Stats
90W - 76L
1,475 Elo+
Solo
Team Averages
Level 74
1,582 SR
1,466 Elo+

VS

Team Averages
Level 59
1,413 SR
1,373 Elo+
Ymir
Ymir
AkatskuiPain
Ymir
Level 76
God Stats
0W - 2L
1,272 SR
Queue Stats
4W - 13L
1,299 Elo+
Solo
Ao Kuang
Ao Kuang
JupiterWingz
Ao Kuang
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 201L
1,457 Elo+
Solo
Danzaburou
Danzaburou
ReiBasil
Danzaburou
Level 44
God Stats
11W - 8L
1,629 SR
Queue Stats
508W - 522L
1,381 Elo+
Solo
Pele
Pele
Squita2158
Pele
Level 33
God Stats
0W - 1L
1,144 SR
Queue Stats
50W - 92L
1,334 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oL TriPod
Morgan Le Fay
Level 36
God Stats
5W - 7L
1,518 SR
Queue Stats
35W - 50L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chaselifeshield
Ah Muzen Cab
10
5 / 1 / 3
6,130
613
8,145
4,914
1,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
1 / 0 / 0
6,140
614
1,668
3,775
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Dexxlion
Cthulhu
9
1 / 0 / 8
5,461
546
3,965
3,641
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Vonatti
Erlang Shen
10
2 / 1 / 1
5,756
576
5,129
7,244
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Loki
12
4 / 0 / 4
6,362
636
4,812
6,760
2,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,519
552
3,740
7,215
7,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
JupiterWingz
Ao Kuang
8
1 / 3 / 0
4,815
482
1,198
8,291
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ReiBasil
Danzaburou
7
1 / 2 / 0
4,514
451
1,210
7,427
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 6 / 1
4,072
407
2,146
8,322
2,656
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
oL TriPod
Morgan Le Fay
9
0 / 1 / 0
5,031
503
4,102
4,842
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
2
2
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ah Muzen Cab
Chaselifeshield
Ah Muzen Cab
5
1
3
6.5
W
1
0
0
1
W
Cthulhu
Dexxlion
Cthulhu
1
0
8
5
L
Ao Kuang
JupiterWingz
Ao Kuang
1
3
0
0.33
L
Danzaburou
ReiBasil
Danzaburou
1
2
0
0.5
L
0
6
1
0.08
W
Erlang Shen
Vonatti
Erlang Shen
2
1
1
2.5
W
Loki
4
0
4
6
L
Morgan Le Fay
oL TriPod
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,719
Damage
12,396
26,334
Taken
36,097
12,025
Mitigated
17,290
7,606
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,740
1,086
0
440
7,215
7,474
0
0
7,215
29,108
1,556
W
Ah Muzen Cab
Chaselifeshield
Ah Muzen Cab
8,145
3,686
0
65
4,914
1,577
286
368
4,546
0
39,955
W
1,668
82
0
1,365
3,775
1,495
486
3,187
588
40,064
1,174
W
Cthulhu
Dexxlion
Cthulhu
3,965
383
68
1,125
3,641
1,633
294
0
3,641
18,789
2,092
L
Ao Kuang
JupiterWingz
Ao Kuang
1,198
370
0
1,024
8,291
3,119
0
565
7,726
26,292
0
L
Danzaburou
ReiBasil
Danzaburou
1,210
219
0
993
7,427
2,334
0
838
6,589
0
20,787
L
2,146
550
0
278
8,322
2,656
0
2,391
5,931
0
10,031
W
Erlang Shen
Vonatti
Erlang Shen
5,129
3,174
0
3,798
7,244
4,571
0
3,410
3,487
0
33,649
W
Loki
4,812
1,752
0
1,185
6,760
2,749
0
1,301
5,459
0
52,361
L
Morgan Le Fay
oL TriPod
Morgan Le Fay
4,102
475
0
815
4,842
1,707
0
1,583
3,259
32,133
1,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,849
Gold Earned
23,951
310
Minions Killed
214
0
Camps Cleared
0
997,302
Distance Traveled
912,580
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,519
552
61
6
0
167,182
0
W
Ah Muzen Cab
6,130
613
67
7
0
208,739
0
W
Thoth
6,140
614
66
7
0
186,269
0
W
Cthulhu
5,461
546
38
4
0
204,724
4
L
Ao Kuang
4,815
482
52
5
0
186,427
0
L
Danzaburou
4,514
451
29
3
0
194,206
0
L
Pele
4,072
407
11
1
0
178,198
0
W
Erlang Shen
5,756
576
54
5
0
187,734
0
W
Loki
6,362
636
85
9
0
209,836
0
L
Morgan Le Fay
5,031
503
61
6
0
186,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role