Player Matchup

Nemesis
Nemesis
Silver III
AnastasiaWyd
Nemesis
Silver III
Level 65
God Stats
3W - 5L
1,410 SR
Queue Stats
123W - 131L
947 MMR
Party 1
Rama
Rama
Gold IV
Juggernaughts
Rama
Gold IV
Level 142
God Stats
5W - 4L
1,606 SR
Queue Stats
60W - 64L
1,191 MMR
Solo
Ra
Ra
Silver II
MadameGotham
Ra
Silver II
Level 170
God Stats
2W - 2L
1,590 SR
Queue Stats
81W - 97L
1,144 MMR
Solo
Cthulhu
Cthulhu
Silver I
brayanstar
Cthulhu
Silver I
Level 144
God Stats
42W - 35L
1,600 SR
Queue Stats
189W - 196L
1,203 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
taym757
Cu Chulainn
Gold V
Level 145
God Stats
2W - 1L
1,514 SR
Queue Stats
85W - 80L
1,400 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,544 SR
1,177 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,524 SR
1,185 MMR
Bellona
Bellona
Silver I
IamNotGerald
Bellona
Silver I
Level 184
God Stats
2W - 4L
1,560 SR
Queue Stats
316W - 341L
1,214 MMR
Solo
Artio
Artio
Silver II
aidanwilli
Artio
Silver II
Level 155
God Stats
10W - 20L
1,493 SR
Queue Stats
467W - 481L
1,135 MMR
Solo
Arachne
Arachne
Gold V
jcsilvabelt
Arachne
Gold V
Level 88
God Stats
3W - 3L
1,653 SR
Queue Stats
352W - 375L
1,173 MMR
Solo
Aphrodite
Aphrodite
Gold IV
lTigerEyesl
Aphrodite
Gold IV
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
189W - 196L
1,282 MMR
Solo
Anhur
Anhur
Silver I
oXo GiBBY oXo
Anhur
Silver I
Level 103
God Stats
11W - 9L
1,416 SR
Queue Stats
132W - 149L
1,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AnastasiaWyd
Nemesis
14
3 / 0 / 0
8,044
473
4,714
9,073
3,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

17
8 / 1 / 2
10,528
619
16,463
15,195
5,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 5
8,495
500
9,522
11,074
4,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
brayanstar
Cthulhu
13
1 / 3 / 9
8,502
500
9,838
16,786
16,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
taym757
Cu Chulainn
14
6 / 3 / 2
9,530
561
13,757
18,252
19,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AgniThanatosAthenaSun WukongBacchus

VS

Bans
FreyaKaliSkadiGebHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IamNotGerald
Bellona
16
4 / 4 / 3
9,380
552
9,852
15,803
15,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
12
4 / 3 / 2
8,528
502
8,838
14,211
14,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
jcsilvabelt
Arachne
16
2 / 3 / 3
8,468
498
7,661
18,646
8,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
lTigerEyesl
Aphrodite
14
1 / 4 / 0
8,495
500
10,009
14,995
7,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 6 / 1
7,604
447
8,489
15,946
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
20
Kills
11
11
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AnastasiaWyd
Nemesis
3
0
0
3
L
Bellona
IamNotGerald
Bellona
4
4
3
1.38
W
8
1
2
9
W
2
4
5
1.13
L
Artio
4
3
2
1.67
W
Cthulhu
brayanstar
Cthulhu
1
3
9
1.83
L
Arachne
jcsilvabelt
Arachne
2
3
3
1.17
L
Aphrodite
lTigerEyesl
Aphrodite
1
4
0
0.25
L
0
6
1
0.08
W
Cu Chulainn
taym757
Cu Chulainn
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,294
Damage
44,849
70,380
Taken
79,601
50,107
Mitigated
51,960
20,420
Healing
30,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AnastasiaWyd
Nemesis
4,714
2,094
0
6,030
9,073
3,856
0
274
8,706
0
51,465
L
Bellona
IamNotGerald
Bellona
9,852
4,151
0
2,530
15,803
15,567
459
1,553
14,250
0
63,227
W
16,463
13,760
0
6,000
15,195
5,652
0
2,252
12,852
0
88,982
W
9,522
933
886
2,199
11,074
4,738
280
4,249
6,339
67,187
0
L
Artio
8,838
1,741
1,316
3,301
14,211
14,673
93
6,425
7,786
20,855
326
W
Cthulhu
brayanstar
Cthulhu
9,838
1,485
302
2,004
16,786
16,558
68
6,936
8,925
43,337
0
L
Arachne
jcsilvabelt
Arachne
7,661
5,182
0
11,299
18,646
8,762
0
2,722
15,924
0
72,199
L
Aphrodite
lTigerEyesl
Aphrodite
10,009
343
1,330
6,492
14,995
7,819
0
7,634
7,316
64,816
3,194
L
8,489
4,090
0
4,435
15,946
5,139
0
981
14,965
0
65,456
W
Cu Chulainn
taym757
Cu Chulainn
13,757
3,101
0
2,999
18,252
19,303
0
2,025
16,108
0
73,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
42,475
507
Minions Killed
471
0
Camps Cleared
0
1,617,477
Distance Traveled
1,592,175
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,044
473
75
4
0
267,104
3
L
Bellona
9,380
552
97
6
0
336,820
1
W
Rama
10,528
619
146
9
0
320,465
0
W
Ra
8,495
500
117
7
0
348,167
6
L
Artio
8,528
502
24
1
0
314,714
2
W
Cthulhu
8,502
500
47
3
0
384,828
2
L
Arachne
8,468
498
120
7
0
370,781
0
L
Aphrodite
8,495
500
130
8
0
307,267
4
L
Anhur
7,604
447
100
6
0
262,593
0
W
Cu Chulainn
9,530
561
122
7
0
296,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role