Player Matchup

Loki
Loki
 
Loki
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Iliuță
Ymir
Level 208
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 45L
1,463 Elo+
Solo
Aphrodite
Aphrodite
LonLinEss6765
Aphrodite
Level 156
God Stats
50W - 42L
1,528 SR
Queue Stats
707W - 751L
1,454 Elo+
Solo
Ah Puch
Ah Puch
binkietheory930
Ah Puch
Level 123
God Stats
77W - 73L
1,522 SR
Queue Stats
152W - 147L
1,502 Elo+
Solo
Team Averages
Level 136
1,510 SR
1,484 Elo+

VS

Team Averages
Level 84
1,504 SR
1,442 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Ars7nic
Izanami
Level 85
God Stats
3W - 12L
1,372 SR
Queue Stats
28W - 29L
1,347 Elo+
Party 1
Nu Wa
Nu Wa
EmoMeKnow
Nu Wa
Level 67
God Stats
34W - 16L
1,637 SR
Queue Stats
242W - 241L
1,487 Elo+
Solo
Tyr
Tyr
Gorila_Carakidma
Tyr
Level 88
God Stats
45W - 50L
1,500 SR
Queue Stats
339W - 386L
1,489 Elo+
Solo
Arachne
Arachne
NaBiS All StarS
Arachne
Level 57
God Stats
23W - 22L
1,513 SR
Queue Stats
38W - 39L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 0 / 2
5,933
1,187
2,495
2,427
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
 
Neith
10
1 / 0 / 2
5,675
1,135
1,732
2,897
1,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
10
1 / 1 / 2
6,036
1,207
2,621
4,300
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
LonLinEss6765
Aphrodite
11
0 / 0 / 4
5,577
1,115
2,044
1,278
779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

10
0 / 0 / 3
5,419
1,084
4,276
2,082
837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

394

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
10
0 / 0 / 0
5,888
1,178
849
1,246
959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Ars7nic
Izanami
10
0 / 0 / 1
5,648
1,130
3,486
3,048
1,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
EmoMeKnow
Nu Wa
10
0 / 0 / 1
5,123
1,025
1,440
308
123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 4 / 0
5,464
1,093
4,186
8,061
4,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 1
5,254
1,051
855
2,578
1,260
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
4
Kills
1
1
Deaths
4
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
2
3
W
Neith
 
Neith
1
0
2
2
L
Khepri
 
Khepri
0
0
0
0
L
Izanami
Ars7nic
Izanami
0
0
1
0.5
L
Nu Wa
EmoMeKnow
Nu Wa
0
0
1
0.5
L
1
4
0
0.25
W
Ymir
1
1
2
2
W
Aphrodite
LonLinEss6765
Aphrodite
0
0
4
2
L
0
0
1
0.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
10,816
12,984
Taken
15,241
7,633
Mitigated
8,581
3,832
Healing
2,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,495
516
0
0
2,427
879
0
407
1,934
0
8,620
W
Neith
 
Neith
1,732
497
0
163
2,897
1,196
0
365
2,411
0
7,486
L
Khepri
 
Khepri
849
0
0
409
1,246
959
0
818
428
5,159
0
L
Izanami
Ars7nic
Izanami
3,486
2,153
0
782
3,048
1,332
0
1,667
1,381
0
25,393
L
Nu Wa
EmoMeKnow
Nu Wa
1,440
389
0
0
308
123
0
105
203
3,334
0
L
4,186
375
0
1,324
8,061
4,907
0
4,876
3,185
0
9,034
W
Ymir
2,621
340
0
576
4,300
3,942
0
964
3,183
14,474
552
W
Aphrodite
LonLinEss6765
Aphrodite
2,044
29
2,057
813
1,278
779
0
162
1,116
10,098
0
L
855
502
0
224
2,578
1,260
0
1,458
1,120
0
3,650
W
4,276
36
0
223
2,082
837
0
391
1,691
13,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,640
Gold Earned
27,377
104
Minions Killed
113
4
Camps Cleared
5
489,141
Distance Traveled
400,190
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,933
1,187
11
2
0
120,224
0
W
Neith
5,675
1,135
21
4
3
93,404
2
L
Khepri
5,888
1,178
19
4
0
92,092
0
L
Izanami
5,648
1,130
70
14
1
73,501
0
L
Nu Wa
5,123
1,025
5
1
0
47,428
0
L
Tyr
5,464
1,093
15
3
1
82,088
0
W
Ymir
6,036
1,207
32
6
0
91,054
2
W
Aphrodite
5,577
1,115
17
3
1
92,163
0
L
Arachne
5,254
1,051
4
1
3
105,081
0
W
Ah Puch
5,419
1,084
23
5
0
92,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role