Player Matchup

Izanami
Izanami
Floressss
Izanami
Level 3
God Stats
1W - 1L
1,241 SR
Queue Stats
3W - 3L
1,340 Elo+
Party 1
Terra
Terra
M43L6
Terra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 1
Chronos
Chronos
mace4k
Chronos
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,332 Elo+
Party 1
Team Averages
Level 33
1,414 SR
1,352 Elo+

VS

Team Averages
Level 82
1,579 SR
1,574 Elo+
Ra
Ra
Penguinplayer11
Ra
Level 81
God Stats
19W - 13L
1,726 SR
Queue Stats
150W - 152L
1,430 Elo+
Solo
Fenrir
Fenrir
SugPulaLa10Lei
Fenrir
Level 60
God Stats
0W - 1L
1,511 SR
Queue Stats
36W - 9L
1,669 Elo+
Solo
Anhur
Anhur
co3435
Anhur
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Floressss
Izanami
14
1 / 4 / 2
8,486
707
4,742
8,563
2,796
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Terra
M43L6
Terra
14
2 / 2 / 1
8,798
733
4,336
9,596
6,444
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
mace4k
Chronos
13
0 / 1 / 3
8,094
675
4,687
10,656
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 4
7,558
630
2,652
3,941
1,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
2 / 0 / 5
8,235
686
6,484
6,923
4,897
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
co3435
Anhur
15
4 / 1 / 2
9,182
765
12,478
9,810
4,463
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
7
7
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Floressss
Izanami
1
4
2
0.5
W
Terra
M43L6
Terra
2
2
1
1.25
L
1
2
4
1.5
L
2
0
5
4.5
L
Anhur
co3435
Anhur
4
1
2
5
W
Chronos
mace4k
Chronos
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,765
Damage
21,614
28,815
Taken
20,674
12,634
Mitigated
11,222
3,333
Healing
3,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Floressss
Izanami
4,742
2,534
0
213
8,563
2,796
1,201
1,225
7,202
0
29,679
W
Terra
M43L6
Terra
4,336
563
740
1,420
9,596
6,444
96
493
9,049
23,499
719
L
2,652
99
528
499
3,941
1,862
385
1,419
2,522
15,671
0
L
6,484
2,013
0
1,357
6,923
4,897
0
1,926
4,997
0
27,530
L
Anhur
co3435
Anhur
12,478
5,386
0
792
9,810
4,463
830
5,147
4,663
0
40,617
W
Chronos
mace4k
Chronos
4,687
1,461
0
960
10,656
3,394
1,316
927
9,585
29,837
792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
24,975
154
Minions Killed
138
0
Camps Cleared
0
636,875
Distance Traveled
479,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,486
707
52
4
0
197,984
0
W
Terra
8,798
733
36
3
0
234,865
0
L
Ra
7,558
630
33
3
0
120,360
0
L
Fenrir
8,235
686
38
3
0
135,694
0
L
Anhur
9,182
765
67
6
0
223,907
0
W
Chronos
8,094
675
66
6
0
204,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role