Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CapitanPrince
Rama
Level 181
God Stats
4W - 4L
1,525 SR
Queue Stats
140W - 120L
1,518 Elo+
Solo
Ra
Ra
Herozum
Ra
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
326W - 322L
1,512 Elo+
Solo
Camazotz
Camazotz
Morfeu69
Camazotz
Level 201
God Stats
10W - 19L
1,605 SR
Queue Stats
332W - 331L
1,488 Elo+
Solo
Osiris
Osiris
alaskito
Osiris
Level 156
God Stats
24W - 19L
1,705 SR
Queue Stats
372W - 369L
1,488 Elo+
Solo
Team Averages
Level 166
1,567 SR
1,501 Elo+

VS

Team Averages
Level 122
1,539 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Davidxito
Hercules
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,430 Elo+
Party 1
Zeus
Zeus
iibrenga
Zeus
Level 127
God Stats
3W - 3L
1,693 SR
Queue Stats
37W - 49L
1,325 Elo+
Solo
Susano
Susano
shownshrimp
Susano
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 62L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,638
440
0
0
0
8
0 / 0 / 0
3,784
631
468
4,067
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 0
3,661
610
1,190
2,098
775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Morfeu69
Camazotz
7
0 / 2 / 0
3,767
628
2,827
6,032
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
alaskito
Osiris
8
0 / 0 / 0
4,100
683
1,655
3,615
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 0
4,320
720
1,372
3,851
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ra
 
Ra
8
0 / 0 / 0
4,105
684
1,347
2,226
719
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hercules
Davidxito
Hercules
6
0 / 0 / 1
3,392
565
697
3,623
2,087
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Zeus
7
2 / 0 / 0
4,347
725
2,619
3,686
912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
6
0 / 0 / 0
3,555
593
721
4,649
1,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Ymir
 
Ymir
0
0
0
0
W
Ra
 
Ra
0
0
0
0
L
0
0
0
0
W
Hercules
Davidxito
Hercules
0
0
1
0.5
L
0
0
0
0
L
Camazotz
Morfeu69
Camazotz
0
2
0
0
L
Osiris
alaskito
Osiris
0
0
0
0
W
Zeus
2
0
0
2
W
Susano
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,140
Damage
6,756
15,812
Taken
18,035
7,194
Mitigated
6,897
7,932
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
 
Ymir
1,372
762
0
2,186
3,851
1,685
0
0
3,578
24,043
3,233
W
Ra
 
Ra
1,347
210
449
1,871
2,226
719
0
476
1,750
33,530
0
L
468
339
0
2,319
4,067
1,290
0
338
3,729
0
27,565
W
Hercules
Davidxito
Hercules
697
372
0
1,752
3,623
2,087
0
451
3,172
0
9,836
L
1,190
0
132
1,534
2,098
775
0
1,009
1,089
19,109
0
L
Camazotz
Morfeu69
Camazotz
2,827
1,081
0
2,331
6,032
2,973
0
2,471
3,561
0
21,938
L
Osiris
alaskito
Osiris
1,655
275
0
1,616
3,615
2,156
0
1,289
2,326
0
25,432
W
Zeus
2,619
1,649
0
1,468
3,686
912
0
0
3,686
21,614
3,288
W
Susano
721
160
0
2,942
4,649
1,494
0
263
4,350
0
16,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,950
Gold Earned
19,719
174
Minions Killed
206
0
Camps Cleared
0
536,009
Distance Traveled
638,194
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,638
440
0
0
0
3,257
0
W
Ymir
4,320
720
55
9
0
117,603
2
W
Ra
4,105
684
60
10
0
130,478
0
L
Rama
3,784
631
61
10
0
142,584
0
W
Hercules
3,392
565
9
2
0
125,327
1
L
Ra
3,661
610
29
5
0
139,060
2
L
Camazotz
3,767
628
31
5
0
129,103
0
L
Osiris
4,100
683
53
9
0
122,005
1
W
Zeus
4,347
725
46
8
0
126,902
0
W
Susano
3,555
593
36
6
0
137,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role